To their credit, Palantir ruled *themselves* out β even they could see this was so toxic they didnβt want to be seen near it!
14.01.2026 10:11
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Yeah, thatβ¦might be an influence.
18.12.2025 17:06
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Twas the week before Christmas
π
Santaβs loading his sleigh
And #gamers rejoiced
Itβs #TurnBasedThursday!
All #gamedev / #indiedev
Show your #turnbased game!
π©· Like, share and wishlist
To increase their fame!
Iβm honored to host
This great weekly fest
Thanks for having me
π₯Ή You all are the best!
18.12.2025 13:01
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I've iced the cake, and the tree's all put up;
It's time to find out who's moving the Bishop.
...that's all I've got for Christmas lyrics today, sadly. But here's a sneak peek at a couple of the factions (with intros!) in Pieces of the Kingdom, my #indiedev chesslike roguelite!
birdworks.io/l/potk
18.12.2025 13:17
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Yeah, that little elastic pop tween is doing a *lot* of great work in this!
18.12.2025 11:39
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You think so, Steam? π
18.12.2025 11:37
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Oh, man! KayKit towers, hexagons, and cards β I am *so* there for this. If you want to do a bundle with a game that might have...just a few players in common, let me know!
15.12.2025 11:46
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I'm honoured to be officially hosting this week's #TurnBasedThursday! π₯³
π¨If you're a #GameDev / #IndieDev, comment below with your awesome #turnbased game!
EVERYONE!
π Repost & β€οΈLike this tweet
π Tag other games & devs you support
β¨ Add the games you love to your wishlist!
11.12.2025 11:00
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Another week, another victory mode for Pieces of the Kingdom: this is *Regicide Mode*, where taking the enemy's leader is an instant victory.
What would otherwise be a suicide attack is now a decisive blow!
Wishlist or see more at birdworks.io/l/potk
#indiegames #indiedev
11.12.2025 16:28
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Playing with something a little more traditional: third-person character movement (sneak, run, sprint, jump), gamepad-friendly controls, and mesh navigation.
Not sure what, if anything, I'll do with all of this, but it's feeling pretty snappy and nice to run around with!
#indiedev #gamedev
05.12.2025 10:58
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Well, happy to playtest or QA if you need. Youβre doing great work, and I want to see it succeed!
04.12.2025 14:37
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Sadly that *is* an essential part of the tutorial.
04.12.2025 14:33
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Thanks! I dropped out myself for a few weeks after the last release, while I wasβ¦getting this off the ground. But itβs coming together nicely now!
Have you got a release date for Folk Emerging yet? Genuinely looking forward to it!
04.12.2025 14:32
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We're honored to host this week's #TurnBasedThursday!β¨
You have the floor, game devs! Drop your turn-based #indiegame projects π! Be sure to show us your store page!
β€οΈ & π go a long way towards spreading the word and supporting creatives! We're excited to see your work!π
04.12.2025 14:01
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#TurnBasedThursday? Again!?
Take a gander at Heist Mode in Pieces of the Kingdom, a Chesslike roguelite I've been working on. Did you play Chess and think it needed better factions and a more memorable story mode? Yeah, me too.
#indiedev #indiegames
Wishlist at birdworks.io/l/potk
04.12.2025 14:05
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Welcome to Halcyon Dynamics! In your new role you'll be expected to process digits efficiently and build a small well-motivated team. Don't overthink it; they're definitely just digits. A narrative-driven incremental management sim. store.steampowered.com/app/4218750?...
03.12.2025 16:56
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Pieces of the Kingdom (Heist Mode)
YouTube video by Birdworks
This is *Pieces of the Kingdom*, my third #indiegame. It's a fantastical, tactical take on Chess with permadeath, a story-driven campaign mode, upgradeable pieces, 8 factions, ranged units, and more β everything that was missing from OG Chess! #indiedev
See more or wishlist at birdworks.io/l/potk
27.11.2025 13:44
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That overworld map! π₯π₯π₯
27.11.2025 12:53
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Oooh, this is giving off serious Avernum vibes β and that's one of the best compliments I could possibly pay!
27.11.2025 12:52
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The UI? Hell, everything about this is slick and polished as hell. Just great work all around; this looks magnificent.
27.11.2025 12:51
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Hey hey, fellow chess mates! Good to see you at #GaMaYo a few weeks ago, though I'm disappointed I didn't get a chance to play aEHoC (?) and find out what's changed since the last time.
You still have the most *gloriously fun* UI I've seen in ages.
27.11.2025 12:50
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No chess pieces in Pieces of the Kingdom wear proper trenchcoats, but the Queen does saunter around the board in a glorious floor-length dress. Surely that counts?
Here's a sneak peek at one of the alternate victory conditions you'll encounter: Heist!
Wishlist at birdworks.io/l/potk
#indiedev
27.11.2025 12:47
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Welcome, kobolds and non-kobolds!
We are honoured to be the official host of this week's #TurnBasedThursday!
Show us your turn-based games, indie devs. =D
Remember to π¬comment, β₯οΈlike and π share!
27.11.2025 10:16
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Aww! π₯° You gotta work with what youβve got; I like to think I at least make it passable. And hey, at this point Iβve got something of a house style going, soβ¦
22.11.2025 13:13
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Aren't we all, @every1solid.bsky.social. Aren't we all.
21.11.2025 14:57
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My next game, Pieces of the Kingdom, is a chess-like roguelite where you can upgrade your army with gear you loot from your fallen foes. A few #gamayo players asked for a wee tutorial on how gear works; this quick intro should cover it!
What do you think?
birdworks.io/l/potk
#indiegames #indiedev
21.11.2025 12:56
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Thank you! I built a chess engine in Unity, and then the rest of it has just sort of fallen into place. Lots of fun to put together!
20.11.2025 13:46
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Sure it had higher production value, but not by *that much*. I canβt overstate how good that map looks!
(Did it start out life as a Catlike Coding hex map, by any chance?)
20.11.2025 13:29
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That logo is 'Astounding'-ly perfect; I love it!
20.11.2025 11:57
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