๐šœ๐š™โ˜…๐š ๐šŠ๐š๐š๐š•๐šŽ's Avatar

๐šœ๐š™โ˜…๐š ๐šŠ๐š๐š๐š•๐šŽ

@sp-waffle

he/him hii i like vedeo game ๐Ÿ‘พ and car tune ๐ŸŽž!!! digital art, sprites, rambling nonsense and stuff like that Coffee - https://ko-fi.com/spwaffle Disk Cord - https://discord.gg/r5S4avtdaD

70
Followers
192
Following
176
Posts
19.08.2023
Joined
Posts Following

Latest posts by ๐šœ๐š™โ˜…๐š ๐šŠ๐š๐š๐š•๐šŽ @sp-waffle

Post image

Mario RPG
#art #mario

09.03.2026 13:52 ๐Ÿ‘ 323 ๐Ÿ” 86 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Post image
09.03.2026 03:52 ๐Ÿ‘ 209 ๐Ÿ” 44 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

i like drawing him with the boomerang but the bat looked better here

08.03.2026 22:47 ๐Ÿ‘ 1115 ๐Ÿ” 316 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Video thumbnail

Pokopia!!

08.03.2026 16:48 ๐Ÿ‘ 3228 ๐Ÿ” 700 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 1

not all cars turning the corner on a crosswalk but always a car turning the corner on a crosswalk (nothing happened i am just hash tag observing)

08.03.2026 18:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

music when hate Job

08.03.2026 03:01 ๐Ÿ‘ 256 ๐Ÿ” 29 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0
Post image

I'm so happy for her

06.03.2026 07:27 ๐Ÿ‘ 2790 ๐Ÿ” 833 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 1
Post image

Aigis waow

03.03.2026 23:28 ๐Ÿ‘ 2698 ๐Ÿ” 794 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 1
Post image

pfft mother shmother LIST OF WHO COMPOSED WHAT SONG. LIIIIST OF WHOOOOOO COMPOSED WHAAAAAT SOOOONG!!!!!!!!!!!!!!

03.03.2026 05:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

picking random brushes and seeing what happens

01.03.2026 20:50 ๐Ÿ‘ 7516 ๐Ÿ” 2105 ๐Ÿ’ฌ 50 ๐Ÿ“Œ 4

you have such a delightful artstyle, hbd!

28.02.2026 04:05 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

the stomping other players aspect is so satisfying in a way that i know the wonder versus dlc just won't live up to. one of the like, single-digit number of things holding this game back is the single screen getting indecipherably cluttered sometimes. heavy fire bro mentioned

24.02.2026 22:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

theres like twenty of you. theres *actually* no fucking way

20.02.2026 18:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

"sorry i can't save you with my superior jumping ability right now" alright asshole. fucker. say that to my face

20.02.2026 13:51 ๐Ÿ‘ 98 ๐Ÿ” 24 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

they are being very mean to that little baby monkey with the plushie for demonstrating poor social behaviors. it is almost as though he is just like me fr except that i have exceptional social skills 100,000% of the time all the time

19.02.2026 19:03 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
It is well known that Shigeru Miyamoto wanted Mario to ride a dinosaur ever since Super Mario Bros., as seen in concept art from 1985. However, in a 1991 Nintendo Power interview he claimed it had been impossible to do it on the NES due to technical limitations.
[Excerpt from interview]
A good example is Yoshi the dinosaur who just appeared in Super Mario World. We wanted to have Mario ride a dinosaur ever since we finished the original Super Mario Bros., but it was impossible technically. We were finally able to get Yoshi off the drawing boards with the Super NES.
Interestingly, an unauthorized 1995 port of Super Mario World to the NES showed that it was very much possible to have Yoshi without any additional hardware with most of his functionality.
He hatches from an egg, then grows from a baby.
He can be ridden in any power-up form and correctly reflects this.
He can eat enemies and spit out objects.
He can be dismounted and will run away when Mario is hit; he also persists outside the screen.
As such, here are some possibilities of what Miyamoto could have meant:
-While Yoshi can be implemented on the NES, he uses up the sprite limit. It is not possible to have both Yoshi and many enemies on screen without flickering.
-He also contributes to slowdown. It may not be possible to have both Yoshi and many objects in the game's memory at a constant framerate.
-Nintendo genuinely did not know how to do this in 1989/1990 while developing the game, and advances in understanding of code allowed the bootleggers to do it 5 years later.
Note that in the NES version of Mario is Missing (1993), Luigi is riding Yoshi, but he has
virtually no functionality except walking and jumping, so it is not comparable in scope. 
Source: archive.org/details/Nintendo_Players_Guide_Mario_Mania_1991, bootleggames.fandom.com/wiki/Super_Mario_World_(Famicom)

