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Germanunkol | Where Beasts Were Born

@germanunkol

Building player-centered evolution RPG: "Where Beasts Were Born" Wishlist: https://store.steampowered.com/app/2518610/Where_Beasts_Were_Born/ Website: https://where-beasts-were-born.com

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Latest posts by Germanunkol | Where Beasts Were Born @germanunkol

Campaign Sneak-Peak: Where Beasts Were Born: DevLog 6
Campaign Sneak-Peak: Where Beasts Were Born: DevLog 6 YouTube video by Germanunkol

New DevLog!

Campaign, Game-Play, Evolution!
🧬🧬🧬🧬🧬

And some spiders. Actually, lots of them.
πŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈπŸ•·οΈ

www.youtube.com/watch?v=tSrz...

27.02.2026 21:18 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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So many....!

03.02.2026 18:18 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

*its
πŸ˜‘

11.12.2025 21:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wait, did it just call it's friends? :O

I had no chance.
πŸ’€πŸ’€πŸ’€

#GameDev #ProcGen #Evolution

11.12.2025 21:11 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Our three character meshes are almost done!

Showing off the third character (left): a strong, sturdy witch who carries around her cauldron-to-go in which she can quickly breed a large number of spells!

Next step: Animations!

#GameDev #Screenshotsaturday #IndieGame

05.12.2025 21:57 πŸ‘ 14 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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What if: one antler but it's a lot

03.12.2025 05:04 πŸ‘ 30 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
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πŸ“’ Announcing my new game on Steam!

πŸš€ Endless Escalation is a strategy-driven incremental game against ever-evolving enemy forces.
Demo coming soon...

πŸ’š Wishlist now:
store.steampowered.com/app/4090520/...

#IncrementalGame #IndieGame

18.11.2025 17:26 πŸ‘ 32 πŸ” 16 πŸ’¬ 3 πŸ“Œ 1
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- Added safe-zone
- Added ladder to reach that safe-zone
- Ladder placement is πŸ’― πŸ‘Œ

Okay, on three, everyone - jump!
#ProceduralGeneration #Procgen #GameDev #IndieDev #Bugs

19.11.2025 09:09 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Storm! #ScreenshotSaturday #GameDev

18.10.2025 20:43 πŸ‘ 38 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0

Are you profiling the rendering of two rectangles? :D

18.10.2025 11:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Added new giant mushrooms that house the spirits. When you destroy the mushroom the spirit will transfer to your inventory.

Assuming, of course, you have performed a sufficient amount of preparation beforehand, like chanting and polishing your crystals.

#GameDev #IndieDev

16.10.2025 09:16 πŸ‘ 14 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Test dummies for tutorial. Demonstrating effects of different amounts of armor...

05.10.2025 18:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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voronoi generator + geometry2d clipping = easy destruction

α••( ᐛ )α•—

#godot #godotengine #indiedev #gamedev

08.09.2025 13:53 πŸ‘ 31 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0
Preview
Voidling Bound Unveils New Gameplay Trailer During Monster Taming Direct Canadian indie studio Hatchery Games, formed by ex-Skylanders developers, premiered a brand-new gameplay trailer for Voidling Bound during the Monster Taming Direct 2025 showcase. A Monster Tamer With…

🧬✨ Hatchery Games just dropped new Voidling Bound gameplay during #MonsterTamingDirect
Monster tamer where you control/evolve/splice your own creatures.

https://f.mtr.cool/hoqouxtwbd

#IndieGame #MonsterTaming #GameDev

08.09.2025 15:52 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
Preview
Open source evolution sim Thrive adds planet customization Open source evolution sim Thrive version 0.8.3 brings in some more customization in how you play, along with new additions to the gameplay.

Open source evolution sim Thrive adds planet customization
#Godot #OpenSource #IndieGames #Thrive

25.08.2025 11:20 πŸ‘ 41 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0

Note how it adapts dynamically to the size of the room you're in...

