And finally this is one of my first attempts at making just a lil' friend who'd follow the player around, entirely in niagara. I do not miss the old template anim kit.
And finally this is one of my first attempts at making just a lil' friend who'd follow the player around, entirely in niagara. I do not miss the old template anim kit.
This was the beginning of a "disintegration" effect I had been interested in trying. The only downside I remember is the constantly spawning particles that are immediately culled in the non-painted areas.
This one was based on a classmate's artwork, they regularly doodled wands/scepters that you'd see in magical girl anime
Day 54 - Tower
Dug up this old goody of when I was first trying VFX stuff in UE4! I have a few more examples I'll add in the comments here too.
I've been swamped with the peak of tax season starting here, so my daily posts will be a bit more sporadic.
#indiedev #vfx #gamedev #ue4 #365piece
Day 53 - Keeping a Secret
Posting this for yesterday, a bit from the group project, Iโve been trying to make a โtreadmillโ of tiles to fake the visual of moving tracks. Excited to get it working!
#indiedev #gamedev #UE5 #Blueprints #coding #techart #365piece
Day 52 - Deep in Thought
Went on a Halls of Torment-induced tangent to see what sort of performance I could get with stock assets/basic logic in Unreal.
If nothing else it was entertaining!
#Unrealengine5 #indiedev #solodev #gamedev #365piece
Day 51 - Fanart
I love and miss JSPlacement, I used it when I was first learning Blender to do neat backgrounds. Here's one of them from way back when.
#Blender3D #3DArt #Art #Artsky #Techart #365piece
Day 50 - Breaking the Rules
Here's a snip from when I was trying out FaceIt (Blender addon for facial mocap) and an in-progress shot from an unfinished environmental piece I was following a course for. I should probably revisit it at some point
#indiedev #gamedev #UE5 #Blender3d #Mocap #365piece
Day 49 - Stripes
Working a bit on the wind particle VFX and the post process outline + occlusion silhouette. Pretty on the nose for the prompt :P
#unrealengine5 #VFX #Art #3DArt #Artsky #365piece
Day 48 - Childhood
Related to the vid and the prompt, you remember being a kid and doing the goofiest walk you could think of just to get a reaction from people?
Yeah that's the gist ๐
#gamedev #indiedev #proceduralanimation #ue5 #rigging #animation #3danimation #365piece
Day 47 - Creation
Working more on the procedural walking setup. Breaking out more parameters to give more unique character for each guy we'll have in the project. Fun to break things with higher values.
#indiedev #gamedev #unrealengine5 #UE5 #ProceduralAnimation #Animation #365piece
Day 46 - Family
Behold, the prop family so far! Definitely going to try and make some more fleshed out posts soon, mainly just trying to keep my head above water with work and the group project with the dev friends.
#indiedev #gamedev #blender3d #3dmodeling #art #365piece
Day 45 - Illusion
So this is actually from 4 years ago, but I think I'm going to adapt the logic via material WPO and either GPU Distance Fields or RTs to see if I can run it as a real time effect in Unreal.
#blender3d #VFX #geonodes #art #365piece
Day 44 - Two Roads
Had a big day with work. ""Promotion"" + pay raise, but lots of new responsibilities. Good the feel needed though! c:
Here's a somewhat related snip, definitely feeling torn between pure animation vs. game dev every so often.
#Blender3D #Animation #Art #3DAnimation #365piece
Day 43 - Dying
Exploring a bit with procedural animation. Using the control rig example by Lincoln Margison on my hotdog man and it's a lot nicer feeling than the cycles I was working on.
#UE5 #UnrealEngine5 #3DAnimation #Animation #Art #Rigging #3DModeling #indiedev #gamedev #365piece
Day 42 - Standing Still
Look at him go! Iโm workshopping the rig for the collab project, but hotdog man is about to get schmooving.
#Blender3D #Rigging #Animation #indiedev #art #365piece
Day 41 - Teamwork
Here's another old snip to please the social media gods. Been working on a hobby project with a few other devs so we have something for our portfolios, but we want to wait on actually showing anything 'til we can do a proper announcement. (Soonโข :))
#indiedev #UE5 #VFX #365piece
Day 40 - Rated
I canโt believe I have this many peeps following me. Figured I can post this for todayโs piece as I broke 40!
Thanks to the real peeps here, and also the bots I guess? Every bit of interaction helps. Iโm hoping to get back to video making once my seasonal job is done. c:
#365piece
Day 39 - Dreams
These guys are from an old project that turned into the basis for character customisation I use for body proportions. May revisit Gfur in the future ๐ค
#gamedev #indiedev #solodev #art #animation #365piece
Day 38 - Abandoned
Messing with mesh vfx some more, wondering about gameplay implications with things like this...
