kill the lights
#splatoonoc #oc #ocart #splatoonart #splatoon
kill the lights
#splatoonoc #oc #ocart #splatoonart #splatoon
la niΓ±a
#splatoonart #oc #ocart #splatoonoc #splatoon
annie gif remake π₯Ή
#splatoonart #oc #ocart #splatoonart #splatoon
comm for @peanutpatch.bsky.social, ty for the support #splatoon #art #commission
comm sheet update #commissions #art
body practice #splatoon #art
yeapπ
comm sheet update #commissions #art
fullbody colour commission for @pumpkinholly.bsky.social, tysm!
#art #commission
commission for @yoinkling.bsky.social
#splatoonoc #ocart #splatoonart
Octo Dome Patrol boat helmsman.
#splatoon3 #Splatoonfanart
lstar sketch #splatoon #art
comm for @yoinkling.bsky.social #splatoon #art
(non splatoon stuff every once in a blue moon- π)
we got some new character art for AU on the left + slightly older character art that i realised i never posted ππ
#stevenuniverse #oc #ocart
waiting for a stop
#splatoonart #oc #ocart #splatoonoc
updated comms sheet! (for those interested in 2D animation comms, dm for details since theyβre variable)
TYY
already there #splatoon #art
https://bsky.app/profile/geeworm.bsky.social
Today's Splatoon artist of the day is... @geeworm.bsky.social!
You've met the first half of Surface Tension, now meet the other! They contribute to this project with both amazing 2D/3D art and amazing custom music!
As always, check out their art in the thread below!
#splatoon #splatoonaotd
πpinnedπ
(seemed about time for a new pinned msg~)
hey yallss its me dinky i make cool art and am working on splatoon animated series called SURFACE TENSION w/ @geeworm.bsky.social !
i love drawing its characters (esp my idol band: Chroma) andd love to yap yap yap about 'em so check it outt!
Thought I share some music from Surface Tension by @geeworm.bsky.social because I vibe with it so much
πππ
GREAT TURF WAR 2 #splatoon
GREAT TURF WAR 1 #splatoon
pour drink repeatβ₯οΈ #splatoon
always here forevermore #splatoon
would she now? #splatoon
train sketches #splatoon
mooch pikmin #pikmin
the thought is that you could either sedate a large enemy to use for a short, heavy task that wont take long but needs that extra help, or to have multiple little sedated enemies for use on a task that takes an extended period of time