It is well known that Shigeru Miyamoto wanted Mario to ride a dinosaur ever since Super Mario Bros., as seen in concept art from 1985. However, in a 1991 Nintendo Power interview he claimed it had been impossible to do it on the NES due to technical limitations. [Excerpt from interview] A good example is Yoshi the dinosaur who just appeared in Super Mario World. We wanted to have Mario ride a dinosaur ever since we finished the original Super Mario Bros., but it was impossible technically. We were finally able to get Yoshi off the drawing boards with the Super NES. Interestingly, an unauthorized 1995 port of Super Mario World to the NES showed that it was very much possible to have Yoshi without any additional hardware with most of his functionality. He hatches from an egg, then grows from a baby. He can be ridden in any power-up form and correctly reflects this. He can eat enemies and spit out objects. He can be dismounted and will run away when Mario is hit; he also persists outside the screen. As such, here are some possibilities of what Miyamoto could have meant: -While Yoshi can be implemented on the NES, he uses up the sprite limit. It is not possible to have both Yoshi and many enemies on screen without flickering. -He also contributes to slowdown. It may not be possible to have both Yoshi and many objects in the game's memory at a constant framerate. -Nintendo genuinely did not know how to do this in 1989/1990 while developing the game, and advances in understanding of code allowed the bootleggers to do it 5 years later. Note that in the NES version of Mario is Missing (1993), Luigi is riding Yoshi, but he has virtually no functionality except walking and jumping, so it is not comparable in scope. Source: archive.org/details/Nintendo_Players_Guide_Mario_Mania_1991, bootleggames.fandom.com/wiki/Super_Mario_World_(Famicom)

In 1991, Shigeru Miyamoto claimed that the reason Yoshi did not appear on the NES was that it was not technically possible. A 1995 unauthorized port of Super Mario World to the NES shows it is very much possible, suggesting the real reason could have been more complex.

19.02.2026 16:52 ๐Ÿ‘ 1339 ๐Ÿ” 235 ๐Ÿ’ฌ 34 ๐Ÿ“Œ 6
Post image
17.02.2026 18:09 ๐Ÿ‘ 150 ๐Ÿ” 36 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

happy lunar new year #touhou

17.02.2026 08:08 ๐Ÿ‘ 42 ๐Ÿ” 15 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
Post image Post image
16.02.2026 06:43 ๐Ÿ‘ 46 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
The Levels/Courses/Stages of Grief YouTube video by ๐šœ๐š™โ˜…๐š ๐šŠ๐š๐š๐š•๐šŽ

i might be Lost Levelspilled now? but i'm not sure Remastered counts with the backscrolling and no timer and stuff. probably gonna play the actual nes ver. to get a proper frame of reference. anyways look at my you tchube vod pretty please www.youtube.com/live/s3xKArR...

15.02.2026 21:22 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image Post image

abby doodles as my ipad dies

13.02.2026 23:51 ๐Ÿ‘ 39 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Post image

random metal sonic doodle where my metal fans at #sonic #metalsonic #AWESOME

11.02.2026 22:22 ๐Ÿ‘ 1283 ๐Ÿ” 462 ๐Ÿ’ฌ 16 ๐Ÿ“Œ 1

i must gather every "smb1 but the sfx are funny" clip ever made for the bit

bsky.app/profile/sp-w...

11.02.2026 23:53 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Fanart of Bowser and Bowser Jr. with the latter perched on his Dad's shoulder. Both sport happy expressions. The art is in the 2D Mario key art style.

Fanart of Bowser and Bowser Jr. with the latter perched on his Dad's shoulder. Both sport happy expressions. The art is in the 2D Mario key art style.

Bowser & Bowser Jr. ๐Ÿ’š
_______________________
#mario #bowser #bowserjr

08.02.2026 15:05 ๐Ÿ‘ 1407 ๐Ÿ” 476 ๐Ÿ’ฌ 14 ๐Ÿ“Œ 0
Post image

Psychic Type Miku

07.02.2026 16:18 ๐Ÿ‘ 3405 ๐Ÿ” 978 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 1
Post image

Mimi Nyami!!
#popn_art

31.01.2026 23:59 ๐Ÿ‘ 116 ๐Ÿ” 51 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
Post image

doobles

28.02.2025 20:22 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Wanted to draw this Bowser Jr. render in the 2d Mario art style!

29.01.2026 17:11 ๐Ÿ‘ 691 ๐Ÿ” 218 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

(footnote: unless that was already a thing in the other tomodachis)

29.01.2026 16:57 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

woke is so back that the mario maker 1 japanese hand photoshopped tobetheotherskintonesandicantellfromitnothavingmelaninpalms--(*deep, loud gasp for air),
got the melanin palms now

29.01.2026 16:57 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0