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SoaringMoon

@soaringmoon

Worldbuilder | Author | Game Dev Cosmic Construct Developer https://store.steampowered.com/app/3471640/Cosmic_Construct/

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04.10.2023
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Latest posts by SoaringMoon @soaringmoon

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Have been working on some commissions and updating an old webcomic. #wip

07.03.2026 20:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Been making placeholder images the last few days, and doing some prototyping for the Pocket Quest gamejam.

05.03.2026 23:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The 63rd week #devlog is up for Cosmic Construct.

store.steampowered.com/news/app/347...

I'll be putting in the placeholder art this week, and for March Week 1 will return to development of the game logic.

Also, I am participating in Pocket Quest 2026. :P

#PocketQuest2026 #gamedev #indiedev #dev

03.03.2026 05:50 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Sorry for the lack of updates have had a cold.

Was playing the bi-weekly DnD today game today while not feeling great.

I'll have the devlog out tomorrow.

02.03.2026 03:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

^--^ Well, I'm sick again. That's nice.

For side projects, I released an NSFW leaning CYOA image set anonymously. I'm not going to tell you which one it is. You'd be surprised to learn what on the internet I've made.

I'm a memologist, a memial MFin' memesmith, MFin' genius.

27.02.2026 01:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Side project update. I had this idea after watching a video on youtube about potential non-wave particle duality of the photon. If this were true, I figured I could use it to simulate qubits. So I'm doing that to see if quantum-like operations can be simulated on a classical computer. #wip

25.02.2026 02:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Cosmic Construct - [Devlog] February 2026 - Week 2 - Steam News This will be the 62nd week devlog for Cosmic Construct. As with last week I'm going to shorten up the timeline for the release of these devlogs because they are falling behind. Regardless if they have...

The 62nd #devlog is now up for Cosmic Construct. Nothing you don't already know if you haven't followed here.

store.steampowered.com/news/app/347...

Sorry about the lack of updates, feeling kinda lethargic. Just haven't had anything to update with.

#indiegame #indiedev #gamedev #dev

23.02.2026 00:53 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Thank you. ^--^

23.02.2026 00:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The draft of the textbook for my #conlang is done.

drive.google.com/file/d/1Qe_k...

Unfortunately, its 300MB and 588 pages, so it can't be previewed on google drive. ;__;

You can open it with Lumin PDF from google drive apps if you don't want to download it.

#book #wip #lit

19.02.2026 23:17 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1

OpenToonz, it's had a step learning curve so far.

17.02.2026 11:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some more animation practice.

#indiegame #indiedev #gameart #art #animation

17.02.2026 11:17 πŸ‘ 14 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Cosmic Construct - [Devlog] February 2026 - Week 1 - Steam News Welcome to the 61st week devlog for Cosmic Construct. This was a short dev week to catch myself back up to current. To follow the game's progress you can join me at: MyΒ bluesky accountΒ which gives mor...

#devlog for week 61 is now up for Cosmic Construct.

store.steampowered.com/news/app/347...

Nothing you haven't already seen if you haven't been already following here on bluesky. Just an explanation of the animation practice I've been doing.

#indiegame #indieart #gamedev #dev

16.02.2026 23:58 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Messed up editing the video, here is the missing animation.

14.02.2026 05:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Since I have a short dev week to catch back up the devlogs, I decided to spend some time practicing animation to try to improve that skill.

#indiegame #indiedev #gamedev #gameart #art

14.02.2026 05:02 πŸ‘ 9 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Cosmic Construct - [Devlog] January 2026 - Week 4 - Steam News This is the 60th week devlog for Cosmic Construct. Yeah I'm aware it isn't January anymore and have been falling behind with these devlogs. For that reason, the next devlog will be posted in just a fe...

The 60th week #devlog is now up for Cosmic Construct.

store.steampowered.com/news/app/347...

#indiegame #indiedev #gamedev

12.02.2026 03:09 πŸ‘ 8 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Finally got the biome labels done. I'll have the devlog up soon.

#indiegame #indiedev #gameart #gamedev #wipwednesday

11.02.2026 04:29 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Making some further progress on the 3x3MM Tensor search.

For Cosmic Construct, I'm working on the biome labels tonight, and should have a video of it ready either tomorrow or the day after. Then the devlog.

#math #wip #tensor #compute

09.02.2026 01:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Been playing around with difficult math problems, playing Hytale, and working on the some of the new biome art. The screenshot is me attacking the best Rank 37 Golomb ruler solution.

07.02.2026 01:11 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My vibecoded 3x3 matrix multiplication solver finds rank 22 near-miss solutions with less than 10 loss in about 30 seconds. Which could suggest a frontier breakthrough in this kind of research.

Also, made some more progress on the pawn AI over the last few days.

#indiegame #indiedev #dev #math #ai

05.02.2026 00:05 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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The 59th week #devlog is up for Cosmic Construct. Since I have nothing I want to show off just yet, I have information in there about my side projects.

store.steampowered.com/news/app/347...

#indiedev #indiegame #gamedev #dev

02.02.2026 16:58 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Was hanging out with an out of town friend today. Dev log will go up tomorrow. :P

02.02.2026 01:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Been working on the new AI and some of the multipart structure arts for Cosmic Construct. I've had to take a bit of a detour on updating the wiki for Keygemin, just to get it up to current.

I have occasional maintenance I have to do on back burner projects.

#indiegame #indiedev #gamedev #dev #wip

30.01.2026 06:21 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Doing some recreational mathematics and working on the game. What math problem am I trying to solve? See if you can find out based on this screenshot.

27.01.2026 15:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today in side project land, I am trying to see if I can get AI to storyboard an entire episode of an anime, entirely on its own. It seems to be... mostly kinda okay maybe. I want to animate a video out of it.

As for Cosmic Construct, still on the AI path.

#indiedev #indiegame #wip #gamedev #dev

26.01.2026 03:09 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Cosmic Construct - [Devlog] January 2026 - Week 2 - Steam News Welcome to the 58th devlog for Cosmic Construct. As I mentioned last week, I was going to take some time to play all of the new games that came out recently. In this case Hytale, Arknights: Endfield, ...

The 58th week #devlog is now up for Cosmic Construct.

In it I give some details about the new pawn AI, as well as side projects as has been customary.

store.steampowered.com/news/app/347...

Now I'm going back to play the #Aniimo CBT2. :P

#indiegame #indiedev #gamedev #wip

24.01.2026 01:40 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

As I had let you know in the devlog for last week, I could be playing gachas at the end of this week. Mainly Arknights: Endfield and now the CBT2 of Aniimo. I'll have a devlog up tomorrow. :P

23.01.2026 03:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I'm changing how the pawn bubbles and log function. There will be a new demo build showcasing this new pawn AI the week after next. (Its been 6 months.)

Bubbles will be more useful of a feature, as you will be able to actually see what pawns "want".

#indiegame #indiedev #wipwednesday #gamedev #dev

21.01.2026 03:48 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Okay, I might have been playing slightly more Hytale than I said I was. XD This is uh... market research in survival crafting games.

Jokes aside, I'll have an update for Cosmic Construct soon. I've taken a detour from art to work out the state machine.

#indiegame #indiedev #gamedev #hytale

18.01.2026 13:46 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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^--^ Thank you, I sent an email about my game Cosmic Construct.

16.01.2026 16:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank You :P

16.01.2026 15:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0