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Cool Jim

@cooljim-bluesky

Aspiring indie game developer in the margins of my day. Working with Godot to build a solo RPG inspired by classic MMO gameplay. https://www.twitch.tv/cool_jim_twitch

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14.11.2024
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Latest posts by Cool Jim @cooljim-bluesky

Every waterfall needs stiff behind it. I think it’s a law πŸ˜€

02.03.2026 01:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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All games need a spider cave... right?

#indiedev #gamedev #godot #rpg #trenchbroom #func_godot #world_building

01.03.2026 21:47 πŸ‘ 10 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Of course! Mushroom culture is pretty awesome. It’s not a spoiler but we DO have a Mycologist in the game I’m working on πŸ„. I used to watch most interviews Paul Stamets had.

25.02.2026 04:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I love that you have the descriptions as part of the pack. (At least on itch)

25.02.2026 03:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Think I ran out of nails for this ramshackle scaffolding... I'll have to run to the hardware store tomorrow to continue work (or just get a solid night sleep! πŸ˜†)

#indiedev #gamedev #godot #rpg #trenchbroom #func_godot #world_building

25.02.2026 03:06 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Playing around in the world building mode and then I wanted a drawbridge... had to go back to the drawing board πŸ˜†

#indiedev #gamedev #godot #rpg #trenchbroom #func_godot

23.02.2026 04:34 πŸ‘ 16 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

love the textures

22.02.2026 01:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

EQ goblin is peak nostalgia

21.02.2026 17:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Never trust the lala’s 😈

21.02.2026 17:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yea just moving into that more. I’ve always been a big systems guy (and lots of my work has been in tha area). Also fun to deep dive into the nuance of how lighting works. Little progress each day.

21.02.2026 02:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The first screenshot is from from last year and the last ones were from this evening. It's fun looking back on the progress that has happened in just under a year. A few capsules to now seeing some world stuff coming together. More to come but happy with the progress.
#indiedev #gamedev #godot #rpg

20.02.2026 23:51 πŸ‘ 11 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Can’t go wrong with leezard

20.02.2026 06:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You checking out monsters and memories at all?

20.02.2026 06:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Nice ice cream cone πŸ˜€

20.02.2026 06:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ahhh the greater light stones!

20.02.2026 06:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Camera from a day long past! Good looking Froglok though πŸ˜€

20.02.2026 05:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Lots of good resources on YouTube also. Check out dumptruck_ds . Welcome to trenchbroom and func Godot!

20.02.2026 05:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Of course! I try to help when I can

20.02.2026 05:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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It ain’t much but I realized I had gone for awhile and never built out a way to delete an item get…whoops! Had to fix that.

#indiedev #gamedev #godot #rpg

20.02.2026 05:08 πŸ‘ 6 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Some progress with building vision items and abilities yesterday. Started off pretty crude and then had some refinements. I'm sure it could use some more polish but it's something for right now!

#indiedev #gamedev #godot #rpg

18.02.2026 15:54 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Alright... that was TOO much fog... πŸ˜†

#indiedev #gamedev #godot #rpg

15.02.2026 19:46 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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We are immensely grief stricken by the news of Kevin Lydy's recent passing. He was an integral part of EverQuest over the years. Our deepest condolences and sympathies go out to his family, friends, and the multitude of fans he made along his journey through life. Rest well dearest Adventurer.

10.02.2026 19:44 πŸ‘ 17 πŸ” 7 πŸ’¬ 2 πŸ“Œ 0
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Sometimes menus need a little love... it ain't much but it's honest work πŸ˜†

#indiedev #gamedev #godot #rpg

10.02.2026 05:56 πŸ‘ 14 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

That was a BIG thing for me. So many things like player data, cheat detection, and just general infastructure... Maybe some day but I'll just keep chipping away on what I know how to do. Look forward to seeing your progress!

09.02.2026 04:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

It's an audience that does exist. Heck, most people play MMO's in a "solo" way. It's an area which I have been exploring as well. MMO's are awesome but sooo much work is required.

09.02.2026 04:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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Wiring up some new models and having the colors of spells emit through cracks on the body. Emitters looking neat as well! Love how "crappy" drawn black and white images can make cool particles.

#indiedev #gamedev #godot #rpg

09.02.2026 04:07 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I see everfrost!

08.02.2026 23:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Whoops... spawned in a few too many rats πŸ˜†

#indiedev #gamedev #godot #rpg

07.02.2026 00:05 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Some progress on environments starting to build out.

#indiedev #gamedev #godot #rpg

05.02.2026 16:34 πŸ‘ 21 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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After some quiet months, gearing up to launch a Steam page for Oddment Conflux.

Classic MMO systems (not building an MMO). Single-player/small-group focus. Multiclass freedom.

More coming soon.
Join the Discord to follow along.
discord.gg/J7XvrE5Nqq

#indiedev #gamedev #godot #rpg

03.02.2026 21:04 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0