Slang event at #SIGGRAPH2025 @shader-slang.bsky.social ๐
Slang event at #SIGGRAPH2025 @shader-slang.bsky.social ๐
I wrote a blog post about mipmap level selection. pema.dev/2025/05/09/m...
wanikani
Yis, my life is pretty consumed by tech things. I'm heading to France in a few days to present some research.
To your point, if I reflect on what I desired the most back then, my #1 wish was to make friends, even if the way it happened wasnโt straightforward. Of course, hindsight is always 20/20.
Shannon Woods from NVIDIA gave a great presentation on Slang at SIGGRAPH Asia. The slides and video are available on the event page: www.khronos.org/events/siggr...
Hmmm, invisible grape juice.
Almost forgor about this place huh
In any case, here is a video of a superfluid simulation
www.youtube.com/watch?v=uuGR...
As well as the simulation itself compute.toys/view/1640
ๆใ
ใทใงใผใใผใไฝใฃใฆใใพใ๐จ ใใใฆใShaderfes2021ใซใใใคใใฎๅฑ็คบใใใใพใ๐ป
sometimes I make shador and I have some exhibits at Shaderfes2021
๐ TVCGใจIEEE VRๅใใซใใใคใใฎใจใญใตใคใใฃใณใฐใชๅบ็็ฉใซๅใ็ตใใงใใพใ๏ผ
๐ ใใฉใณในใใฉใผใใผใไฝฟ็จใใVRๅ
ใฎๆๆ
่ช่ญใ
๐ค ใใฉใณในใใฉใผใใผใไฝฟ็จใใVRใฆใผใถใผใฎ่ญๅฅใ
๐งโ๐ซ ใณใฉใใฌใผใใฃใๆ่ฒVRใงใฎใใฅใผใฟใผใฌใคใใณในใฎๅไธใ
๐ง VRๅๅญฆใซใใใ้ๅใใผใฟใซๅบใฅใ็ฉบ้็่งฃใฎๆคๅบใ
๐ Working on some exciting publications for TVCG and IEEE VR:
๐ Emotion recognition in VR using transformers.
๐ค VR user identification using transformers.
๐งโ๐ซ Improving tutor guidance in collaborative educational VR.
๐ง Detecting spatial understanding based on motion data in VR chemistry.
๏ผ๏ผๆ๏ผๆฅใใ๏ผๆฅใพใงใใใฃใฝใตใใตใใใชใใใใงใใใใใฎใ๏ผ ใกใใฃใจใญใใญใใงใใใใกใใกๆฐๅใ ใญใ ใใตใใตใงๅพ ใฃใฆใฆใญใ
My ใใผในใใ ๐๐ท
ใฟใใใใใใจใผโ