Catch my talk about DOOM:The Dark Ages at devcom today!
Catch my talk about DOOM:The Dark Ages at devcom today!
Turret from #DoomTheDarkAges
Concept by Ethan Evans.
More of my art from #DOOMTheDarkAges:
The Atlan Cannon. Made for giant robots, this is a boat-sized shotgun that shoots cannonballs for pellets. Concept by the awesome
@teamcolin.bsky.social
Love these!
More new art from #DoomTheDarkAges. This time, the slayer shield. Modeling this was pretty straightforward. But for the 1P view, the number and spacing of blades had to be custom, or the rhythm wouldn't look right. Lots of back and forth with
@emersontung.bsky.social
who concepted this <3
Thank you!
More new art! Shredder from #DOOMTheDarkAges
modeled in MODO and textured in substance painter. Concept art by
@teamcolin.bsky.social
New art! Impaler from #DOOMTheDarkAges
modeled in MODO and textured in substance painter. Concept art by
@teamcolin.bsky.social
Great video on all the cool tech we get to use!
Where are you based?
New on bluesky! Looking to connect with other gamedev people. Currently working on DOOM: The Dark Ages @ id software
very outdated portfolio:
www.artstation.com/felixleyende...