Do you have any death swords and magic traps?
Do you have any death swords and magic traps?
Is this available to use?
This looks amazing!
Please tell me you phrased the text better than that.
Hey, thanks for including Deep Sheep! I should really get Kung Fu Classics finished.
I'm wondering why you didn't just divide the d20 into 5 equal parts [1-4, 5-8, 9-12, 13-16, 17-20].
Will you ever sell PDF version of the Downcrawl card decks?
Oops! Here's a link that works:
discord.gg/YJKdyttB
Happy Friday everyone!
If you have RPG campaign ideas you'd like to talk about but don't want your players seeing too, please join the brand new Discord I made and talk!
discord.gg/kS7g763v
Please join and invite others too!
Do you have RPG campaign ideas you'd like to talk about but don't want your players seeing too? Join the brand new Discord I made and talk!
discord.gg/kS7g763v
We only have a few members of this brand new Discord but we already have one conversation going. Please join in!
If you would like to join a Discord group for bouncing around RPG campaign ideas, I created one. Please invite!
discord.gg/kS7g763v
It's brand new and needs people to join and ready to workshop their RPG ideas! Maybe you're bored of goblins in a cave. Let's figure out something better together!
Would you like to join a Discord group for bouncing around RPG campaign ideas? I created one here:
discord.gg/kS7g763v
Thank you!
I need a link!
Thank you!
For example, Operation Unfathomable only has 22 keyed rooms but is still a megadungeon.
It's not the size of the megadungeon but how you use it.
D and E's blanket statements disqualify them IMO. "only when it is necessary" and "no relationship" don't have enough support.
Interesting. My answer is B as I believe it is the only one that supports why the Trainwreck is more popular.
Did Spotify do something?
Very cool!
Yikes! I mean, congrats!
She's probably not finished reading it yet.
If I could only give one piece of advice to those wanting to run an RPG, it would be: "Just think of an interesting situation and how to respond when the players act and don't worry about anything else."
What one piece of advice would you give?