We ran a randomized controlled trial to see how much AI coding tools speed up experienced open-source developers.
The results surprised us: Developers thought they were 20% faster with AI tools, but they were actually 19% slower when they had access to AI than when they didn't.
10.07.2025 19:46
๐ 6901
๐ 3016
๐ฌ 106
๐ 625
2008: "You can't trust everything that's on wikipedia"
2025: "Wikipedia is the last bastion of pure truth online."
here's how to have your own personal copy of wikipedia while it still persists.
15.03.2025 20:10
๐ 723
๐ 287
๐ฌ 17
๐ 8
14.01.2025 02:20
๐ 190
๐ 30
๐ฌ 3
๐ 1
I think the "safe" version of your original example would be:
Vec myVec;
int index = 2;
float v;
memcpy(&v, ((const char*)&myVec) + index * sizeof(float), sizeof(float))
return v;
But like, no on wants to write code like that...
16.11.2024 07:32
๐ 0
๐ 0
๐ฌ 0
๐ 0
I think it's probably fixed if you add "-fno-strict-aliasing".
Personally, I think it's too dangerous to build C++ with strict aliasing on. Too much code that potentially breaks. The workarounds to make said code defined behavior is usually quite obnoxious.
16.11.2024 07:26
๐ 1
๐ 0
๐ฌ 1
๐ 0
Other notable things include a custom voxel editor, controlled entirely by gamepad. I wrote it mainly because I got annoyed with limitations of MagickaVoxel and having to use keyboard+mouse all the time.
23.10.2024 19:33
๐ 3
๐ 0
๐ฌ 0
๐ 0
GitHub - PetorSFZ/sfz_tech: skipifzero technologies, core libraries, game engines, graphics apis, etc
skipifzero technologies, core libraries, game engines, graphics apis, etc - PetorSFZ/sfz_tech
The voxel project is written mostly from scratch. C++, D3D12. All rendering is done through raytracing in compute shaders, the only rasterization is the UI.
I'm using a custom immediate mode UI lib and gpu library which I have written myself:
github.com/PetorSFZ/sfz...
23.10.2024 19:32
๐ 3
๐ 0
๐ฌ 1
๐ 0
Hi everyone!
I'm a professional AAA game developer at day, and working on a voxel game project at night as a hobby.
Some (old) screenshots from my voxel project
23.10.2024 19:22
๐ 21
๐ 0
๐ฌ 3
๐ 0