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Terrortronics

@terrortronics

Art for SoftfootFalls, a totally rad town builder game.

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05.03.2025
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Latest posts by Terrortronics @terrortronics

Been watching Fargo Season 1 and I got bad news... I think Bilbo ate those babies.

21.08.2025 20:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Quit a job. Feels great. 10/10 would recommend.

15.07.2025 14:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I can't even get the police to write a single police report about the person that tried to murder me twice last year.

03.07.2025 19:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
03.07.2025 16:50 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

GW appointing mayors is the literal plot of Parks & Recreation. Been there. Done that.

02.07.2025 17:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I want to finish the LazyFoo SDL2 tutorials then do the same and go back through the SDL dudes SDL3 tutorials (also on the LazyFoo) site.

21.06.2025 13:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Thank you for being you.

04.06.2025 19:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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04.06.2025 18:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Fixed bug. Milestone reached. Still need to make a prefab from the generated files.

13.05.2025 17:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is maybe 75% of the automation. I still need to build out the prefab and fix a couple bugs.

13.05.2025 02:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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The final #3D model converted from a #2D #GIMP project. The #Unity automation is maybe 20% complete at this point.

#Unity3D Editor / #CSharp
#Gimp3 / #PNGs and #SVGs
#OpenSCAD / #STL
#Blender / #FBXs
#Unity3D (Plus #Scheme, #Python, #CMD, and #PowerShell).

09.05.2025 18:59 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 19:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 19:52 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 19:44 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 19:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 19:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Now it's fixed.

08.05.2025 19:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 18:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Genevieve G Rota: The 1st American Pope

08.05.2025 18:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Genevieve G Rota: The 1st American Pope

08.05.2025 18:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

We all remember in the late 90's when the evil pope and the president teamed up to defeat dracula.

08.05.2025 17:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.05.2025 17:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
08.05.2025 17:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
317 - Big Orange Dance Machine - Driving Around.mp4

Yes. I mean, maybe. I don't know you. But maybe. You like industrial road signs that have been gutted and rebuilt? drive.google.com/file/d/1Pbmx...

06.05.2025 20:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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03.05.2025 03:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A demo animation of the Hatch lair. The OG video shows the 2D to 3D animation. This is some stuff I snapped together by hand.

02.05.2025 23:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#2D to #3D #art #automation is better connected to #csharp now. Still has #BATCH / #CMD components.

#Gimp3 / #Scheme -> #OpenSCAD / #PowerShell -> #Blender / #Python -> #Unity / #CSharp

#SoftfootFalls #gamedev #madewithunity

02.05.2025 20:33 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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everyone's posting their favorite giant bomb clips and this is the one that has lived rent free in my head for years and years

30.04.2025 03:20 ๐Ÿ‘ 682 ๐Ÿ” 115 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 0
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Added this diagram that outlines where general things are in the project. I had meant to make a diagram about the art asset pipeline, but I took a detour to generally outline the parts of the code base that aren't actually the game.
iodized-smiling-wrinkle.glitch.me/posts/overvi...

26.04.2025 01:45 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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25.04.2025 19:57 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0