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Max Brooke

@maxcbrooke

Game designer with a lot of space battle games on the ol' resume. Recent projects include Stonesaga, Star Trek: Into the Unknown, and the Cosmere RPG! Find more of my game design musings over at https://www.maxbrooke.com/

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14.08.2023
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Latest posts by Max Brooke @maxcbrooke

Glory and Zeal Spoilers, Star Trek Into the Unknown Interview with Max and Michael!
Glory and Zeal Spoilers, Star Trek Into the Unknown Interview with Max and Michael! YouTube video by Crabbok

Once again, it was an honor to chat with @crabbok.bsky.social and Michael Gernes about Star Trek: Into the Unknown. This time, we discuss the Klingons and Cardassians of the forthcoming Glory and Zeal expansion!

www.youtube.com/watch?v=XR68...

04.03.2026 16:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Wow yeah it would be so cool if there were like some mecha in this universe damn !

03.03.2026 19:05 ๐Ÿ‘ 30 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Preview
Etchings of the Eons with Andrea Koroveshi โ€” Babblings of the Brooke Art is an enormous part of Stonesaga , woven into the mechanics. While the earliest art for the game might be my doodly explorations of giant cave worms and supernatural rocks, we obviously knew weโ€™d...

Stonesaga's mechanics-in-art approach would never have worked without a fantastic illustrator who could think like a game designer. If you're interested, give my interview with the awesome Andrea Koroveshi a read!

www.maxbrooke.com/articles/etc...

02.03.2026 22:13 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Closing Arguments: Conversations in the Cosmere RPG โ€” The Cosmereยฎ Roleplaying Game The Cosmere Roleplaying Game provides rules for three key scene types: Combats, Endeavors, and Conversations. While developing the Mistborn Handbook , the team took the opportunity to update rules ...

The Cosmere RPG's conversation system is something that was very important to the design team. Here's my update as Consulting Designer on why the Mistborn RPG book was the perfect place to expand further on this key system!

www.cosmererpg.com/news/closing...

26.02.2026 20:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I think it will feel sufficiently fantastical to be fun!

24.02.2026 05:17 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The box for Stonesaga and its two expansions.

The box for Stonesaga and its two expansions.

Your new game just showed up @maxcbrooke.bsky.social!!!

Given Stonesaga's setting, do you think a paleolithic archaeologist like @samscansstuff.bsky.social will get into it, or is it going to feel too much like work for her? ๐Ÿ˜‚

12.02.2026 17:05 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

You could tell similar stories about a game of Magic or Riftbound, but there's something about Sorcery's use of physical space in the grid and their top-down card designs that make these stories *feel* more real and emergent.

22.02.2026 17:14 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A Island Leviathan punches a Draconian Bonekite in the face.

A Island Leviathan punches a Draconian Bonekite in the face.

Teaching @maxcbrooke.bsky.social Sorcery. He had me pinned with a massive bone dragon and I saved myself by awakening a living island that had lay dormant since the beginning of the game.

I love this game.

22.02.2026 00:17 ๐Ÿ‘ 21 ๐Ÿ” 1 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

That @afischergames.bsky.social won this game by flooding my necromancer's final holdout in a stronghold full of traps and skeletons (classic adventurer move) was really the cherry on top.

I'm extremely impressed with what the folks behind Sorcery are doing with expressing theme in card games!

23.02.2026 15:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The "Bromantic" Hunter speciality path, a non-canon piece of content from Brotherwise Games. Featuring artwork from Marie Seeberger

The "Bromantic" Hunter speciality path, a non-canon piece of content from Brotherwise Games. Featuring artwork from Marie Seeberger

Happy (almost) Valentine's Day! This year, we are putting the spotlight on platonic friendship! Because sometimes your fellow adventurer is more than a traveling companion or friend. Sometimes they're a bro.

Learn more in today's KS update: https://ow.ly/JLwt50YfinW

13.02.2026 18:04 ๐Ÿ‘ 30 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 3
Preview
Firelight Musings with Brendan McCaskell โ€” Babblings of the Brooke Stonesaga began with a strong vision: a world of prehistoric fantasy and the inside of a game box transformed into a cave wall on which to draw. As soon as Brendan pitched me on this, I knew I had to...

