Hell yeah
Hell yeah
Weโre also hiring for a โจContract Marketing Artistโจ at Owlchemy Labs! ๐
apply.workable.com/owlchemy-lab...
Weโre hiring for a โจUI Designer IIโจ role at Owlchemy Labs - if you think youโd be a fit, weโd love to hear from you! ๐๐
apply.workable.com/owlchemy-lab...
Owlchemy Labs is excited to bring its signature titles, Job Simulator and Vacation Simulator, to Galaxy XR on day one, along with our newest mixed reality experience, Inside[JOB], available exclusively on Android XR. ๐
Learn more: ow.ly/unzM50XgtWr
๐ Launch Day Alert!
The next stop on the Dimensional Double Shift journey is here.
Our team is proud to unveil New Joysey! ๐ก
Grab a slice, ๐ grab a seat, grab a bribe โ whatever gets ya through the door.
Get New Joysey Today ๐ bit.ly/48ucgTp
Learn More ๐ ow.ly/aCwk50X9RSu
Just realized you can emojis in custom editor buttons in Unity. Nothing can stop me now! #gamedev #MadeWithUnity #indiedev
Here's where it started!
Nothing physical here other than a single capsule for the tree trunk. It's just a bunch of follow rotations with some stiffening and dampening params!
Today I turned my prototype punching bag into a jiggly punchable tree that grows bananas.
#gamedev #indiedev #madewithunity #webgames
Couldn't think of a better name for this script so I went real literal and laughed. #indiedev #gamedev #science
Kenney single-handedly supports thousands of indie developers & game jams with kenney.nl assets. Consider donating a few euros: www.kenney.nl/donate, buying the full bundle on Itch: kenney.itch.io/kenney-game-... , or wishlisting MakeRoom on Steam: store.steampowered.com/app/2212670/... #gamedev
Yeah the evoker was such a fun class to level
Big ol shoutout to @kaylousberg.bsky.social for providing just stellar models for the little example I whipped up for it. Check out their stuff: kaylousberg.itch.io
Oh no, it happened again. I got distracted while making my own little game and ended up creating a new unity asset. Anyway, just got word its live on the store. It's a fun little photography tool. assetstore.unity.com/packages/too...
#indiegame #unity #assetstore #gamedev
Oh also there's still two weeks left and we're going for Stretch Goals now! First one is backpack customization for the frog
๐ www.kickstarter.com/projects/chr...
๐จHUGE News๐จ
๐ธBIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!
โจFree demo out NOW
๐ฎComing to Nintendo Switch 1 & 2 in Q4 2025
๐ฐOur publisher dropped us, so we're KICKSTARTING
(links below)
๐ข Today we explore 14 powerful Godot addons by Cozy Cube Games. All 100% GDScript & MIT licensed โ perfect for your next game! Includes area lights, gizmo presets, tile path 3D & more.
gamefromscratch.com/cozy-games-f...
#GodotEngine #GDScript #GameDevTools #GodotAddons
Friends! (And please just mutuals)
We're hiring at Owlchemy! We're looking for...
- Automated Test Engineer (contract)
- Executive Assistant II
Lemme know if you fit either of these roles and DM me.
apply.workable.com/owlchemy-labs/
About a year ago I decided to make a game as a solo developer.
A year later, Iโm proud to introduce you toโฆNeutralize!
If you like puzzlers like Threes, 2048, or Tetris, this oneโs for you.
iOS:
apps.apple.com/us/app/neutr...
Android:
play.google.com/store/apps/d...
This is something really awesome that folks may have not noticed.
Owlchemy is an 80 person company. These women are all Owls, all in technical roles, hosting a panel at PAX in 2025!
We have 33 women working at Owlchemy at all levels in all roles - from COO to JR and Programmer to Art Director.
Kilmar Abrego Garcia lived in Maryland with his wife and their three children, and has never been charged with any crime.
The Department of Homeland Security issued him a work permit, and he joined a union, working full time as a sheet metal apprentice.
Shrubbb
I'm super excited to finally share a first look of the VR game I've been working on...
!! <<๐ง Penguin Festival ๐ง>> !!
Any shares/wishlists would be super appreciated, y'all! ๐
#gamedev #indiedev #GodotEngine
Dimensional Double Shift logo above "Thanks for 500,000 New Coworkers" with 2 player avatars and a boombox in the background.
500k is a REALLY big number. So are the 1.3m hours played, 7.4m Diner orders served, 10.3m Garage modules finished... and the 15.4m times ALICE has been slapped.
Can we focus on making burritos and less on slapping ALICE? Please? But seriously, thank you!
Download DDS: www.meta.com/experiences/...
Damn it Nelโฆ youโre gonna convince me to buy this expansion if you keep talking like this! I got work and stuff to do!
Black Girls Code over an orange background.
In honor of Black History Month, we are proud to support Black Girls Code through a charitable donation. We believe in their mission to ensure girls of color have access to education and opportunities in tech.
Scripted a custom texture type called DoodleTexture, which lets you doodle right in the inspector. Great for quick-n-dirty placeholder textures. Has undo/redo, brush colors/sizes, and runtime support. You can grab it here:
github.com/CozyCubeGame...
#GodotEngine #gamedev
The Dimensional Double Shift Logo, 2 player avatars, a boombox, and "thanks for 400k new coworkers on top of a Treeattle background"
Shift update: 400,000 coworkers on the clock, and you completed 8.4m Car Modules and 5.9m Diner Orders, but... y'all slapped ALICE 13.8 Million Times?!?
So, ummm, thanks for the hard work... I guess?
Prototyped some more VR UI interactions, like tabbing, and inventory slots. The items seamlessly transition between 2D/3D, and pop out with an awareness of how the player would most likely hold them.
#GodotEngine #gamedev