These procedural legs are going to need a lot of work but this isn't bad for a first attempt
#screenshotsaturday #godotengine #gamedev
@fractilegames
Mikko Rytkönen. A solo indie game developer from Tampere, Finland. https://www.fractilegames.com/ Phobos Down on Steam: https://store.steampowered.com/app/2754880/Phobos_Down/ Phobos Down on Itch.io: https://fractilegames.itch.io/phobos-down
These procedural legs are going to need a lot of work but this isn't bad for a first attempt
#screenshotsaturday #godotengine #gamedev
A bit better now. Instead of exploding, it now changes direction on ledges and when it eventually does break, it can repair itself.
#screenshotsaturday #godotengine #gamedev #indiedev
I don't really know.. Just playing around for now and hoping to come up with ideas for an actual game.
My physics-based character controller works okayish, except for those sharp outside corners. Not good enough.
#screenshotsaturday #gamedev #indiedev #godotengine
Who has already tried Orbital Overdrive's demo? I'm still sitting at number one on the leaderboard, and I dare you to try and dethrone me.😎
Give the demo a spin👇
store.steampowered.com/app/4134040/...
#indiegames #indiegame #demo #SteamNextFest #ScreenshotSaturday
Physics-based character control is hard. Unpredictable and dynamic terrain does not make it any easier.
#screenshotsaturday #gamedev #indiedev #godotengine
I managed to get the dynamic terrain chunk destruction/creation work in editor too. This is what it looks like from outside when the camera moves.
#screenshotsaturday #godotengine #gamedev
Phobos Down release trailer got its first comment, two months after the release:
"Graphics look like sh*t. Easy pass."
Nice to see that someone watched it 🤣
#gamedev
Just a reminder that Phobos Down is still available at -25% discount on Steam and Itch for about 24 hours!
#indiegame #twinstickshooter #shmup #discount #steamsale
A mobile version of Phobos Down is now available on Google Play!
You can now play the game on your desktop PC, Steam Deck, or Android mobile device.
📱 Google Play: play.google.com/store/apps/d...
🌐 Website: www.fractilegames.com/phobos-down/
#mobile #gaming #mobilegaming #indiegame #android
It's just marching squares. Based on this: github.com/milesturin/G...
I would've been a bit disappointed if someone didn't ask this 😅 Not a MoleZ sequel. The similarity does bring back memories.
I'm very late for #screenshotsaturday but I just upgraded to Godot 4.6 and started playing with CharacterBody2D in this (quite literal) sandbox project I started earlier
#gamedev #godotengine
I describe my game as arcade twin stick shooter and people still expect it to be a roguelike
Android version 1.0.3 of Polychoron is out now! This is just a long overdue maintenance update that bumps Android API version to keep Google Play happy.
Website: www.fractilegames.com/polychoron/
Google Play: play.google.com/store/apps/d...
#indiegame #6dof #arcade #shooter #mobile
I learned this with Polychoron and I was prepared to add support in Phobos Down too at some point but didn't think it would already work
For me this should include a considerable slice of thinking about marketing but not actually doing anything about it
I expected this to be about fishing
I didn't really plan for this but apparently the mobile version works flawlessly with gamepad too. I just paired a PS4 controller with the phone and it just worked 🎉
#gamedev
Samsung Galaxy S8 from 2017 running Phobos Down
Testing Phobos Down on eight-year-old Samsung Galaxy S8: Runs perfectly!
#screenshotsaturday #gamedev #indiegame #godotengine #mobile
Here's a little project I've been working on: Liero64 - a port of the 1998 MS-DOS game for the Nintendo 64.
Gameplay video: youtu.be/aemLngAjEi8
ROM: codeberg.org/pekkavaa/Lie...
Phobos Down Android version running smoothly (while also recording) on an actual mobile device.
#screenshotsaturday #lowpoly #gamedev #mobiledev #godotengine
And by the way, do you think this overlay should be shown by default on the first game run? Or could I trust that people who need it can find it behind that question mark button?
Nobody asked for this but I decided to make an Android version of Phobos Down anyway. Mostly because a lot of the work has already been done.
Here is the first version of mobile control guide overlay.
#screenshotsaturday #gamedev #godotengine #mobilegame #android
Winter Sales are LIVE!
Get Phobos Down at discounted price on Steam or Itch.io.
Steam: store.steampowered.com/app/2754880/...
Itch.io: fractilegames.itch.io/phobos-down
#steamsale #gaming #indiegame #gamedeals
I need to update Polychoron on Google Play soon, so I _could_ make a quick Phobos Down mobile version too, while I have to relearn the publishing process.
The question is: Would you play it?
Test version of Phobos Down running on a mobile phone with touchscreen controls
I've kept the possibility of making a mobile version of Phobos Down open. Touchscreen controls already exist. The biggest hurdle is UI scaling, but that doesn't look too hard to solve..
#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine #mobile
At least one goal for this year was achieved: I released Phobos Down and can start some new project next year
#newyear
That's quite an achievement. Congrats!
This happened originally while watching people play the arcade cabinet. Thanks to procedural generation, I could reproduce this later simply by using the same game seed.