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Tikaro

@tikarohd

hobby indie #gamedev, very dark souls pilled Working on a 2D platformer, stick around to see the progress Devlogs: https://www.youtube.com/@TikaroHD

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09.06.2025
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Latest posts by Tikaro @tikarohd

Great choice for graphics! Very clean and inviting, and also easy on the eyes

09.03.2026 16:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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behold! it moves!!

Rendered fully in Unity now. Still missing the CRT shadow mask.

#gamedev #unity2d #indiedev #platformer

09.03.2026 00:05 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Don't learn how to draw.
Forever hide behind CRT shaders instead.
Be a man.

(Mockup, trying a simpler art style because I want to get somewhere with this project πŸ›)

#gamedev #unity2d #indiedev #platformer

01.03.2026 21:31 πŸ‘ 7 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Been a real pleasure following how your project grows. Doubly so as a Nuclear Throne enjoyer πŸ˜„

21.01.2026 15:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A painting of a man holding a brush and easel. Behind him a skeleton playing a violin whispers into his ear.

A painting of a man holding a brush and easel. Behind him a skeleton playing a violin whispers into his ear.

Just add that feature you've been thinking about. It's not scope creep, you wanted to add it from the beginning anyway. Don't worry about the roadmap, everyone does this all the time. It won't hurt.

16.01.2026 10:51 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Dang, that loading animation is just the right amount of juicy, great work!

19.01.2026 10:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! It absolutely is

18.01.2026 10:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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me: gee I wonder where I am
the trusty map that shadows my every move:

#gamedev #unity2d #indiedev #platformer

17.01.2026 22:17 πŸ‘ 9 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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some days it really do be the same damn thing over and over again. Time to once again establish the supremacy of printing lines over any other conceivable method of debugging

#gamedev #unity2d #indiedev #platformer

16.01.2026 18:14 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Thanks! Took some tweaking πŸ˜„

15.01.2026 14:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Lovely colors and atmosphere!

14.01.2026 15:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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You can now talk to a red box that ominously disregards gravity to engage with the free(?) markets.

(I added shops, the game has shops now)

#gamedev #unity2d #indiedev #platformer

07.01.2026 00:00 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Thank you!

03.01.2026 16:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Disregard the abhorrent artifacts on the floating bits - somebody hasn't gone back to retouch the animation after switching to a forced low-resolution rendering 🀑

03.01.2026 11:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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look at my boy, he's all grown up. Or at least showing promise of getting out of puberty

#gamedev #unity2d #indiedev #platformer

03.01.2026 11:01 πŸ‘ 15 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

If you liked this key art, you'll love the game it was for! Check it out πŸ’–

09.12.2025 17:54 πŸ‘ 225 πŸ” 60 πŸ’¬ 1 πŸ“Œ 1
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anyways the game supports localization now (the font doesn't)

#gamedev #unity2d #indiedev #platformer

19.11.2025 12:25 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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the updates didn't resume next week

19.11.2025 12:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

β€œstorm ratsβ€œ slaps so unbelievably hard

08.09.2025 10:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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can you guess what I've been up to this weekend?
Regular #gamedev updates will be back next week πŸ˜Άβ€πŸŒ«οΈ

07.09.2025 17:35 πŸ‘ 8 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Hands that look like actual hands!

god bless drawing refs

#gamedev #indiedev #unity2d #platformer #pixelart

02.09.2025 17:13 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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A new type of critter to keep you company on this #ScreenshotSaturday πŸ›πŸ‘€

#gamedev #indiedev #unity2d #platformer

30.08.2025 12:26 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Much appreciated!

26.08.2025 22:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Most playtests begin running through this precarious hallway. This time I changed it just enough for a poor enemy to get Han Soloed into the wall😩

#gamedev #indiedev #unity2d #platformer

26.08.2025 20:51 πŸ‘ 14 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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sometimes you wake up violently hungover only to realize you somehow solved a rendering problem that’s haunted you for years

anyway back to bed

#techart #gamedev #pixelart

20.08.2025 07:05 πŸ‘ 49 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
Painting Vegetables!
Painting Vegetables! YouTube video by Paint Overload

Inspired by this lovely vid: www.youtube.com/watch?v=eUaF...

Gamedev art isn't pulling any punches so I'm relaxing and remembering how to paint :) Simple shapes, simple lighting, really just pushing for bold colors and chunky brushstrokes. Lost in the sauce a little

18.08.2025 21:31 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fancy a fresh summer dinner?

Then we better start cookin cuz I just threw a bunch of produce on the countertop

#art #painting #digitalart

18.08.2025 21:25 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Time to wrap up this #ScreenshotSaturday

Did I do tileset work today? Yah
Did I also do a completely unexpected sidequest to make an attack for my black bean bag? BET YER ASS BRΓ–DER

#gamedev #indiedev #pixelart #aseprite

16.08.2025 21:28 πŸ‘ 14 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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It's (kind of) alive! Aseprite is soooo good for cleaning up pixel graphics, so glad I switched to it. Though I still like Affinity for the initial more painterly stages

#gamedev #indiedev #pixelart #aseprite

16.08.2025 15:47 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Night (or rather late evening) race this weekend in #ClassicSportDriving!
Including an impressive tightening corner at the bottom of a hill that will take a bit of time to get right!β›πŸ˜‰
🏎️===πŸ’¨

#screenshotsaturday #gamedev #indiegames #racinggame #retrogaming

16.08.2025 12:23 πŸ‘ 45 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0