Now that it's starting to reach backers, I wanted to look back at the distant origins of Stonesaga. Step inside for reminiscence on bygone mechanics, discussion of game design versus product design, and (of course) yet more crude doodles!

www.maxbrooke.com/articles/fir...

09.02.2026 18:56 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If you have a gallery of 3d models somewhere, DM or drop it my way!

22.01.2026 15:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Correct.

22.01.2026 14:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Yeah, let's chat!

22.01.2026 00:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The concept art designs are very much toward the 'accurate armor details applied to a fantastical concept' end of the spectrum - while the shape of the mech isn't exactly that of a human, the armor pieces set atop the frame are intended to be recognizably historical in shape.

22.01.2026 00:30 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This would be renders for use in 3d printing, eventually.

22.01.2026 00:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A Royal Guard Bloodwarden from Station Forge with a space Luger and giant broadsword. They are in grimy plate armor with brown leathers beneath and have a cool hat with bright red feathers sticking out of it. The skirt and ragged cape are an experiment with glazing using the blue greens flex triad from Army Painter

A Royal Guard Bloodwarden from Station Forge with a space Luger and giant broadsword. They are in grimy plate armor with brown leathers beneath and have a cool hat with bright red feathers sticking out of it. The skirt and ragged cape are an experiment with glazing using the blue greens flex triad from Army Painter

Same little guy from behind where th cape is more notable.

Same little guy from behind where th cape is more notable.

TRAGIC: Area doofus learns how to
glaze just as the phrase drastically changes meaning.
#miniatures #minipainting

21.01.2026 23:41 ๐Ÿ‘ 26 ๐Ÿ” 3 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

These would probably be more modular.

21.01.2026 22:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Please do!

21.01.2026 21:36 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

3D renders for use as scale miniatures. Ideally 3D print ready (or close to it).

21.01.2026 21:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

If you've got a good place to view your work, let me know and I'll take a look!

21.01.2026 20:51 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

3d render, in this case.

21.01.2026 20:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Always happy to get a recommendation from you, @bryantfrancis.me!

21.01.2026 16:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hello!

21.01.2026 16:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm looking for a 3d sculptor who loves the fiddly details of both giant robots and 15th century Milanese armor. If that's you (or you know anyone who you think would be interested), reach out to me and let's chat about this project!

21.01.2026 15:16 ๐Ÿ‘ 21 ๐Ÿ” 2 ๐Ÿ’ฌ 21 ๐Ÿ“Œ 0
Video thumbnail

๐Ÿ‘€ Immerse yourself in the world of Roshar with the Stormlight World Guide for the Cosmere RPG - Available now!

#brotherwisegames #cosmererpg #brandonsanderson

14.01.2026 18:13 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is great!

13.01.2026 17:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
In Defense of Doing Things Badly โ€” Babblings of the Brooke I do not consider myself good at producing 2D art. I can sculpt in physical media pretty well, and I know my way around painting a miniature to a level I consider baseline competency. Drawing, though,...

With Stonesaga closer than ever to being in people's hands, I have a couple of blog posts planned to illuminate a bit of the game's design history. Here's the first: the importance of rudimentary doodles in my creative process!

www.maxbrooke.com/articles/in-...

06.01.2026 17:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Through a stoney portal, a railroad track is seen with stairs leading up to a dark entrance with glowing eyes

Through a stoney portal, a railroad track is seen with stairs leading up to a dark entrance with glowing eyes

Help us shape the foundations for Plotweaver! There are 6 days left to fill out our survey: forms.gle/pq946CXNoKLF...

Artwork by Christian Benavides

05.01.2026 21:33 ๐Ÿ‘ 12 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
2025 in Game Design โ€” Babblings of the Brooke Letโ€™s talk about what I got up to while I was neglecting my design blog in 2025. Once again, Iโ€™ll boil each one set of musings to a question that I want to ask myself as I carry out future projects.

What have I been working on in 2025? What's to come in 2026? What's the name of the new tabletop games company I'm launching for several forthcoming projects near and dear to my heart?

Find answers (some) and cryptic hints (numerous) within my year in review!

31.12.2025 17:24 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0