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GeeseBumps

@geesebumpsgames

Creating our first Sega Genesis game, a fangame sequel to LucasArts' Loom (tm) . Code: @ganso.bsky.social . Music: @haddhar.bsky.social . Web: http://www.geesebumps.com

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21.01.2025
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Latest posts by GeeseBumps @geesebumpsgames

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The Weave... Talkie! ¡Seguimos vivos! (English bellow) Han pasado más de 6 meses desde el último devlog del juego, y a estas alturas esperaba poder mostraros mucho más, pero en este tiempo se han cruzado unos cuantos...

Still kicking on The Weave!

After 6+ months juggling projects like Sleigh Chase & @gamerconfamilia.bsky.social, "talkie version" of the tech demo, with Animalese-style voices, is released

Check the full devlog: geese-bumps.itch.io/the-weave/de...

#MegaDrive #IndieDev #RetroGaming #SegaGenesis

07.02.2026 08:26 👍 4 🔁 2 💬 0 📌 1
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Creating Sleigh Chase: A quick guide to accelerated Mega Drive development with AI Creating Sleigh Chase: A quick guide to accelerated Mega Drive development with AI Introduction Many of us have wanted to create games for the systems we grew up with, but have lacked time, a team, or...

We’ve published the English version of the Sleigh Chase devlog 🙂

It’s a practical, open-source guide for retro developers on how to speed up game development using OpenAI Codex as a copilot

All code, assets, and resources are fully open source
geese-bumps.itch.io/sleigh-chase...

26.12.2025 10:27 👍 1 🔁 0 💬 1 📌 0
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Sleigh Chase by Javi Prieto @ GeeseBumps Minijuegos navideños para Sega Megadrive

¿Habéis probado Sleigh Chase, nuestro juego navideño para Megadrive?

Es simple, simpático, y se termina en cinco o diez minutos si le coges mínimamente el truco, así que es la excusa perfecta para desempolvar la Mega y jugar con los peques 😃

geese-bumps.itch.io/sleigh-chase

23.12.2025 17:26 👍 3 🔁 2 💬 0 📌 0
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Creando Sleigh Chase: desarrollo para Mega Drive acelerado con IA Creando Sleigh Chase: Guía rápida de desarrollo Mega Drive acelerado con IA Introducción Muchos de nosotros hemos querido crear juegos para los sistemas que conocimos hace años, pero nos ha faltad...

All code by Codex (OpenAI), graphics by Nano Banana, SFX by Eleven Labs... only the music is human-made (Haddhar)!
First 16-bit game created with AI, fully open source.
Tech breakdown (Spanish only, sorry):
geese-bumps.itch.io/sleigh-chase...

23.12.2025 08:57 👍 0 🔁 0 💬 0 📌 0
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SLEIGH CHASE is OUT! 🎅
The first 16-bit console game coded 100% by AI.
Three Christmas minigames for Mega Drive celebrating the holidays & 2026. Free ROM, runs on real hardware!
Download:
geese-bumps.itch.io/sleigh-chase

23.12.2025 08:57 👍 2 🔁 0 💬 1 📌 0
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Creando Sleigh Chase: desarrollo para Mega Drive acelerado con IA Creando Sleigh Chase: Guía rápida de desarrollo Mega Drive acelerado con IA Introducción Muchos de nosotros hemos querido crear juegos para los sistemas que conocimos hace años, pero nos ha faltad...

¿Cómo lo hicimos? Todo el código escrito por Codex (OpenAI), gráficos con Nano Banana, sonido con Eleven Labs... ¡solo la música es humana (Haddhar)!
El primer juego de 16 bits creado con IA, open source completo.
Guía técnica:
geese-bumps.itch.io/sleigh-chase...

23.12.2025 08:55 👍 1 🔁 0 💬 0 📌 0
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¡SLEIGH CHASE ya está aquí! El primer juego para consolas de 16 bits programado al 100% por IA.
Tres minijuegos navideños para Mega Drive que celebran Navidad y Año Nuevo 2026. ¡Gratis y jugable en hardware real!
Descárgalo:
geese-bumps.itch.io/sleigh-chase

23.12.2025 08:55 👍 3 🔁 0 💬 1 📌 1
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You will hear from us soon 😉

#retrodev #megadrive #genesis #homebrew #christmas

18.12.2025 14:03 👍 2 🔁 3 💬 0 📌 0
Now we talk!
Now we talk! YouTube video by GeeseBumps

Friendly reminder of The Weave is an open-source project

Have you ever wanted to make a game for the console you played as a kid? Join us!

youtube.com/shorts/Jpzi5...

18.11.2025 20:34 👍 2 🔁 1 💬 0 📌 1
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06.11.2025 19:30 👍 0 🔁 0 💬 0 📌 0
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The Weave now has three distinct Animal Crossing-style voices that smoothly adapt to both Spanish and English text. What do you think?

