New DevLog!
Campaign, Game-Play, Evolution!
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And some spiders. Actually, lots of them.
π·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈ
www.youtube.com/watch?v=tSrz...
@germanunkol
Building player-centered evolution RPG: "Where Beasts Were Born" Wishlist: https://store.steampowered.com/app/2518610/Where_Beasts_Were_Born/ Website: https://where-beasts-were-born.com
New DevLog!
Campaign, Game-Play, Evolution!
π§¬π§¬π§¬π§¬π§¬
And some spiders. Actually, lots of them.
π·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈπ·οΈ
www.youtube.com/watch?v=tSrz...
So many....!
*its
π
Wait, did it just call it's friends? :O
I had no chance.
πππ
#GameDev #ProcGen #Evolution
Our three character meshes are almost done!
Showing off the third character (left): a strong, sturdy witch who carries around her cauldron-to-go in which she can quickly breed a large number of spells!
Next step: Animations!
#GameDev #Screenshotsaturday #IndieGame
What if: one antler but it's a lot
π’ Announcing my new game on Steam!
π Endless Escalation is a strategy-driven incremental game against ever-evolving enemy forces.
Demo coming soon...
π Wishlist now:
store.steampowered.com/app/4090520/...
#IncrementalGame #IndieGame
- Added safe-zone
- Added ladder to reach that safe-zone
- Ladder placement is π― π
Okay, on three, everyone - jump!
#ProceduralGeneration #Procgen #GameDev #IndieDev #Bugs
Storm! #ScreenshotSaturday #GameDev
Are you profiling the rendering of two rectangles? :D
Added new giant mushrooms that house the spirits. When you destroy the mushroom the spirit will transfer to your inventory.
Assuming, of course, you have performed a sufficient amount of preparation beforehand, like chanting and polishing your crystals.
#GameDev #IndieDev
Test dummies for tutorial. Demonstrating effects of different amounts of armor...
voronoi generator + geometry2d clipping = easy destruction
α( α )α
#godot #godotengine #indiedev #gamedev
π§¬β¨ Hatchery Games just dropped new Voidling Bound gameplay during #MonsterTamingDirect
Monster tamer where you control/evolve/splice your own creatures.
https://f.mtr.cool/hoqouxtwbd
#IndieGame #MonsterTaming #GameDev
Open source evolution sim Thrive adds planet customization
#Godot #OpenSource #IndieGames #Thrive
Note how it adapts dynamically to the size of the room you're in...
Added reverberation/echo SFX.
πππ
Sound on!
Just caught up with all the overnight requests and there are 42 open spots still available. When this one fills up, I will be doing a sequel!
#GameDev #SoloDev #IndieDev #GameAudio #GameArt #GameDesign #Godot #UnrealEngine #Unity #Blender #Gaming #IndieGames
Hey, I'd like to be added! :)
Second set in the 5+ year old #conceptart mines I can finally show.
#art #elephant #sketchbook
And the spidey in action!
#GameArt #Gamedev #3D #B3D #MadeWithUnity #Unity #indiedev #indiegame #Lowpoly
bsky.app/profile/artb...
A couple of sketches for laedyl.bsky.socialβ¬ πΏπ§‘
Super quick doodle cause werewolf wednesday
Multi-tile forests!π² Had this on my to-do list for a long time. Finally got to implement it! π
Hi, I'm a Matt, a solo-dev working on this tiny building game.πΈ
#gamedev #indiedev #games #chill #madewithunity
#GameDev #IndieDev #ProcGen
#Procedural Animtion
I'm trying to make the attacks more "readable". It used to be really difficult to interpret what's going on.
I made the attacks somewhat more predictable and added visual cues as well.
All WIP, but already much better, I think!
Another rather fascinating rule set
We're making good progress. Still hoping to get a playable alpha by May.
In the meantime: Here's a complete day for the people of sea, sun & salt (2x speed)
#gamedev #indiegame #voxel
DevLog 5 airing in a few minutes!!
π£π£π£π£π£π£
I'll showcase new AI systems, procedural animation update and reveal the new genetics-based magic system!
Also, I'll answer questions live, hope to see may of you there!
youtu.be/3uQPnWXdYJA?...
New DevLog is done! Finally....!! π
It'll premiere tomorrow. It's the first time I'm trying this, so I hope to see many of you there!
youtu.be/3uQPnWXdYJA
ποΈποΈποΈποΈποΈποΈπ₯
πΏπΏ
#GameDev #DevLog #IndieDev #Screenshotsaturday