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Ionut Nedelcu

@ionutnedelcu

Staff Graphics Engineer at Unity Technologies. Working on ray tracing support with DX12/DXR. https://github.com/INedelcu

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16.11.2024
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Latest posts by Ionut Nedelcu @ionutnedelcu

I made a black hole in Unity using General Relativity. Try it here github.com/INedelcu/Gar... but do not cross the event horizon in any circumstances 😡

17.01.2026 12:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Doom 3 was my favorite game 20 years ago. I played it so much that I had nightmares with monsters πŸ˜‚Now fully path traced!

20.11.2025 09:26 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It’s moving day! Bye X!

16.11.2024 15:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0