Thanks @zxprojects.bsky.social for your tips 😉

#IndieGameDev #MegaDriveDev #RetroGaming #GameDev #Homebrew

06.11.2025 19:29 👍 8 🔁 3 💬 1 📌 1
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I’m progressing on text presentation: each character now has its own “voice,” with gibberish in the style of Animal Crossing or Sims. Voices are pregenerated using Google Text to Speech and preprocessed into short syllables that play synced with the on-screen text (work in progress)

24.10.2025 13:03 👍 3 🔁 2 💬 0 📌 1
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I'm alive!
After the last public beta I took a break… and made the mistake of buying Baldur’s Gate 3. But I’m finally back!
Today’s update adds a small text flash effect (you can speed it up by pressing A)

20.10.2025 20:35 👍 3 🔁 1 💬 0 📌 1
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🎉 Characters can now move at fractional speeds!
The hero walks at 1.5x speed, and the mother at 0.75x.
Sounds trivial, right?
Well, I had to rewrite ALL the movement code to use non-integer types. It nearly killed me 😵‍💫

03.07.2025 17:51 👍 1 🔁 0 💬 0 📌 1

Merci beaucoup pour la mention ! ☺️

22.06.2025 12:54 👍 1 🔁 0 💬 0 📌 0
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Une suite spirituelle de Loom sur Mega Drive et autres news rétro de la semaine Un demake de Prince of Persia sur Pico-8, un nouveau Dig Dug sur mobiles jusqu'à la fin du mois, une vidéo de PATAPON 1+2 REPLAY, une compilation des jeux Golden Tee, etc.

Les news rétro de la semaine, dont une suite spirituelle sur Mega Drive par @geesebumpsgames.bsky.social du point & click culte Loom... mag.mo5.com/271279/une-s...

22.06.2025 12:24 👍 10 🔁 4 💬 1 📌 0
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The Weave by Javi Prieto @ GeeseBumps A fangame sequel to LucasArts' Loom (tm) for the Sega Genesis

Download it right now on itch, and please give me feedback!

Thanks a lot 😊
geese-bumps.itch.io/the-weave

19.06.2025 21:46 👍 1 🔁 1 💬 0 📌 0
The Weave - Tech Demo walkthrough (june 2025)
The Weave - Tech Demo walkthrough (june 2025) YouTube video by GeeseBumps

✨ New technical demo is out! ✨

After 6 months of work, I can finally show you the latest progress on The Weave!

🎮 Completely rewritten engine

🎨 All graphics and animations redrawn by hand, pixel by pixel

www.youtube.com/watch?v=QK3T...

19.06.2025 21:46 👍 8 🔁 5 💬 1 📌 1
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✅ Dual color font support!

Almost everything ready for a new tech demo release with almost the brand new graphics 😎

17.06.2025 21:28 👍 2 🔁 2 💬 0 📌 0
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Once I finish polishing a few final details and bugs, I'll FINALLY upload a new tech demo to Itch. Stay tuned!

11.06.2025 22:38 👍 0 🔁 0 💬 0 📌 0
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✅ Almost all graphics have been redrawn since the last demo
✅ Almost all the code has been rewritten from scratch

(continued in the next post)

#IndieGameDev #MegaDriveDev #RetroGaming #GameDev #HomebrewGames

11.06.2025 22:38 👍 18 🔁 5 💬 1 📌 1
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Finally done refactoring the entire game code (roughly 70%!) 🎉
New structures, cleaner & more robust functions — yet simple and easy to manage.
Combat is working again, with new features and lots of bugs squashed
#gamedev #retrodev #homebrew #SegaMegadrive #SegaGenesis #Loom

05.06.2025 22:16 👍 10 🔁 5 💬 0 📌 1
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Zombie Xtinction Defense by Javi Prieto @ GeeseBumps Tower Defense game for ZX Spectrum in plain BASIC

I've just seen there's a mention on the same page for the @bytemaniacos.com 2025 BASIC Competition, which also includes a small game I made myself — so I could say I appear not once, but twice on that page! 😜

geese-bumps.itch.io/zxd

24.05.2025 08:52 👍 4 🔁 2 💬 0 📌 0
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Waiting for the Retro Gamer magazine Issue 272 to come home 🥰

It's been a long way since the first time my name was in a Magazine, in Micro Hobby Issue 166 in 1985, four decades ago

24.05.2025 07:29 👍 6 🔁 2 💬 2 📌 0
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I haven't forgotten about you!

The next version of the tech demo will be an almost complete overhaul of the entire visual aspect, with new graphics and lots of new animations. Please be patient! 😉

12.05.2025 23:16 👍 4 🔁 3 💬 0 📌 0
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Testing animations for the Weavers Ghosts

13.04.2025 17:35 👍 3 🔁 2 💬 0 📌 1
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There’s little time left until issue #005 of @brewotaku.bsky.social is released, where my small BASIC project for the ZX Spectrum, ZXD, will have its own little space. Many thanks for the review! 😉

02.04.2025 07:04 👍 7 🔁 4 💬 1 📌 0
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First test of the new hand-pixeled graphics for the introduction scene, now running on the game engine

23.03.2025 00:24 👍 1 🔁 0 💬 0 📌 2
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Kid's awake. Enough for today!

16.03.2025 08:55 👍 0 🔁 0 💬 0 📌 0
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Finally back to pixel art after two tough weeks since I installed Civilization VII and ran out of free time. It's about time to replace the remaining AI placeholders.

16.03.2025 08:18 👍 5 🔁 2 💬 1 📌 1