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FRACTiLE games

@fractilegames

Mikko Rytkönen. A solo indie game developer from Tampere, Finland. https://www.fractilegames.com/ Phobos Down on Steam: https://store.steampowered.com/app/2754880/Phobos_Down/ Phobos Down on Itch.io: https://fractilegames.itch.io/phobos-down

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14.09.2024
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Latest posts by FRACTiLE games @fractilegames

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These procedural legs are going to need a lot of work but this isn't bad for a first attempt

#screenshotsaturday #godotengine #gamedev

07.03.2026 09:26 👍 42 🔁 7 💬 2 📌 0
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A bit better now. Instead of exploding, it now changes direction on ledges and when it eventually does break, it can repair itself.

#screenshotsaturday #godotengine #gamedev #indiedev

28.02.2026 15:40 👍 6 🔁 0 💬 1 📌 0

I don't really know.. Just playing around for now and hoping to come up with ideas for an actual game.

28.02.2026 10:49 👍 1 🔁 0 💬 1 📌 0
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My physics-based character controller works okayish, except for those sharp outside corners. Not good enough.

#screenshotsaturday #gamedev #indiedev #godotengine

28.02.2026 10:36 👍 13 🔁 2 💬 2 📌 0
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Who has already tried Orbital Overdrive's demo? I'm still sitting at number one on the leaderboard, and I dare you to try and dethrone me.😎
Give the demo a spin👇
store.steampowered.com/app/4134040/...

#indiegames #indiegame #demo #SteamNextFest #ScreenshotSaturday

21.02.2026 09:50 👍 12 🔁 4 💬 0 📌 1
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Physics-based character control is hard. Unpredictable and dynamic terrain does not make it any easier.

#screenshotsaturday #gamedev #indiedev #godotengine

21.02.2026 11:32 👍 11 🔁 3 💬 0 📌 0
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I managed to get the dynamic terrain chunk destruction/creation work in editor too. This is what it looks like from outside when the camera moves.

#screenshotsaturday #godotengine #gamedev

14.02.2026 16:10 👍 7 🔁 2 💬 0 📌 0

Phobos Down release trailer got its first comment, two months after the release:

"Graphics look like sh*t. Easy pass."

Nice to see that someone watched it 🤣

#gamedev

14.02.2026 10:24 👍 10 🔁 2 💬 1 📌 1

Just a reminder that Phobos Down is still available at -25% discount on Steam and Itch for about 24 hours!

#indiegame #twinstickshooter #shmup #discount #steamsale

13.02.2026 15:28 👍 7 🔁 1 💬 0 📌 0
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A mobile version of Phobos Down is now available on Google Play!

You can now play the game on your desktop PC, Steam Deck, or Android mobile device.

📱 Google Play: play.google.com/store/apps/d...

🌐 Website: www.fractilegames.com/phobos-down/

#mobile #gaming #mobilegaming #indiegame #android

08.02.2026 08:55 👍 8 🔁 1 💬 0 📌 0

It's just marching squares. Based on this: github.com/milesturin/G...

02.02.2026 08:13 👍 0 🔁 0 💬 0 📌 0

I would've been a bit disappointed if someone didn't ask this 😅 Not a MoleZ sequel. The similarity does bring back memories.

02.02.2026 07:46 👍 0 🔁 0 💬 0 📌 0
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I'm very late for #screenshotsaturday but I just upgraded to Godot 4.6 and started playing with CharacterBody2D in this (quite literal) sandbox project I started earlier

#gamedev #godotengine

01.02.2026 12:22 👍 41 🔁 6 💬 3 📌 0

I describe my game as arcade twin stick shooter and people still expect it to be a roguelike

30.01.2026 19:31 👍 2 🔁 0 💬 0 📌 0
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Android version 1.0.3 of Polychoron is out now! This is just a long overdue maintenance update that bumps Android API version to keep Google Play happy.

Website: www.fractilegames.com/polychoron/

Google Play: play.google.com/store/apps/d...

