Great choice for graphics! Very clean and inviting, and also easy on the eyes
Great choice for graphics! Very clean and inviting, and also easy on the eyes
behold! it moves!!
Rendered fully in Unity now. Still missing the CRT shadow mask.
#gamedev #unity2d #indiedev #platformer
Don't learn how to draw.
Forever hide behind CRT shaders instead.
Be a man.
(Mockup, trying a simpler art style because I want to get somewhere with this project π)
#gamedev #unity2d #indiedev #platformer
Been a real pleasure following how your project grows. Doubly so as a Nuclear Throne enjoyer π
A painting of a man holding a brush and easel. Behind him a skeleton playing a violin whispers into his ear.
Just add that feature you've been thinking about. It's not scope creep, you wanted to add it from the beginning anyway. Don't worry about the roadmap, everyone does this all the time. It won't hurt.
Dang, that loading animation is just the right amount of juicy, great work!
Thanks! It absolutely is
me: gee I wonder where I am
the trusty map that shadows my every move:
#gamedev #unity2d #indiedev #platformer
some days it really do be the same damn thing over and over again. Time to once again establish the supremacy of printing lines over any other conceivable method of debugging
#gamedev #unity2d #indiedev #platformer
Thanks! Took some tweaking π
Lovely colors and atmosphere!
You can now talk to a red box that ominously disregards gravity to engage with the free(?) markets.
(I added shops, the game has shops now)
#gamedev #unity2d #indiedev #platformer
Thank you!
Disregard the abhorrent artifacts on the floating bits - somebody hasn't gone back to retouch the animation after switching to a forced low-resolution rendering π€‘
look at my boy, he's all grown up. Or at least showing promise of getting out of puberty
#gamedev #unity2d #indiedev #platformer
If you liked this key art, you'll love the game it was for! Check it out π
anyways the game supports localization now (the font doesn't)
#gamedev #unity2d #indiedev #platformer
the updates didn't resume next week
βstorm ratsβ slaps so unbelievably hard
can you guess what I've been up to this weekend?
Regular #gamedev updates will be back next week πΆβπ«οΈ
Hands that look like actual hands!
god bless drawing refs
#gamedev #indiedev #unity2d #platformer #pixelart
A new type of critter to keep you company on this #ScreenshotSaturday ππ
#gamedev #indiedev #unity2d #platformer
Much appreciated!
Most playtests begin running through this precarious hallway. This time I changed it just enough for a poor enemy to get Han Soloed into the wallπ©
#gamedev #indiedev #unity2d #platformer
sometimes you wake up violently hungover only to realize you somehow solved a rendering problem thatβs haunted you for years
anyway back to bed
#techart #gamedev #pixelart
Inspired by this lovely vid: www.youtube.com/watch?v=eUaF...
Gamedev art isn't pulling any punches so I'm relaxing and remembering how to paint :) Simple shapes, simple lighting, really just pushing for bold colors and chunky brushstrokes. Lost in the sauce a little
Fancy a fresh summer dinner?
Then we better start cookin cuz I just threw a bunch of produce on the countertop
#art #painting #digitalart
Time to wrap up this #ScreenshotSaturday
Did I do tileset work today? Yah
Did I also do a completely unexpected sidequest to make an attack for my black bean bag? BET YER ASS BRΓDER
#gamedev #indiedev #pixelart #aseprite
It's (kind of) alive! Aseprite is soooo good for cleaning up pixel graphics, so glad I switched to it. Though I still like Affinity for the initial more painterly stages
#gamedev #indiedev #pixelart #aseprite
Night (or rather late evening) race this weekend in #ClassicSportDriving!
Including an impressive tightening corner at the bottom of a hill that will take a bit of time to get right!βπ
ποΈ===π¨
#screenshotsaturday #gamedev #indiegames #racinggame #retrogaming