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Pavilion

@8pavilion

#pico-8, #picotron, pixels, trackers & digital conceptual art fun

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23.12.2023
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Latest posts by Pavilion @8pavilion

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I made Moss Moss, a #pico8 game about mossing the world and finding secrets. Hope you enjoy β™₯

noelcody.itch.io/moss-moss

04.03.2026 17:10 πŸ‘ 407 πŸ” 109 πŸ’¬ 19 πŸ“Œ 17
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IT'S GETTING AWAY

#pico8

31.01.2026 19:33 πŸ‘ 31 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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"self portrait"
still lagging behind #genuary and this took me forever but it was fun. mediapipe, three.js and a bunch of custom shaders.
barradeau.com/2026/genuary... if you want to try it at home (you won't see my pretty face though 🀷)
audio 'Brooklyn' by Young Brass Band
#genuary13 #genuary26

20.01.2026 16:58 πŸ‘ 23 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Flying code seems to work.
LOD levels for the models will need a bit of adjusting due to the higher resolution.
This type of solid poly game looks quite nice in Picotron imo.
#picotron

11.01.2026 11:39 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
A modern looking cyclops runs gleefully towards splore.p64

A modern looking cyclops runs gleefully towards splore.p64

#picotron 0.2.2 is up on lexaloffle and humble: picotron.net

- Splore (ctrl-1 to toggle fullscreen!)
- Native Window Exports
- Search Across Files
- File chooser() / Generalised Drag & Drop
- Updated Manual with more sections & examples

Changelog: www.lexaloffle.com/dl/docs/pico...

14.01.2026 10:50 πŸ‘ 124 πŸ” 28 πŸ’¬ 7 πŸ“Œ 1

This is nice!

04.12.2025 12:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on the tutorial with an automated walkthrough.

Seemed to be getting basics across at last play-test though clunkily. So cutting down to focus on just the essentials!

#pico8 #pixelart #gamedev

12.11.2025 02:54 πŸ‘ 28 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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probably the best part is picking your costume at the beginning

01.11.2025 06:46 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

The treegen demo is absolutely beautiful!

01.11.2025 11:48 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸŽ₯ ⭐️ New Video ⭐️πŸŽ₯
Making a Button in #Picotron
https://www.youtube.com/watch?v=PKG-Feq2u1o

#pico8

31.10.2025 14:12 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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To a Starling

To a Starling’ maybe? www.lexaloffle.com/bbs/?tid=45958

31.10.2025 18:32 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Mot's Grand Prix Remastered by Tom Mulgrew Retro pseudo-3D Formula 1 racing

Mot's Grand Prix Remastered has been released.

This is a rewrite of the Pico-8 original version in MotC, with 320x240 graphics, analogue controller support and touch screen steering on mobile devices.

And it now has a qualification lap :-)

tommulgrew.itch.io/mots-grand-p...

10.10.2025 09:34 πŸ‘ 32 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Hope you didn’t miss today’s big announcement?

#wishlistWednesday #indiegames #icytower

01.10.2025 20:30 πŸ‘ 29 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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apparently there's a pico-8 game jam going on where the goal is to make a game under 1kb. that's 1024 bytes! sounds like a fun excuse to make my first pico-8 game :D

though, turns out it's over in less than 24hrs...

well, i guess im speedrunning it then! #pico1k #pico8 #gamedev

29.09.2025 22:24 πŸ‘ 63 πŸ” 9 πŸ’¬ 4 πŸ“Œ 0
Keeper: How Psychonauts 2 Paved The Way For a Game About a Lighthouse | gamescom 2025
Keeper: How Psychonauts 2 Paved The Way For a Game About a Lighthouse | gamescom 2025 YouTube video by IGN

More Keeper info! This time @timoflegend.bsky.social talks to @ign.com about @leepetty.bsky.social's inspirations, the creatures you'll encounter, and a lil about what he's learned as a game dev!

