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studio::variant

@variant-dev

game dev in my free time, software engineer in my work time sole creator of SurvivorShip (alpha), a bullethell space roguelike https://x.com/dev_variant https://www.twitch.tv/studiovariant no genAI. If i follow you, its because your game interests me

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28.05.2025
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Latest posts by studio::variant @variant-dev

1) this is amazing
2) why didnt you make this sooner???!!! (jk, im just excited)

08.03.2026 16:56 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Hayao Miyazaki leaning back, with a tired expression on his face, eyes closed, cigarette in mouth, hands on his head, holding his glasses.

Hayao Miyazaki leaning back, with a tired expression on his face, eyes closed, cigarette in mouth, hands on his head, holding his glasses.

Had a bad dream where all my peers started using AI to generate "games". They delighted in the incoherent sequences of images and video, and I thought I'd gone insane. Glad to be awake.

03.03.2026 16:03 ๐Ÿ‘ 68 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

its been an absolute nightmare in the corporate software side of things, even some principal engineers at my company are using it 95% of the time and making garbage MRs

28.02.2026 22:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Asteroids are now batched and more plentiful, makes the movement feel a lot better

#indiegame #gamedev #godot #space #roguelite #bullethell #survivorslike #roguelike

19.02.2026 00:10 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

someone else told me that, is this some common thing bots comment? or do you think they really want it to be the warhammer themed? ๐Ÿ˜†

18.02.2026 17:12 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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why are youtube bots commenting purely about ELVES in my SPACE ROGUELIKE??

#indiedev #gamedev #confused #youtube #bots

18.02.2026 16:47 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
3 MONTHS OF WORK of my Survivors-like: SURVIVORSHIP
3 MONTHS OF WORK of my Survivors-like: SURVIVORSHIP YouTube video by Studio Variant

uploaded a video of 3 almost 4 MONTHS of work on my indie roguelike, SurvivorShip. Please check it out and maybe like/subscribe or something ๐Ÿคช

youtu.be/zpfZftue3Us

#indiedev #gamedev #roguelike #bullethell #devlog #godot #space #game #alpha #wip

14.02.2026 13:09 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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laser beam gun VFX put in :)

#indiedev #gamedev #shaders #godot #shader #space #roguelike #laserbeam #survivor #bullethell

13.02.2026 20:26 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#indiedev #shader #space #roguelike #godot #vfx

13.02.2026 19:06 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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messing around with different VFX

#indiedev #gamedev #shaders #vfx #godot #indiedev

13.02.2026 19:04 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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some VFX for when the plasma balls hit things

#indiedev #gamedev #space #roguelike #roguelite #bulletheaven #survivors #survivor

12.02.2026 17:42 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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the new cloud system being completely dynamic will lend itself well to the weather system i plan to have in the future

#indiegame #gamedev #godot #alpha #shader #shaders #clouds #sky #weather #space #roguelike #roguelite

10.02.2026 22:12 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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10.02.2026 21:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

(i will be doing more, its just almost not needed)

10.02.2026 21:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

gives me LWJGL flashbacks. as long as it isn't opposite on the X axis as well i'm ... ok with this ...

10.02.2026 21:42 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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thinking i might not need to do much to these clouds beyond the basics! Looks great haha

#indiedev #gamedev #roguelike #godot #alpha #shader #clouds #space #planet

10.02.2026 21:41 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working on clouds *insert evil laugh*

#indiedev #gamedev #planet #shader #clouds #space #roguelike #godot

10.02.2026 21:40 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

also the commenter left a big rant that was fun to read lol

07.02.2026 20:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

not sure if it will be useful for your case, but im trying it out and seems to work

07.02.2026 20:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

github.com/godotengine/...

you might find this interesting :)

workaround for the issue that was posted in 2025

07.02.2026 20:20 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

makes sense yeah, feels like the only good workaround is to set it to some default which will never be used, which is probably only useful in some scenarios

07.02.2026 19:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

though i guess you want 0 health sometimes...

07.02.2026 19:01 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i could kinda see some workarounds if its just the datatypes default; but if its the allocated value, then i see obvious issues with things like Health

07.02.2026 19:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

appreciate the link to the other replies you left, i do have one question about that: is the 'default' value the datatypes default? (i.e. 0 for int, "" for string)

or is it what the inital value was when it was allocated? (i.e. 'var x = 15' at the top of a script, is the default now '15'? or '0'?)

07.02.2026 18:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

if youre a game dev for the love of god run your game on a steam deck (or any mediocre setup). the amount of #indiegame s coming out that cant even run well on my 5060Ti is absolutely absurd

$300 laptop or device to test on now might save you hundreds in refunds

#indiedev #gamedev #optimization

07.02.2026 18:54 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

dang this got me looking up setters and questioning my entire Godot experience because i havent used them at all

these are actually SO useful

07.02.2026 15:38 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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anyone like randomly generated 3D planets which are entirely shaders?

#indiedev #gamedev #shader #shaders #planet #space #game #roguelike #godot

07.02.2026 01:13 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some more work on the lighting and visuals, lots and lots to do but im happy with my progress

#indiedev #gamedev #alpha #godot #roguelike #survivor #space #lighting

31.01.2026 06:53 ๐Ÿ‘ 13 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

ai comes out and people forget how to google things, the juniors just ask the most basic questions at work now compared to 2 yrs ago

27.01.2026 15:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
DefenShip (previously Geosyncrosity) Alpha Footage
DefenShip (previously Geosyncrosity) Alpha Footage YouTube video by Studio Variant

Showing off the new visuals with an outline shader + outlines on all text, as well as some new features such as enemy drops and better planet generation

#indiedev #gamedev #godot #shader #shaders #roguelike #space #game #alpha #gameplay

youtu.be/NlM6aE_YESE?...

26.01.2026 07:28 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0