Popped into @rogue.site to review @pocketfrawg.bsky.social's Key Your Debt, a silly, slightly obsessive button-masher that grants a fleeting dose of something many of us will never experience: getting out from under crushing debt.
@geoffreybunting
award aware-of journalist for the verge, wired, rolling stone, the new york times, and more. lingering phantom of a book designer. cfs/me. find me at geoffreybunting.co.uk. he/him. tips and faint praise to g.a.bunting@gmail.com | signal: gabunting.89
Popped into @rogue.site to review @pocketfrawg.bsky.social's Key Your Debt, a silly, slightly obsessive button-masher that grants a fleeting dose of something many of us will never experience: getting out from under crushing debt.
I shan't be playing this "my nine games" thing as that tool only let's you include a game once and every single one of my nine games is Star Fox 64.
my face when someone plays my game
Itβs surreal seeing anyone play or talk about my game. I spent years attempting to learn game development and almost feel numb due to how long it took me to get here, but seeing this accurate description of my game makes it worth it π@rogue.site @geoffreybunting.bsky.social
#gamedev #indiegames
Popped into @rogue.site to review @pocketfrawg.bsky.social's Key Your Debt, a silly, slightly obsessive button-masher that grants a fleeting dose of something many of us will never experience: getting out from under crushing debt.
No spoilers, but my audio loses that crunchy mouthfeel by episode 3.
@laurakbuzz.bsky.social and I have launched (yet another) Star Trek podcast; trusting a roll of a die to tell us what to watch. Starting with dropping me into the tailend of Prodigy, which I'd missed. So, I guess not where *everybody* has gone before to start. Watch it, share it, tell me I'm pretty.
I am very much a junior partner in this venture (and I know it).
This feels like someone who's used to the more common clue "extremely" that turns into "madly" (which feels more intuitive) and has just shrugged and said, "Mad and madly sound like the same thing."
I am Frustrated β’ that Jesus and John Wayne didnβt precede an album of that stuff, but August Ponthierβs solo shit is a more than acceptable offering while I wait and I manifest.
You don't sleep in the shrine of ressurection for 100 years without knowing Funky Cool Safflina.
Is... the shower on? Does the cookie go *in* the shower too or is it eaten outside of the stream of water? Is there a teabag in the showerhead? I have so many questions β that I'm asking for a friend who didn't know they need a "shower cookie" in 2026 but also needs the details ironed out.
This is the only way Iβll be marking Zeldaβs 40th.
Cool Safflina, as seen in Breath of the Wild
I asked the guy, "Why you so fly?β He said, "Funkyβ
Every interview I transcribe re-reveals to me how dreadful I am at talking to other human beings (and how patient famous human beings are with that).
There have always been horrifically anti-trans groups and individuals. Few have done more, though, to launder their hate into βrespectableβ conversations than Jess Singal. No publications have done more to help that along than The Atlantic and The New York Times.
Petition: Adama Maneuver Mondays, so this clip gets posted even more often.
Hey, that's me.
there's a sleepy foxball in our backyard π₯Ί
If you donβt think you know anyone with long covid what you really mean is that people are uncomfortable sharing their health status with you or there are people who have dropped out of your life (due to illness) that you havenβt checked up on.
oh btw i interviewed ken watanabe www.theverge.com/report/88062...
Screenshot of Sekiro's skill tree, showing multiple icons denoting skills and the costs associated with them. The experience meter is clearly shown in the top-right.
Yes, and those levels are finite currency for upgrades and skills (as opposed to simply levelling-up), so your banked XP translates directly to learned skills and knowledge that you carry through your multiple deaths.
You don't spend your XP, you spend the levels of XP you've accrued (on the left) which then reset to zero once they're all spent. Each skill requiring a certain number of levels, so while early-on one might cost 1 meter, later skills may cost 8.
It's still horrible to die, particularly as that number on the left goes up and it takes more XP to fill, but it also gives you real feedback of when you might want to retreat and spend your XP and when to push on to hit the end of a new meter.
A video game meter, blue, which shows XP and the number of times one has completely the meter.
I enjoyed Sekiro's way of doing things, in which you fill an XP meter indefinitely and retain full meters upon death (what you've actively learned) but lose any XP towards yet-to-be-completed meters (what you haven't mastered). Punishing without cruelty, and without traditional RPG levels.
As someone who spent a significant part of their life researching Arts & Crafts and its "conflict" with modernism, this reads as a compliment.
It *is* pancake day, today (and I have been avoiding sugar for like, six months). So, I may have cake on the mind.
But these look delicious. Bitesize, too.
They're even more cake-like when they're in tupperware!
These... these look like little cakes, Kelly.
if you hated something i wrote and want to let me know, i strongly recommend you spend a few moments considering whether thatβs a valuable use of your limited time on this planet β screenshotted from my website
Don't make me tap the sign, etc, etc.