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Gabe Graziani

@gabegraziani

I'm Gabe Graziani, former community management manager guy at some videogame companies. Opinions = mine, he/him

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Latest posts by Gabe Graziani @gabegraziani

One thing I never liked was calling your World of Warcraft character a toon.

06.03.2026 13:45 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It's really impressive! Such a strong aesthetic, even beyond Bungie's usual outstanding world building.

06.03.2026 06:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm sorry, I'm trying to delete it!!

06.03.2026 01:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

wtf for, so he can go out and touch more women's hair?!

06.03.2026 01:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Key art for the game Revolution 60, showing three poorly rendered, extremely skinny 3d CGI women: one with red hair, a gun and a checkered skirt dress, another with blond hair, a gun and a fitted white and green cat suit, and one with brown hair a purple pantsuit with shorts and a cell phone.

Key art for the game Revolution 60, showing three poorly rendered, extremely skinny 3d CGI women: one with red hair, a gun and a checkered skirt dress, another with blond hair, a gun and a fitted white and green cat suit, and one with brown hair a purple pantsuit with shorts and a cell phone.

I have a terrible idea that I already regret...

06.03.2026 00:59 πŸ‘ 21 πŸ” 1 πŸ’¬ 3 πŸ“Œ 0

Bullshit, that sounds like agnolotti! That's not a new shape of ravioli, it's just a different pouch pasta!

05.03.2026 23:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh my god... she could just walk out. SHE COULD HIT DA BRICKS RIGHT NOW!

But, nah... let her simmer.

05.03.2026 20:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Star Trek: Voyager - Across the Unknown on Steam Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make diffi...

BIANCA IT'S SO GOOD!
store.steampowered.com/app/2643390/...

05.03.2026 15:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is what happens when one insists on remaining on X the Everything App. Your neurons get fully chowdered.

05.03.2026 08:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I should be asleep right now, and yet...

05.03.2026 07:48 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Look, it is, frankly, a bit of out order how much I am loving this Star Trek Voyager game. I'm only just passed the first chapter, but hot damn this is just about everything I could ask for - incremental tech tree, Fallout Shelter/Xcom style base management, multiple choice narrative progression...

05.03.2026 07:47 πŸ‘ 7 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Two perfect examples of how difficult it is to maintain effective application of spirit gum throughout a production... look at those droopy mouths.

05.03.2026 01:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

But Mike, his screen name is SHOGUN written in leet... his superiority is unassailable.

05.03.2026 01:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

These big triple A corporations talk about owning IP...

But nobody realizes the staggering raw, unrestrained potential of a series of games based on animals just completely losing their shit in urban settings.

See also: Untitled Goose Game.

04.03.2026 20:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is not the first time I've been frustrated by Sam on tech topics (he was, imo, overly blasΓ© on the purchase of Twitter because he didn't think it would impact anything), but I'm still disappointed to hear him reinforcing the idea that 230 *protects* the speech of corporations.

04.03.2026 20:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The thing that kept me coming back (and playing when it launches) is the aesthetic - I just can't resist it.

Meanwhile, I just accept that people are going to be dicks, and I don't have to also become one to enjoy the aesthetic - especially if I accept that I'm going to die a lot.

04.03.2026 19:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Arby's beginning every commercial with "BREAKING: we have the meats".

04.03.2026 18:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

There is another, more terrifying, possibility here, and that is that Iran has invincible helicopters that can't be damaged by explosive munitions.

04.03.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You get to go to the museum for free? Back in the day, that used to cost at least two mini straight razors!

04.03.2026 08:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Wow, the lighting!!! They've done an incredible job!!

04.03.2026 06:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

God, is the next episode of The Pitt out or what?! This is taking forever!!

04.03.2026 03:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Brother, you're not supposed to remove the boot first... WYD?

04.03.2026 01:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Are the first two ways conservative and liberal so the third way is full-on corporate servitude for everyone but the immortal and genetically superior CEOs who rule all from their sub orbital sky palaces?

04.03.2026 01:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Which is so frustrating, because back catalog has an infinitely long tail for a digital library and can also be 'monetized' with the right platform library (gog, EA origin, Ubi+ - even if those aren't great examples, necessarily).

03.03.2026 22:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh... dude also writes for Quillette. Yeah. Yeah, I think we're done here.

Straight into the garbage.

03.03.2026 21:59 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I didn't expect to be this shocked, and I probably shouldn't be, yet...

03.03.2026 06:58 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Dosa Divas on Steam Battle an evil fast food empire in this spicy narrative turn-based RPG. Two sisters and their upgradable spirit-mech cook delicious meals, fight corpos, build up your reputation with local communities...

and a minigame-based cooking mechanic to break things up and add variety. Overall, the narrative and imagery are playful in a very deliberate way that sneaks in some real emotional subtext.

Can't wait for April!!
store.steampowered.com/app/2950710/...

03.03.2026 06:13 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Just wrapped up the Dosa Divas demo and, honestly, I already had this wishlisted from the first trailer so this was a nice chance to get a peek at the mechanics, aesthetic and voice and I was super pleased!! Classic console rpg feel with interactivity similar to Mario RPG with timed hits/dodges...

03.03.2026 06:13 πŸ‘ 10 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

I think it's in the middle.

03.03.2026 01:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That language seems to center something... can't qwhite put my finger on it.

03.03.2026 00:48 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0