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Kru

@kruithne

game developer, made wow.export

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17.10.2024
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Latest posts by Kru @kruithne

absolutely! it was the single biggest increase in development speed

being able to turn anything directly to a slider or a toggle, graph or beyond, without having to design/think about it, from just a pointer, is such a breeze

26.02.2026 19:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a man in a suit and tie is making a sad face in front of a window with blinds . ALT: a man in a suit and tie is making a sad face in front of a window with blinds .
26.02.2026 12:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A NEW ADVENTURE
A NEW ADVENTURE YouTube video by Kruithne

it's been 8 years since I uploaded a video, the last one did okay, so I figured I'd check the upload button still works

www.youtube.com/watch?v=kjRM...

#gamedev #indiegamedev #indiegames

26.02.2026 12:02 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1

that's actually a very good question, and the answer is no, not yet. but I'll pop it on my list for this week

25.02.2026 19:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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snuck in a new feature to wow.export the other day, you can now customize guild tabards for exporting! πŸ’ƒ

this was in response to a user asking how they could do this in the wow.export Discord, so if there's something you'd like to see, hop in and let us know

#wow #3d #warcraft

25.02.2026 16:00 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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no real game engine is complete without dear imgui, it's all coming together now!

i made a quick devlog about this on my site, nothing fancy, but progress is being made

www.kruithne.net/posts/2026-0...

#gamedev #indiegamedev #indiegames

25.02.2026 11:57 πŸ‘ 42 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Sticking to the Script Implementing Lua scripting and a user interface system into my handmade game engine

brainwashed by Twitter/X algorithm that hates links, so I just default to not posting them and hoping people will find it

i forget this site doesn't suck as much

www.kruithne.net/posts/2026-0...

19.02.2026 14:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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made a post about adding Lua scripting support and a user interface into my game engine

slowly crawling out of the boring stuff. as promised, it features a duck

#gamedev #indiegamedev #indiegames

19.02.2026 13:29 πŸ‘ 9 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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made a data table system for my game engine, wrote a devlog entry about it

two posts about data in two days, sorry not sorry. next post will include ducks to make up for it

#gamedev #indiegamedev #indiegames

12.02.2026 15:36 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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new devlog on my site, this time I ramble about how I store/access data for my hand-made game engine

(i promise they'll get more exciting)

#gamedev #indiegamedev #indiegames

11.02.2026 21:36 πŸ‘ 12 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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In case you missed it, I'm starting a new adventure! This has been on the back-burner for the best part of a decade, but now I want to make it a reality..

I'm making a game! Three, actually. But first, I'm building my own game engine from scratch to make them in.

#gamedev #indiegamedev #indiegame

05.02.2026 13:36 πŸ‘ 14 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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wow.export 0.2.5 is now LIVE, let's goooo

there's so much changed that bsky won't even let me put it all in this tweet so go check it out!

#wow #warcraft

21.11.2025 13:10 πŸ‘ 8 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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sorry but these new silvermoon statues from the Midnight beta are incredible???

#wow #warcraft

17.11.2025 12:15 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

right? i get it wouldn't make sense for modern wow.. but it's so much more RPG

16.11.2025 18:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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one of my all-time favourite things from world of warcraft is these old loading screens from the alpha client

#wow #warcraft

16.11.2025 18:05 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

aiming for the end of next week, just need to clean some things up

16.11.2025 14:46 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

yep! in the next update they're not longer squished and we've also added support for external animations as well (so all models should now have animations!)

16.11.2025 13:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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in the latest version of wow.export you can preview animations for any model directly in the 3d preview

you can then export these as gltf straight into your software of choice!

#wow #warcraft

16.11.2025 12:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

hope

15.11.2025 22:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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screw it, cheese boi

15.11.2025 20:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it flooded, had to get rid of the dark RP

15.11.2025 18:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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New d&d campaign, that means new table!

I spent waaay too long making this. Is it thursday yet?!

15.11.2025 16:48 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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if you're interested in using props from WoW for this kind of thing, I do have a handy guide I wrote a few years ago on this

www.patreon.com/posts/wow-3d...

27.10.2025 20:51 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Bake/clay/wireframe

27.10.2025 20:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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We play D&D in Tabletop Simulator, and I often use props from WoW for a bit of set dressing..

I wanted a gnomish currency converting machine, but there wasn't one - so I made one!

27.10.2025 20:51 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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New avatar, who dis?

In a world being consumed by AI, I decided to noodle myself together a new handmade avatar

It's not perfect, but it's mineπŸ™ƒ

22.10.2025 15:40 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Holding Out for a Healer - World of Warcraft Parody
Holding Out for a Healer - World of Warcraft Parody YouTube video by Kruithne

www.youtube.com/watch?v=Xa8x...

21.10.2025 09:15 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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Sorry.. 4,000,000 views?! That's more views than the population of Croatia; that's crazy!

8 years ago while doing the "new" Karazhan dungeon, we were literally waiting for a healer to queue, and as a joke I started singing this on TeamSpeak.. I never expected this!

@worldofwarcraft.blizzard.com

21.10.2025 09:14 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today, support for Midnight's new 8-layer terrain made it into wow.export, not only for pre-bakes, but also realtime alpha map support in Blender!

Fully functional, realtime blended terrain from WoW to Blender in a couple of clicks 🀯

15.10.2025 09:20 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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If you thought wow.export 0.2.0 was big, we definitely didn't stop there. we've been absolutely cooking this month..

15.10.2025 09:20 πŸ‘ 7 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0