Unmatched vibes, yessss!
Unmatched vibes, yessss!
Appreciate that! I ainβt giving up πͺ
>2 months after launch, Iβm super proud of Baseless and itβs critically reviewing well, but just not getting many sales. :/ the few folks who play it love it! Hidden gem? Cult classic? π
Iβm hoping to find a second wind in 2026 - hit me up if you want to help a solo dev out π₯°
Posting my Baseless game trailer here so I have something nice to pin! π§£
Out now woooo: store.steampowered.com/app/1129260/...
Shares and wishlists very appreciated! π
#gamedev #gamemaker #indiegame
@nocapsbb.bsky.social I just wanna make sure this tinytrucks-like game is on your radar π«‘
Thanks so much! It critically reviewed well, but it was a disappointingly weak launch tbh. :/ Hoping to find a second wind soon, but for now Iβm just simmering
Man the vibe of your sfx feels so Downwellian, Iβm lovin it!
Shout out to @yellowafterlife.bsky.social for making my GameMaker dev life 1000x more seamless with GMLive.
yellowafterlife.itch.io/gamemaker-live
Trying my damnedest!
Woohoo! Lovely write-up, thanks so much for playing! π§£π«
My latest review is now available.:
XBOX REVIEW | Baseless www.lifeisxbox.eu/xbox-review-... via LifeIsXbox Developed by @fermentergames.bsky.social and Published by @firstbreaklabs.bsky.social
πππ Baseless collab when?
Little games coming out in busy December include #Baseless, a physics-platformer in which you shoot to jump. It's #ShotgunCopMan meets 2D #MarioGalaxy.
Hopping on with @Esty8nine to chat Baseless
www.twitch.tv/esty8nine
My game, Baseless, sitting at the top spot on Steamβs βpopular upcomingβ list.
My baby, up in lights!
Thanks for the shout! π«Ά
π§£ Baseless comes out tomorrow, December 4th! Warm up those thumbs :) #indiegame #gamedev @firstbreaklabs.bsky.social
Thanks a ton, makes sense! πListened to an assortment of your recent discog tonight and itβs so rad how alive and intentional everything feels.
For my stuff, getting it to that level of dynamic rearrangement is a bigger lift than I have the patience/skill for, so the intro+loop+outro route it is! π
@kissakolme.bsky.social teach me your ways!
I'm looking for music advice on how to convert my game-ready loops (~50sec) into fully fledged tracks for a proper Baseless OST. Anybody got ideas/resources on that?
It definitely is the main thing I need to communicate. Iβll spend more time focusing clearly on that, thanks!
About to work on my final launch trailer, but hereβs my Next Fest one π
youtu.be/DAujrMzwgJI?...
Have you tried Noita, Downwell, Nuclear Throne?
I agree though, I love sinking my teeth into something where my progress is gated by my own mechanical skill.
I'd say there's many different kinds of skill - take Hades for example: mechanical skill goes hand in hand with the thinky *skill* of putting together powerful synergistic builds throughout a run.
The meta progression adds another dimension to this too, but imo that's more of a soft difficulty tuner
The way the camera gently lerps back from the shake after the climax - so nice! π
Oolala this looks great!
A little Baseless art timelapse π§£ #gamedev #indiedev #procreate
This BOPPED! π«Ά
PC players only for now! Submissions close on Sunday, June 22nd at 11:59 PM PST. If accepted, the Closed Beta Test will begin on June 23rd at 10AM PST, and conclude in exactly one week on June 30th at 10AM PST.
Thanks! π§£