What are you most excited about in Keeper? Please tell us. We want to know!

youtu.be/tt-8cFib0Fg?...

21.08.2025 16:29 πŸ‘ 87 πŸ” 13 πŸ’¬ 5 πŸ“Œ 3
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Strawberry Src v1.2.2

I've realised I've not posted about Strawberry Src here - I've created a code/text file editor for #picotron, and you can find it here: www.lexaloffle.com/bbs/?tid=148...

It's a bit of a down-scope from SpaghettiCode, instead more like Picotron's inbuilt editors but with new QoL features.

22.07.2025 15:28 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Ha, was gonna let you know about this one when I spotted it on the BBS, but turns out you were already aware! Great stuff @redplanetcat.itch.io ! #SCUMM-8 #pico8

21.07.2025 16:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Game screenshot

My Stop Killing Games jam entry, "Dead Service", is complete!
Huge kudos to @liquidream.bsky.social for such a wonderful framework as SCUMM-8. It made developing this game a breeze.

20.07.2025 12:43 πŸ‘ 21 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0
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Pole Station is now a featured #pico8 cart! 🀩 Play it (or other games) online at www.lexaloffle.com/bbs/?cat=7#s... or find it in the Splore featured category!

14.07.2025 14:42 πŸ‘ 18 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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Save 15% on Journey Through The Nightmare Realm II on Steam Retro pixel-art bullet hell meets arcade action. Collect cards, spin slots, and blast through enemies in this nostalgic roguelite with local co-op

My new twin-stick shooter is officially out on Steam! Made with #Picotron it's an arcady shooter with slot machines.

I wrote about everything I learned while publishing it on Steam: www.lexaloffle.com/bbs/?tid=150...

Boosts welcome <3

#gamedev #indiegame #indiedev #screenshotsaturday #release

12.07.2025 14:34 πŸ‘ 38 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0

I have been looking around for the same, but somehow never found one. Some potentially interesting ones I discovered (you may know these already) are lovr.org www.blockbench.net wiki.gdevelop.io/gdevelop5/ and www.unbound.io (maybe some day #picoCAD will be bundled with an engine, who knows :)

05.07.2025 09:43 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Dino Quake is out now on Steam and mobile πŸ¦–βœ¨

This game is my love letter to the arcade games I spent hours playing as a child - I hope you give it a try!

[links below]

19.06.2025 15:30 πŸ‘ 142 πŸ” 59 πŸ’¬ 9 πŸ“Œ 7
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Air Pico has been released for the #pico8.

Pilot flights for a small aviation company, performing deliveries and charter flights across a 16km x 16km island map.

Available on the BBS: www.lexaloffle.com/bbs/?tid=149...
Or itch: tommulgrew.itch.io/air-pico

31.05.2025 10:49 πŸ‘ 194 πŸ” 52 πŸ’¬ 5 πŸ“Œ 1

Ha, thanks for the write-up, was just about to dive into color tables!

29.05.2025 07:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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What if OutRun came to the Game Boy Color in 1987?

This. πŸ‘€

A Demo of OutRun for Game Boy Color is available NOW! 🌴
Play and/or download the ROM for FREE -> rocketshippark.itch.io/what-if-outrun

Hi @sega.jp let’s talk about a full game !;)

#pixelart #indiedev #gameboy #gbstudio #retrogaming

19.05.2025 03:55 πŸ‘ 282 πŸ” 92 πŸ’¬ 9 πŸ“Œ 4

Haha, I trust the experience will change in the near future.

16.05.2025 20:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Absolutely agree on that, a Splore equivalent is sorely needed.

16.05.2025 19:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I like the bigger 12x12 sprites, but weren't you planning on joining the #picotron side? πŸ˜‰ no overhead, plenty of sheet space...

16.05.2025 19:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I like that it’s curved instead of rectangular. The gauges are also very readable!

16.05.2025 18:12 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Aladdin Pico-8 Pixel Art

20.04.2025 16:14 πŸ‘ 10 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0