Bryant A. Loney's Avatar

Bryant A. Loney

@bryantloney

Screenwriter | Animation, Webcomics & Localization, such as βš”οΈ Everblade Online 🌴. Fun stuff coming! (he/him) BryantLoney.com

158
Followers
81
Following
7
Posts
19.09.2023
Joined
Posts Following

Latest posts by Bryant A. Loney @bryantloney

NSTR-Round2-Scratch Vocals Sides.pdf

#CASTINGCALL for a new indie pilot!
~ Deadline: Feb 16th @ 6pm CT ~

The team are looking to fulfill some specific requirements for these roles, so please pass them around to your #VO friends and encourage them to submit!

drive.google.com/file/d/1mb5I...

14.02.2026 23:40 πŸ‘ 73 πŸ” 47 πŸ’¬ 9 πŸ“Œ 1
Post image

Small, free act you can do to bring some good in this world: add positive reviews to ALL you Steam games, especially the small indies. You don't need to write anything smart, just "game good" is enough. Every positive steam review tips the algorithm and helps your fav artists get more sales

25.01.2026 15:58 πŸ‘ 1093 πŸ” 422 πŸ’¬ 10 πŸ“Œ 28

Huzzah! Congratulations! πŸŽ‰

11.01.2026 23:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I really love this Vincent Van Gogh quote:

"To do good work one must eat well, be well housed, have one's fling from time to time, smoke one's pipe, and drink one's coffee in peace."

No romanticizing the starving artist. Van Gogh said UBI all the way.

03.11.2025 14:10 πŸ‘ 5332 πŸ” 1712 πŸ’¬ 11 πŸ“Œ 26

"oxford commas are a sign you write with ai," "em dashes are a sign you right with ai"

I AM TAPPING THE SIGN, WHERE DO YOU THINK THE AI LEARNED HOW TO DO THAT SHIT? spoilers!! it's from real people that use those things! like can we all please use our brains here

24.10.2025 01:14 πŸ‘ 75 πŸ” 36 πŸ’¬ 6 πŸ“Œ 1

Look you just have to make the cool weird shit that excites you. You must. In this world besieged by bland, scrubbed boring, computer slop, you must. Make the thing you’re embarrassed to make, the thing that feels β€œtoo much” because otherwise we get drowned in a sea of cowardly work made by a button

06.08.2025 15:39 πŸ‘ 10077 πŸ” 5149 πŸ’¬ 47 πŸ“Œ 84

Open now! Thank you!

05.08.2025 04:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Open now! Thank you!

05.08.2025 04:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image

Making a new thing for y’all with @annearrt.bsky.social

14.04.2025 17:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"to democratize art is not every person having a cute drawing made in seconds, to democratize art is every person having time and health to learn and make art if they chose to, and mainly to have the means to think and relate introspectively with art."

31.03.2025 12:00 πŸ‘ 7796 πŸ” 3322 πŸ’¬ 18 πŸ“Œ 36
Post image Post image Post image Post image

A behind-the-scenes look at the art process!

Check out the series: bryantloney.com/draw

🌱🌷☁️

29.01.2025 22:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

β€œLoving a person is like art; it’s in the details.”

Marie and Michael, in a Ghibli world, from 🎨 DRAW ME IN TO YOU 🌊 a photo–art series by @annearrt.bsky.social and me!

πŸƒ #HowlsMovingCastle #KikisDeliveryService #TheWindRises ✨

29.01.2025 22:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I feel as of late i've been really anti-quantification... the push for wishlists, streams, subscribers, steam reviews, or like, having numbers in game design and how almost always serves to drive addiction and retention. in 2025 we need to fight Numbers!! .. say no to numberism and quantification

08.12.2024 12:12 πŸ‘ 96 πŸ” 8 πŸ’¬ 2 πŸ“Œ 1

Anyway we have to find a way to keep making the art we want to make, and trying to get it to people, but with the understanding there may be no reward beyond the art itself existing.

30.11.2024 19:50 πŸ‘ 74 πŸ” 6 πŸ’¬ 2 πŸ“Œ 2
Two video game

Two video game

Cooking up something new for you to enjoy! βš”οΈπŸŒŒπŸŒ΄

17.11.2024 18:54 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0