15.08.2025 12:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Added reverberation/echo SFX.
πŸ”ŠπŸ”ŠπŸ”Š
Sound on!

15.08.2025 12:09 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Just caught up with all the overnight requests and there are 42 open spots still available. When this one fills up, I will be doing a sequel!
#GameDev #SoloDev #IndieDev #GameAudio #GameArt #GameDesign #Godot #UnrealEngine #Unity #Blender #Gaming #IndieGames

05.08.2025 17:31 πŸ‘ 38 πŸ” 8 πŸ’¬ 13 πŸ“Œ 0

Hey, I'd like to be added! :)

05.08.2025 18:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Second set in the 5+ year old #conceptart mines I can finally show.
#art #elephant #sketchbook

04.06.2025 16:59 πŸ‘ 241 πŸ” 35 πŸ’¬ 3 πŸ“Œ 0

And the spidey in action!
#GameArt #Gamedev #3D #B3D #MadeWithUnity #Unity #indiedev #indiegame #Lowpoly
bsky.app/profile/artb...

23.05.2025 13:26 πŸ‘ 18 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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A couple of sketches for laedyl.bsky.social‬ 🌿🧑

23.05.2025 15:04 πŸ‘ 136 πŸ” 24 πŸ’¬ 0 πŸ“Œ 1
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Super quick doodle cause werewolf wednesday

21.05.2025 23:00 πŸ‘ 112 πŸ” 20 πŸ’¬ 1 πŸ“Œ 0
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Multi-tile forests!🌲 Had this on my to-do list for a long time. Finally got to implement it! πŸŽ‰
Hi, I'm a Matt, a solo-dev working on this tiny building game.πŸ“Έ
#gamedev #indiedev #games #chill #madewithunity

15.05.2025 10:45 πŸ‘ 45 πŸ” 8 πŸ’¬ 2 πŸ“Œ 0
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#GameDev #IndieDev #ProcGen
#Procedural Animtion

14.05.2025 18:10 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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I'm trying to make the attacks more "readable". It used to be really difficult to interpret what's going on.

I made the attacks somewhat more predictable and added visual cues as well.

All WIP, but already much better, I think!

11.05.2025 20:26 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Another rather fascinating rule set

11.05.2025 15:12 πŸ‘ 42 πŸ” 1 πŸ’¬ 6 πŸ“Œ 0
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We're making good progress. Still hoping to get a playable alpha by May.

In the meantime: Here's a complete day for the people of sea, sun & salt (2x speed)

#gamedev #indiegame #voxel

19.04.2025 17:27 πŸ‘ 47 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0
Evolution, Interaction, Tactics and Gameplay: "Where Beasts Were Born" DevLog 5
Evolution, Interaction, Tactics and Gameplay: "Where Beasts Were Born" DevLog 5 YouTube video by Germanunkol

DevLog 5 airing in a few minutes!!
πŸ“£πŸ“£πŸ“£πŸ“£πŸ“£πŸ“£

I'll showcase new AI systems, procedural animation update and reveal the new genetics-based magic system!

Also, I'll answer questions live, hope to see may of you there!

youtu.be/3uQPnWXdYJA?...

12.04.2025 18:41 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Evolution, Interaction, Tactics and Gameplay: "Where Beasts Were Born" DevLog 5
Evolution, Interaction, Tactics and Gameplay: "Where Beasts Were Born" DevLog 5 YouTube video by Germanunkol

New DevLog is done! Finally....!! πŸŽ‰

It'll premiere tomorrow. It's the first time I'm trying this, so I hope to see many of you there!
youtu.be/3uQPnWXdYJA

🎞️🎞️🎞️🎞️🎞️🎞️πŸŽ₯
🍿🍿

#GameDev #DevLog #IndieDev #Screenshotsaturday

11.04.2025 12:54 πŸ‘ 9 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0