absolutely! it was the single biggest increase in development speed
being able to turn anything directly to a slider or a toggle, graph or beyond, without having to design/think about it, from just a pointer, is such a breeze
absolutely! it was the single biggest increase in development speed
being able to turn anything directly to a slider or a toggle, graph or beyond, without having to design/think about it, from just a pointer, is such a breeze
it's been 8 years since I uploaded a video, the last one did okay, so I figured I'd check the upload button still works
www.youtube.com/watch?v=kjRM...
#gamedev #indiegamedev #indiegames
that's actually a very good question, and the answer is no, not yet. but I'll pop it on my list for this week
snuck in a new feature to wow.export the other day, you can now customize guild tabards for exporting! π
this was in response to a user asking how they could do this in the wow.export Discord, so if there's something you'd like to see, hop in and let us know
#wow #3d #warcraft
no real game engine is complete without dear imgui, it's all coming together now!
i made a quick devlog about this on my site, nothing fancy, but progress is being made
www.kruithne.net/posts/2026-0...
#gamedev #indiegamedev #indiegames
brainwashed by Twitter/X algorithm that hates links, so I just default to not posting them and hoping people will find it
i forget this site doesn't suck as much
www.kruithne.net/posts/2026-0...
made a post about adding Lua scripting support and a user interface into my game engine
slowly crawling out of the boring stuff. as promised, it features a duck
#gamedev #indiegamedev #indiegames
made a data table system for my game engine, wrote a devlog entry about it
two posts about data in two days, sorry not sorry. next post will include ducks to make up for it
#gamedev #indiegamedev #indiegames
new devlog on my site, this time I ramble about how I store/access data for my hand-made game engine
(i promise they'll get more exciting)
#gamedev #indiegamedev #indiegames
In case you missed it, I'm starting a new adventure! This has been on the back-burner for the best part of a decade, but now I want to make it a reality..
I'm making a game! Three, actually. But first, I'm building my own game engine from scratch to make them in.
#gamedev #indiegamedev #indiegame
wow.export 0.2.5 is now LIVE, let's goooo
there's so much changed that bsky won't even let me put it all in this tweet so go check it out!
#wow #warcraft
sorry but these new silvermoon statues from the Midnight beta are incredible???
#wow #warcraft
right? i get it wouldn't make sense for modern wow.. but it's so much more RPG
one of my all-time favourite things from world of warcraft is these old loading screens from the alpha client
#wow #warcraft
aiming for the end of next week, just need to clean some things up
yep! in the next update they're not longer squished and we've also added support for external animations as well (so all models should now have animations!)
in the latest version of wow.export you can preview animations for any model directly in the 3d preview
you can then export these as gltf straight into your software of choice!
#wow #warcraft
hope
screw it, cheese boi
it flooded, had to get rid of the dark RP
New d&d campaign, that means new table!
I spent waaay too long making this. Is it thursday yet?!
if you're interested in using props from WoW for this kind of thing, I do have a handy guide I wrote a few years ago on this
www.patreon.com/posts/wow-3d...
Bake/clay/wireframe
We play D&D in Tabletop Simulator, and I often use props from WoW for a bit of set dressing..
I wanted a gnomish currency converting machine, but there wasn't one - so I made one!
New avatar, who dis?
In a world being consumed by AI, I decided to noodle myself together a new handmade avatar
It's not perfect, but it's mineπ
Sorry.. 4,000,000 views?! That's more views than the population of Croatia; that's crazy!
8 years ago while doing the "new" Karazhan dungeon, we were literally waiting for a healer to queue, and as a joke I started singing this on TeamSpeak.. I never expected this!
@worldofwarcraft.blizzard.com
Today, support for Midnight's new 8-layer terrain made it into wow.export, not only for pre-bakes, but also realtime alpha map support in Blender!
Fully functional, realtime blended terrain from WoW to Blender in a couple of clicks π€―
If you thought wow.export 0.2.0 was big, we definitely didn't stop there. we've been absolutely cooking this month..