#indiegame #6dof #arcade #shooter #mobile

25.01.2026 15:42 👍 5 🔁 1 💬 0 📌 0

I learned this with Polychoron and I was prepared to add support in Phobos Down too at some point but didn't think it would already work

25.01.2026 13:20 👍 1 🔁 0 💬 0 📌 0

For me this should include a considerable slice of thinking about marketing but not actually doing anything about it

25.01.2026 11:21 👍 2 🔁 0 💬 0 📌 0

I expected this to be about fishing

24.01.2026 18:31 👍 1 🔁 0 💬 0 📌 0

I didn't really plan for this but apparently the mobile version works flawlessly with gamepad too. I just paired a PS4 controller with the phone and it just worked 🎉

#gamedev

24.01.2026 17:17 👍 1 🔁 1 💬 1 📌 0
Samsung Galaxy S8 from 2017 running Phobos Down

Samsung Galaxy S8 from 2017 running Phobos Down

Testing Phobos Down on eight-year-old Samsung Galaxy S8: Runs perfectly!

#screenshotsaturday #gamedev #indiegame #godotengine #mobile

24.01.2026 16:32 👍 9 🔁 2 💬 1 📌 0
[N64] Liero64 Gameplay
[N64] Liero64 Gameplay The classic 1998 MS-DOS game Liero is now on the Nintendo 64! This video shows me (left) playing against the CPU opponent (right). Download the ROM at…

Here's a little project I've been working on: Liero64 - a port of the 1998 MS-DOS game for the Nintendo 64.

Gameplay video: youtu.be/aemLngAjEi8
ROM: codeberg.org/pekkavaa/Lie...

18.01.2026 11:17 👍 38 🔁 11 💬 2 📌 1
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Phobos Down Android version running smoothly (while also recording) on an actual mobile device.

#screenshotsaturday #lowpoly #gamedev #mobiledev #godotengine

17.01.2026 17:37 👍 5 🔁 1 💬 0 📌 0

And by the way, do you think this overlay should be shown by default on the first game run? Or could I trust that people who need it can find it behind that question mark button?

10.01.2026 16:27 👍 1 🔁 0 💬 1 📌 0
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Nobody asked for this but I decided to make an Android version of Phobos Down anyway. Mostly because a lot of the work has already been done.

Here is the first version of mobile control guide overlay.

#screenshotsaturday #gamedev #godotengine #mobilegame #android

10.01.2026 16:25 👍 5 🔁 1 💬 1 📌 0
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Winter Sales are LIVE!

Get Phobos Down at discounted price on Steam or Itch.io.

Steam: store.steampowered.com/app/2754880/...

Itch.io: fractilegames.itch.io/phobos-down

#steamsale #gaming #indiegame #gamedeals

19.12.2025 16:26 👍 3 🔁 3 💬 0 📌 0

I need to update Polychoron on Google Play soon, so I _could_ make a quick Phobos Down mobile version too, while I have to relearn the publishing process.

The question is: Would you play it?

03.01.2026 11:00 👍 1 🔁 0 💬 0 📌 0
Test version of Phobos Down running on a mobile phone with touchscreen controls

Test version of Phobos Down running on a mobile phone with touchscreen controls

I've kept the possibility of making a mobile version of Phobos Down open. Touchscreen controls already exist. The biggest hurdle is UI scaling, but that doesn't look too hard to solve..

#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine #mobile

03.01.2026 10:58 👍 16 🔁 4 💬 1 📌 0

At least one goal for this year was achieved: I released Phobos Down and can start some new project next year

#newyear

31.12.2025 18:59 👍 4 🔁 0 💬 0 📌 0

That's quite an achievement. Congrats!

31.12.2025 18:28 👍 2 🔁 0 💬 1 📌 0

This happened originally while watching people play the arcade cabinet. Thanks to procedural generation, I could reproduce this later simply by using the same game seed.

27.12.2025 16:20 👍 0 🔁 0 💬 0 📌 0