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Ville Krumlinde

@villekrum

Graphics programmer since the 8-bit days. Developer of ZGameEditor and the ZGameEditor Visualizer plugin for FL Studio. Created Vectrex conversion of Thrust.

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27.11.2024
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Latest posts by Ville Krumlinde @villekrum

Mike Follin interview

Mike did base his Spectrum port from the Amstrad version which was the result of Crammonds own 6502 to Z80 translator. He mention this here: emix8.org/mfollin/

03.01.2026 12:43 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Enjoyed reading the notes. Clever stuff about discarding the input definition code after use, and to avoid masking sprites for the top of screen. How about reversing Ghost n Goblins next ๐Ÿ™‚.

03.01.2025 17:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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An article about the Z80 graphics routines in Ghost 'n Goblins on the ZX Spectrum: emix8.org/ggdisasm/

#zxspectrum #retrocoding #z80

27.11.2024 19:51 ๐Ÿ‘ 11 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 2