Haha yeah no rush.
Haha yeah no rush.
You digging into it?
Timing was right for me - was beginning the next project and wanted to rebuild all my club low systems w it, come what may.
I started working with it right before the 4.0 update (~late 2022) after I released Club Low and I've been riding the wave ever since.
It's straight-up awesome.
The worl desk with Moves of the Diamond Hand on it.
#movesofthediamondhand
Making the hub space in Moves of the Diamond Hand, Iβm shaping this into a very particular blend of dice challenge, RPG opportunity, and city-exploration vibe.
At a certain point, it meant committing to my own take on a one-city-block RPG.
store.steampowered.com/news/app/277...
#godotengine
It's definitely coming along. Watch this space!
An accidental reference?
massive congrats.
a laundromat
Dev Diary #3 is upβa dive into disguises and dice deception in Moves of the Diamond Hand.
ps: youβll still need to wash βem
store.steampowered.com/news/app/277...
In Moves of the Diamond Hand... can you become a master of disguise?
You're right. Thx for catching. Do over.
Dev Diary #2 is live β this oneβs about wandering agents, a system Iβve been building to make space feel alive, watchful, and a little mischievous.
My earlier games were all about exploration. This time, movement can lead to confrontation β think Thief-style tension, filtered through dice.
Hi.
Cheers! I can confirm the demo contains no Club Low spoilers.
Just posted the first devlog for my next game, Moves of the Diamond Hand.
Itβs about dice that tell stories, tempt chaos, and reward strategy.
π store.steampowered.com/news/app/277...
#godotengine
Cheers. Thank you for your support and openness.
Or, if you'd prefer, here is the less abridged (and much longer) version of the @cosmoddd.bsky.social interview.
maxutmost.com/interview-th...
Figured the perfect way to cap off the site's @cosmoddd.bsky.social coverage was an interview with the man himself.
maxutmost.com/interview-co...
Our Curios issue continues with @edwardsmithwriter.bsky.social on Moves of the Diamond Hand and Cosmo D's work more broadly. bulletpointsmonthly.com/2025/04/09/b...
Have been admiring @cosmoddd.bsky.social's work since forever. Taking a peek at his bookshelf was a delight.
www.rockpapershotgun.com/whats-on-you...
Moves of the Diamond Hand is an incredibly unique and wonderfully bizarre dice rolling RPG you should try now: www.gamesradar.com/games/rpg/we...
Steam deck compatibility coming
Since my games offer a lot of control for traversal, this was my way of saying, βhey you can hide, but donβt get too comfortable!β
How stealth and pickpocketing work in Moves of the Diamond Hand is fascinating.
You gain debuff dice from staying hidden for too long; you can hide from guards' vision cones; and of course, you have to win the dice rolling battles. #immersivesim
New Cosmo D RPG Moves of the Diamond Hand - A person with a large animal skull for a head sits in front of a piano.
Cosmo D is one of the greatest game developers of the last 15 years, and now he has a new RPG.
www.pcgamesn.com/moves-of-the...
Take the etudes.