#gamedev #indiedev #solodev #unrealengine5 #UE5 #VFX #art
Day 37 - Eyes
Working on another lil' model for something I've already shown off. Tried to figure out VAT stuff but I'd rather just get this posted and call it for the night. Excited for when this comes together though!
#gamedev #indiedev #solodev #unrealengine5 #UE5 #art #VFX
Day 36 - Precious Treasures
Workshopping what some of the carriable props can look like. There's already a rough idea of dimensions based on the strand-like delivery cases, but the visuals are still a bit in the air. Also wanted to mess with compositing in Blender. :)
#indiedev #gamedev #art
Day 35 - Hold my Hand
Another throwback video to a similar-to-yesterday vfx I had done awhile ago, this time using decals inside the particle system. Want to experiment with systems that have multiple phases in the future.
#indiedev #solodev #gamedev #UE5 #VFX #art #365piece
Day 34 - Stars
Finally got to flex my VFX muscles for real since starting my seasonal gig. Had to relearn event handlers but I'm happy with how this one is turning out.
#VFX #solodev #indiedev #gamedev #ue5 #Niagara #Unrealengine5 #pretty #artsky #art #sparkles #365piece
Day 33 - Expectations
๐ ๐๐ณ๐ข๐ท๐ฆ๐ญ๐ฆ๐ณ ๐ช๐ฏ ๐ต๐ฉ๐ช๐ด ๐ธ๐ฐ๐ณ๐ญ๐ฅ ๐ช๐ด ๐ฐ๐ฏ๐ญ๐บ ๐ข๐ด ๐จ๐ฐ๐ฐ๐ฅ ๐ข๐ด ๐ต๐ฉ๐ฆ๐ช๐ณ ๐ธ๐ฐ๐ณ๐ฅ. ๐๐ฐ๐ธ๐ฆ๐ท๐ฆ๐ณ, ๐ด๐ฐ๐ฎ๐ฆ๐ต๐ช๐ฎ๐ฆ๐ด ๐จ๐ฐ๐ญ๐ฅ ๐ค๐ข๐ฏ ๐ฉ๐ฆ๐ญ๐ฑ ๐ฆ๐ฎ๐ฃ๐ฆ๐ญ๐ญ๐ช๐ด๐ฉ ๐ต๐ฉ๐ฆ๐ช๐ณ ๐ฅ๐ฆ๐ฆ๐ฅ๐ด ๐ข๐ฏ๐ฅ ๐ธ๐ฐ๐ณ๐ฅ๐ด.ย
#artsky #indiedev #solodev #gamedev #Blender3d #3dmodeling #365piece #conceptart #cinematic #buzzwords
Day 32 - Night
๐๐ด ๐ต๐ฉ๐ฆ ๐ด๐ฆ๐ข๐ด๐ฐ๐ฏ๐ด ๐ด๐ฉ๐ช๐ง๐ต, ๐ต๐ฉ๐ฆ ๐ธ๐ช๐ฏ๐ฅs ๐ค๐ข๐ณ๐ณ๐บ ๐ฏ๐ฆ๐ธ ๐ธ๐ข๐ณ๐ฎ๐ต๐ฉ, ๐ฃ๐ณ๐ช๐ฏ๐จ๐ช๐ฏ๐จ ๐ธ๐ช๐ต๐ฉ ๐ช๐ต ๐ต๐ฉ๐ฆ ๐ณ๐ฆ๐ฏ๐ฆ๐ธ๐ฆ๐ฅ ๐ฅ๐ณ๐ช๐ท๐ฆ ๐ต๐ฐ ๐ง๐ช๐ฏ๐ฅ ๐ฏ๐ฆ๐ธ ๐ฑ๐ข๐ต๐ฉ๐ด ๐ต๐ฐ ๐ฐ๐ญ๐ฅ ๐ง๐ณ๐ช๐ฆ๐ฏ๐ฅ๐ด.
#indiedev #solodev #gamedev #UE5 #VFX #3dModeling #Blender3d #Techart #365piece
Day 31 - Flowers
We've (kind of) made it a full month of posting a thing everyday! Excited to be able to compile everything once the year is over.
#gamedev #solodev #indiedev #ue5 #unrealengine #VFX #cinematic #plants #365piece
Day 30 - Under the Rain
Rushed a bit on this one, but weather is definitely something I need to flesh out for gameplay mechanic reasons.
