Hameed - Illustrator's Avatar

Hameed - Illustrator

@3d-art

Digital artist working with 2D painting & 3D modelling since before the internet existed. Specialist in complex technical design, Scifi & Space. Full gallery: https://www.deviantart.com/hameed All works posted here are by me. No AI used or needed.

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17.09.2024
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Latest posts by Hameed - Illustrator @3d-art

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#Blender #3D Hypereal, environment render.

03.03.2026 17:35 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#Blender #3D Experimental planet render, with high detail textures.

03.03.2026 17:31 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 22:05 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 22:01 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 22:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 22:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 22:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 21:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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20.09.2025 21:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I made this #NASA Lunar Rover #model and #3d #scene #FREE for all #blender users as a #CC0 license.

Full details and download link here: www.deviantart.com/hameed/art/N...

All 4K Renders are from the downloadable .blend file linked above. All are #EVEE renders.

20.09.2025 21:56 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 0

Wetness really pops from reflections so adding a background would help in that regard, scale is mostly percieved so adding something known like a human or a coke can can help establish a scenes scale.

09.12.2024 18:51 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Sorry for the delayed reply, its a pretty sophisticated shader that uses the 2d texture and turns it in to volumetric clouds, allowing for a much more realistic look since the shadows really pop etc.

09.12.2024 18:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I made this as one of many learning based projects since starting to learn blender earlier this year, the tutorial i followed for the basics of this is here: www.youtube.com/watch?v=CrAn...

08.12.2024 14:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I have shared the .blend file for this volumetric node based render of Jupiter here:

drive.google.com/drive/folder...

The blend file has jupiter texure maps embeded courtesy of #NASA. Feel free to use for any pupose, happy rendering!

08.12.2024 14:01 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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#3D #4K #Wallpaper scene, made in #Blender.

One of my better attempts at enviro art, was pretty happy with the lighting on this one.

Reposting since i had zero followers when i first posted this a few months back, and it largely went unnoticed.

#DigitalArt

19.11.2024 09:09 ๐Ÿ‘ 21 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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It has sooo many parts, was a joy to make though!

15.11.2024 18:43 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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8K Render of my #NASA Lunar Rover 3D model, made in and rendered with #3DsMax

15.11.2024 18:43 ๐Ÿ‘ 13 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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One of my space scenes from 2004, the image is two decades old now and was among my early attempts at space, nebula and textures were made with #Photoshop with the planets rendered in #3DSMax.

15.11.2024 11:09 ๐Ÿ‘ 22 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Experimental render of icey terrain, made with world machine and #Blender.

This has lots of errors due to me still learning to work with blenders render settings at the time, however this test helped me dial in those settings, and i was able to use a better version of this for a wallpaper scene.

14.11.2024 18:19 ๐Ÿ‘ 12 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Fictional Nebula - Adobe #Photoshop paonting, not stocks or refs used.

13.11.2024 21:30 ๐Ÿ‘ 20 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A planet i rendered in #3dsmax from 2003, textures made in #Photoshop.

10.11.2024 18:23 ๐Ÿ‘ 23 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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7K Render of the moon, with an amazingly detailed surface, thanks to some very high resolution textures courtesy of #NASA. Rendered with #Blender.

06.11.2024 18:19 ๐Ÿ‘ 42 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Thanks, that would need to be based on particles which i have yet to learn to do in blender, so will try it for sure in the future for sure. Im guessing the same shader would likely work though.

06.11.2024 18:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks, yes they are volumetric well spotted.

06.11.2024 18:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Early #3D Landscape render from 2009, made with MojoWorld and #PhotoShop.

05.11.2024 10:28 ๐Ÿ‘ 23 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Early #3D Landscape with Aurora render from 2009, made with MojoWorld and #Photoshop.

05.11.2024 10:25 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#3D closeups of the central column of my #NASA Lunar Rover model. Modelled in #3DSMax rendered with FinalRender.

02.11.2024 12:39 ๐Ÿ‘ 12 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Fictional Nebula - Adobe #photoshop painting, no stocks or refs used.

01.11.2024 22:41 ๐Ÿ‘ 29 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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First attempt at a sand shader in blender, made with world machine and #Blender.

01.11.2024 11:00 ๐Ÿ‘ 33 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Unofficial #Startrek #Fanart wallpaper from 2005. Scene, background and render by me, original with full credits here: www.deviantart.com/hameed/art/R...

31.10.2024 14:54 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0