@jamwa
Awards-nominated freelance writer (ScreenHub, Kotaku Aus, Stevivor, PowerUp!, Byteside, Player 2, CheckPoint, SUPERJUMP, Qualbert, NG+, LT3, JPG). Highly opinionated on games, miniatures, & wrasslin'. They/Them. https://muckrack.com/jam-walker
Any yous inty Janeway when the ship is getting absolutely done in
#blannex
My constant quiet misery is being in New York City, surrounded by incredible pizza on every block, most of which do GF but absolutely none of which do so as ready-to-go by the slice.
Also it is *extremely* funny to me that after years of the community asking for a return to the early 2000s rock soundtracks, WWE 2K26 features maybe the most iconic loud-dumb track of that era:
Love this.
This hit 94 views on YouTube in the same time it hit 9560 on TikTok ๐คทโโ๏ธ
I reviewed WWE 2K26:
Amen
I reviewed WWE 2K26:
1 year ago today #AEW ๐คผ
It's been a couple of months but I'm still so tickled at Toni being asked about Mariah in an interview & basically continuing with the whole kayfabe bit in response before entirely switching her demeanor & saying 'I LOVE what that Blake Monroe is doing over there though.'
An unnecessarily confusing combination of the HeroQuest 2021 box art and the original 1989 HeroQuest production details. It creates the impression that these are the same games, ignoring art, physical production, and release context. This is also makes it harder to have specific conversations on BGG about one edition or another, to share material, and to preserve insight & discussion
I've said this before, but I'm pleading now - @boardgamegeek.com please consider making separate entries for revised games that are re-released under the same name.
It is self-evidently more beneficial for HeroQuest (1989) & HeroQuest (2021) to have their own profiles than to share a single entry!
holy shit. end of an era.
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to sayโฆ
From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).๐
The game is only like 10 hours long btw. It's okay to have AAA games be that length.
I'm still so genuinely bummed that we just got a Switch 2 & not a 3DS 2.
I hope the next batch of consoles are entirely offline & cartridge based. I really do.
It's crazy to watch a company say "we hate money" out loud. You are never getting PC players back into a console ecosystem. Maybe Sony doesn't care, but these cats made their choice, and all you're doing is very loudly saying "we do not want your money."
AEW: Double or Nothing is gonna be in NYC the last week I'm in town. ๐๐๐
Good morning, all you New Yorkers.
1994 advertisement indicating the the company formerly known as "STD" has changed its name to Interact Game Products, for some reason
Cool, why did you change it
Literally, up at noon.
This bit in the From Russia With Love game made me laugh out loud. You've got a fairly grounded, low key fight based on the one in the movie, then the most video game looking fucker of all time slides into frame.
Aaah I was only there for 2.5 hours connecting through to NYC, where I now will be until the end of May!
SOME DAY I WILL GET TO HANG OUT WITH YOU. AHHH