#gamedev #solodev #indiedev #unrealengine5 #UE5 #365piece #VFX
Day 29 - Happiness
๐๐ฉ๐ช๐ญ๐ฆ ๐ต๐ฉ๐ฆ ๐๐ช๐จ๐ฉ๐ต ๐ฉ๐ข๐ฅ ๐ข๐ญ๐ธ๐ข๐บ๐ด ๐ฃ๐ฆ๐ฆ๐ฏ ๐ฑ๐ณ๐ฆ๐ด๐ฆ๐ฏ๐ต ๐ช๐ฏ ๐ต๐ฉ๐ฆ๐ช๐ณ ๐ญ๐ช๐ท๐ฆ๐ด, ๐ช๐ต ๐ธ๐ข๐ด ๐ฐ๐ฏ๐ญ๐บ ๐ข๐ง๐ต๐ฆ๐ณ ๐ต๐ฉ๐ฆ ๐๐ฐ๐ช๐ฅ ๐ฉ๐ข๐ฅ ๐ต๐ฐ๐ถ๐ค๐ฉ๐ฆ๐ฅ ๐ต๐ฉ๐ฆ๐ฎ ๐ต๐ฉ๐ข๐ต ๐ช๐ต ๐ฑ๐ญ๐ข๐บ๐ฆ๐ฅ ๐ข๐ฏ ๐ข๐ค๐ต๐ช๐ท๐ฆ ๐ณ๐ฐ๐ญ๐ฆ ๐ธ๐ช๐ต๐ฉ๐ช๐ฏ ๐ต๐ฉ๐ฆ๐ช๐ณ ๐ฃ๐ฆ๐ช๐ฏ๐จ. ๐๐ง๐ต๐ฆ๐ณ๐ธ๐ข๐ณ๐ฅ๐ด ๐ต๐ฉ๐ฆ ๐ค๐ฉ๐ฐ๐ช๐ค๐ฆ ๐ธ๐ข๐ด ๐ต๐ฐ ๐ข๐ฅ๐ข๐ฑ๐ต ๐ฐ๐ณ ๐ฃ๐ฆ ๐ง๐ฐ๐ณ๐จ๐ฐ๐ต๐ต๐ฆ๐ฏ, ๐ฃ๐ฐ๐ฅ๐บ ๐ข๐ฏ๐ฅ ๐ด๐ฐ๐ถ๐ญ.
#indiedev #solodev #unrealengine5 #ue5 #365piece #vfx #lore
Day 28 - Sorrow
๐๐ฉ๐ฆ๐ฏ ๐ช๐ต ๐ฉ๐ข๐ฑ๐ฑ๐ฆ๐ฏ๐ฆ๐ฅ ๐ต๐ฉ๐ฆ๐ณ๐ฆ ๐ธ๐ฆ๐ณ๐ฆ ๐ฏ๐ฐ ๐ง๐ญ๐ข๐ฎ๐ฆ๐ด. ๐๐ฐ ๐ด๐ช๐ณ๐ฆ๐ฏ๐ด ๐ฐ๐ณ ๐ธ๐ข๐ณ๐ฏ๐ช๐ฏ๐จ ๐ค๐ข๐ญ๐ญ๐ด. ๐๐ถ๐ต ๐ง๐ฐ๐ณ ๐ข ๐ฃ๐ณ๐ช๐ฆ๐ง ๐ฎ๐ฐ๐ฎ๐ฆ๐ฏ๐ต, ๐ต๐ฉ๐ฐ๐ด๐ฆ ๐ญ๐ฆ๐ง๐ต ๐ฃ๐ฆ๐ฉ๐ช๐ฏ๐ฅ ๐ง๐ฆ๐ญ๐ต ๐ต๐ฉ๐ฆ ๐ท๐ฐ๐ช๐ฅ ๐ช๐ฏ ๐ต๐ฉ๐ฆ๐ฎ ๐ต๐ฉ๐ข๐ต ๐ฏ๐ฐ๐ต๐ฉ๐ช๐ฏ๐จ ๐ฃ๐ถ๐ต ๐ต๐ฉ๐ฆ ๐ญ๐ช๐จ๐ฉ๐ต ๐ค๐ฐ๐ถ๐ญ๐ฅ ๐ด๐ต๐ข๐ท๐ฆ ๐ฐ๐ง๐ง. ๐๐ฉ๐ข๐ต ๐ธ๐ข๐ด ๐ธ๐ฉ๐ข๐ต ๐ง๐ฆ๐ฆ๐ญ๐ด ๐ญ๐ช๐ฌ๐ฆ ๐ข๐ฏ ๐ฆ๐ณ๐ข ๐ข๐จ๐ฐ ๐ฏ๐ฐ๐ธ.
#gamedev #solodev #indiedev #unrealengine #UE5 #365piece