Just interviewed #EduardoMello, founder of #opcodegames & #9BitRobot, publishers of great #Atari2600 & #Atari7800 #Hombrews, also for #Intellivision & #Colecovision! We discuss it all & more! Catch this 2 parter it in a few wks on #ThatAtariShow! Don't miss! #Gaming #BCB #Atari
22.02.2026 01:10
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From the emulation community on Reddit
Explore this post and more from the emulation community
Jewels — game for #Colecovision / Adam written in cvbasic to study or to play
#retrodev #retrogaming
07.03.2026 10:36
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Screenshot #1
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SPACE LABYRINTH! (GBA) //
"The year is 299X. You are the leader of a research station in the far reaches of the alpha quadrant. The Bot army and their alien specimens have invaded and taken your friends hostage."
#GameBoy
generic-brand.itch.io/space-labyri...
05.03.2026 04:40
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English Pokémon GS '97 - Progress Update 3: Silver Version!
YouTube video by MDTravis
I'm working on an English translation patch for the Pokémon GS Spaceworld 1997 demo!
youtu.be/_GkJu5_I4L4
05.03.2026 04:06
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"JnMartin" is still busy at work on his #Sonic Mania #Dreamcast conversion.
And it's progressing at hedgehog speed!
Here is a snippet from on of his nearly-daily WIP previews of the pinball stage, running at full speed at 480p!
Full Video
youtu.be/-G4EI3_1h3w
#homebrew #retrogaming #gamedev #indie
05.03.2026 08:15
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Ever thought about whether it would be possible to have a game like #SuperMario Maker work on #GBA hardware?
Well, wonder no more, cause that is now a reality, thanks to "Game of Tobi" who has created this hella impressive #homebrew version
Full video
youtu.be/SEzg_iPPX6U
#Nintendo #gamedev #indie
05.03.2026 08:48
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GitHub - einar-saukas/ZX0: Data compressor for 8-bit computers and low-end platforms
Data compressor for 8-bit computers and low-end platforms - einar-saukas/ZX0
Had an idea of LOAD ""SCREEN$ to combine #sinclairbasic with a detailed game screen (just don't CLS!). Then decided a buffer would let me switch screens. Now falling down a github.com/einar-saukas... rabbit hole to see how many .SCRs I can fit. Can you still call it BASIC? The eternal question
05.03.2026 09:13
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City Lander, a Blitz clone in #BASIC from #sinclairuser magazine.
Download:
https://spectrumcomputing.co.uk/entry/976/ZX-Spectrum/City_Lander
#zxspectrum #retrogaming
05.03.2026 10:06
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Expanded WIPs | FrankenGraphics
Get more from FrankenGraphics on Patreon
Expanded WIP sneak peeks for tiers 'subscriber' and above.
Authentic NES displayable graphics using MMC5-style 8x8 attributes and tile banks (Actually Broke Studio's more pragmatical "rainbow mapper", but it's the same mapping concept).
www.patreon.com/posts/expand...
05.03.2026 10:18
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Indie Retro News: Super Slalom - Speed down the slopes in this new SKI game for the C64 www.indieretronews.com/2026/03/supe... #retrogaming #c64 #commodore64
05.03.2026 12:42
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It's wild to think that #SonicTheHedgehog was the first Xbox 360 recomp we saw...and just how impressive it was! It just hit a big milestone and hopefully we get more, full #Xbox 360 recomps in the future youtu.be/RAk-_3BZFHU #Sega #gaming #gaming_news
05.03.2026 13:30
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Rick Rolling on the Sharp MZ-700 – Tautology’s Blog
Ported my Spectrum Rick Roll code across to the Sharp MZ-700. What took the longest was writing the code to match graphics to the highly restricted SharpSCII character set
tautology.org.uk/blog/2026/03...
05.03.2026 08:49
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PETVaders by Chris Garrett
Commodore PET Space Invaders De-make
PETVaders playable demo now up on my @itch.io page either as a PRG download or play in your web browser:
makerhacks.itch.io/petvaders/
Use W and D to move, and Space to fire
#retogames #pet
05.03.2026 16:50
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PSBBN Update: Movie & Photo Installers, OSDMenu Configurator and more!
YouTube video by CosmicScale
🚨 PSBBN Definitive Project Update: Movie & Photo Installers, OSDMenu Configurator and more!
#PS2 #PSBBN #RetroGaming #Homebrew
youtu.be/_jKzzsClgOY
05.03.2026 17:02
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Releases · FrenkelS/Doom8088
Doom for 16-bit DOS computers. Contribute to FrenkelS/Doom8088 development by creating an account on GitHub.
New Doom8088 and elksdoom releases. This release is almost 5% faster than the previous release.
Why didn't I think of optimizing the BSP trees with a node builder before?
github.com/FrenkelS/Doo...
04.03.2026 22:44
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Fool's Errand progress report: intro is done, we're now porting the game itself. The game data loads and the story view is (mostly!) rendering properly; scrolling up and down will jump between sections of the story which have been unlocked. Next goal is to start porting over puzzle code.
05.03.2026 17:43
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Indie Retro News: Traps N' Gemstones - Another lovely game released for the C64 by Donut 80 www.indieretronews.com/2026/03/trap... #retrogaming #c64 #commodore64
05.03.2026 12:12
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Console output from compilation that says:
1>GoblinLove.nes
1>filesize = 65552
1>bank size = ?
1>1 = 8192, 2= 16384, 4 = 32768:number_banks = 2
1>bank 1 = 2.92% empty. Or, highest run of 958 bytes of zero.
1>bank 2 = 0.0% empty. Or, highest run of 0 bytes of zero.
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Build completed at 11:05 AM and took 02.392 seconds ==========
My game production super power is having a compiler that literally stops working if I try to add too many features to my game.
Build output for Even Goblins Fall In Love that tells me I have ~958 bytes of space left in PRG ROM.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
04.03.2026 02:46
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8BitMods' BitLink DC Kit Promises to Make Wireless Dreamcast Gaming a Breeze
Upcoming from 8BitMods: BitLink can make your Dreamcast controller wireless, while also allowing other wired and wireless controllers to connect to the console, along with loads of other cool features. Pre-orders start Friday.
More info on the blog: www.thedreamcastjunkyard.co.uk/2026/03/8bit...
05.03.2026 19:10
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🎤 INTERVIEW: l'équipe SAMSOFT au complet, pour la sortie de Miracle Boy in Dragon Land sur Atari ST🎤
YouTube video by GENERATION MICROS
Interview de l'équipe derrière "Miracle Boy in Dragon Land" avec @samoteph.bsky.social sur la chaîne "Génération Micros". J'y parle de la musique du jeu.
#retrogaming #AtariST #chiptune #plateformer
www.youtube.com/watch?v=xSQS...
05.03.2026 18:20
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Tell me about SID music production. I would like to pay someone money to compose songs and sfx for my game, but in order for that to be worth the money, I have to be able to use the songs they make, and thus I need to be able to load whatever format their software exports.
05.03.2026 17:58
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First demo of Fait of a Bait for #Atari2600 consoles. Gameplay: youtu.be/CR7yyCnPyQY Download: forums.atariage.com/topic/386678... #atari
05.03.2026 21:33
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MSXdev25 #35 - Astro Jump
Play online: file-hunter.com/MSXdev/?id=a...
Have fun!
#MSX
05.03.2026 15:57
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