Automatically preview the game object you're working on
#vamidev
Automatically preview the game object you're working on
#vamidev
got strongly typed, filesystem based, phaser scenes working!
working on Vami - a nextjs like framework for web based games
Do you sync the server results to the client and make it jank occasionally or be more lax and sync only in rare circumstances? Maybe use a less powerful and more deterministic physics system?
when creating a multiplayer physics based game its a challenge to have client prediction with an authoritarive server that might calculate the physics differently
Iβm working on something for web devs like me - people who grew up loving games, got into programming because of them, and now spend all day building b2b saas. Letβs get back to why we started coding in the first place.
New project - making game development much more accessible to web developers. Follow along if it might interest you. New updates soon