For now, it includes:
โข Procedural terrain generation by tiles
โข A navigation mesh for enemy movement
โข A variety of towers with upgrade mechanics
For now, it includes:
โข Procedural terrain generation by tiles
โข A navigation mesh for enemy movement
โข A variety of towers with upgrade mechanics
This is my #UE5 project, made as a team for university. Weโre developing a tower defense game entirely in C++.
Itโs still in an early stage, but weโre working hard! ๐ผ
#indiegame #gamedev #ue5 #towerdefense
My goal is try to build one so I will check it. Thks!
So far, it includes:
- Procedural terrain laid out in a 4ร4 grid.
- Custom 3D geometry generated from scratch.
- A basic lighting system featuring point lights and spotlights.
- GLSL shaders and a simple post-processing pipeline
- Revolved surface generation.
- An OBJ loader for importing models.
Current Progress on My University Graphics Programming Project
Iโm building a graphics programming demo using our universityโs OpenGL library.
Itโs still a work in progress and will keep growing. Any advice would be greatly appreciated. ๐ง
#gamedev #graphicsprogramming #opengl