Novas animaΓ§Γ΅es de locomoΓ§Γ£o do jogador
#pixelart #indiegame #gamedev
@jonatasjer
Sou desenvolvedor de jogos independente, atualmente estou trabalhando em um Roguelike 2d em Pixel Art, com combate corpo a corpo. VocΓͺ jΓ‘ pode adicionar o jogo na sua lista de desejos da Steam π«Άπ https://store.steampowered.com/app/3940770
Novas animaΓ§Γ΅es de locomoΓ§Γ£o do jogador
#pixelart #indiegame #gamedev
Sequencia de chutes!
#pixelart #indiegame #gamedev
Uma sequencia de ataques enfurecidos!
#pixelart #indiegame #gamedev
6 variaΓ§Γ΅es de animaΓ§Γ£o Idle do jogador
#pixelart #indiegame #gamedev
Novas animaΓ§Γ΅es e sistema de movimentaΓ§Γ£o aperfeiΓ§oado
#indiedev #pixelart #indiegame #gamedev #γγγη΅΅ #ζ―ζ₯γγγη΅΅ #γ²γΌγ ιηΊ
Resolvi voltar ao design antigo do protagonista (Ele tem mais carisma e o charme hehe...), mas agora estou refinando todas as animaΓ§Γ΅es.
Jump + Land
Adicione na lista de desejos da Steamπ«Ά store.steampowered.com/app/3940770/...
#WishlistWednesday #indiegame #pixelart #gamedev
Muito obrigado!
Muito obrigado!! SΓ£o para o jogo que estou desenvolvendo
MΓ‘quina de cafΓ©!
#pixelart #indiegame #gamedev
Maquina de vendas, em breve adiciono no jogo
#pixelart #indiegame #gamedev
12 Floors to Burnout, um roguelike em pixel art. VocΓͺ joga na pele de um programador a beira de um burnout. Destrua tudo no escritΓ³rio e tente nΓ£o ficar louco com tanto trabalho e exaustΓ£o!
Adicione na lista de desejos da Steamπ«Ά store.steampowered.com/app/3940770/...
#WishlistWednesday #indiegame
Muito bom!
Recriei o personagem do meu jogo Roguelike, qual ficou melhor?
AnimaΓ§Γ£o Idle antes e depois
#pixelart #indiegame #indiedev #gamedev #roguelike #gamedevbr #GameDevBr
Indie game dev Br working on 12 Floors to Burnout, a roguelike side-scroller.
Wishlist on Steamπ«Άπ store.steampowered.com/app/3940770
I also redesigned the βSadβ enemy, as the old one looked like a ghost, which wasnβt exactly what I wanted. Iβm spending quite some time on everything related to the gameβs release on Steam. So I decided to pause the day counter since itβs been hard to keep up with daily posts
#pixelart #indiegame
Thank you very much for the tip! You are absolutely right
Day 37/60 of developing a Pixel Art Roguelike! After a few days without posting, here are the last 5 days of work... I created the player HUD with a life counter and a representation of their smartwatch measuring stress levels
#pixelart #indiegame #gamedev #γγγη΅΅ #ζ―ζ₯γγγη΅΅ #γ²γΌγ ιηΊ #unity
Day 32/60 of developing a Pixel Art Roguelike! I spent the last few days dealing with the bureaucratic part of publishing on Steam (still in progress), but now I'm back! You can now roll to dodge enemy attacks or move faster
#unity #pixelart #indiegame #gamedev #γγγη΅΅ #ζ―ζ₯γγγη΅΅ #γ²γΌγ ιηΊ
Day 31/60 of developing a Pixel Art Roguelike game!
New environments and objects! Destroying things is so satisfying...
#pixelart #indiegame #gamedev #γγγη΅΅ #ζ―ζ₯γγγη΅΅ #γ²γΌγ ιηΊ
Just enjoying the view...
#pixelart #indiegame #gamedev #γγγη΅΅ #ζ―ζ₯γγγη΅΅ #γ²γΌγ ιηΊ
Day 30 of my 60-day challenge to develop a Roguelike game!
Improving the procedural generation system! I left it looping through level generation just to test.
#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #γ²γΌγ εΆδ½ #γγγη΅΅ #ζ―ζ₯γγγη΅΅
Day 29 of my 60-day game development challenge!
Implemented a procedural level generation system! It still needs some tweaking, but this is how it's looking so far.
#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #γ²γΌγ εΆδ½ #γγγη΅΅ #ζ―ζ₯γγγη΅΅
Day 28 of my 60-day game development challenge!
Destructible objects and more particles!
Objetos destrutΓveis e mais partΓculas!
#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #γ²γΌγ εΆδ½
Day 27 of my 60-day game development challenge!
Just testing other particles and effects on the enemies.
Apenas testando outras partΓculas e efeitos nos inimigos
#pixelart #indiegame #indiedev #gamedev #roguelike
Day 26 of my 60-day game development challenge!
Added a health bar to the enemies, and now they can be defeated!
Adicionado uma barra de vida aos inimigos e agora eles podem ser eliminados
#pixelart #indiegame #indiedev #gamedev #roguelike
Day 25 of my 60-day game dev challenge! Testing the new enemy β added sound effects, music, and more visual effects!
Testes com o novo inimigo e foram Adicionados efeitos sonoros, musica e mais efeitos visuais!
#pixelart #indiegame #indiedev #gamedev #roguelike
Thank you so much! I checked out your work and really liked it β congrats, and Iβm glad you enjoyed my art too!
Day 24 of my 60-day game dev challenge! Reworked the enemies, and now hereβs the attack animation for the first of the new ones!
#unity #IndieDev #GameDevBr #indiegame #pixelart #gaming #gamedev #gamedevelopment #animation #γ²γΌγ εΆδ½ #γ²γΌγ ιηΊ #gamedesign #γγγη΅΅ #ζ―ζ₯γγγη΅΅
Day 23 of my 60-day game dev challenge! These 4 enemies represent inner conflicts and feelings of a professional on the edge of burnout β can you guess what they are?
Representando conflitos e sentimentos de alguΓ©m beirando o Burnout.
#pixelart #indiegame #indiedev #gamedev #platformer #roguelike
Before I was posting retroactively β sometimes combining two days into one post. That was just to reach the actual day Iβm on. Now Iβm officially on day 23, so from here on, the posts will be truly daily. Thanks for following along so far β Iβll keep posting each day until I hit the full 60
#gamedev