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Marcos

@marcos-don

I make puzzle games and generative art - he/him games: http://marcosd.itch.io videos: https://www.youtube.com/@puzzlinggamedev support me: https://ko-fi.com/marcosd https://www.patreon.com/puzzlinggamedev

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16.08.2023
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Latest posts by Marcos @marcos-don

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this is getting out of hand

03.03.2026 22:33 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The corruption depicted in "House of Cards" seems so... civilized, comparing it with the current united states...

03.03.2026 21:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The three most difficult problems in computer science are cache invalidation, naming things, and undo for puzzle games
#gamedev

28.02.2026 23:09 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I see the statement "I care more about game development than politics" as indicative of an impoverished mind, and also a bit stupid: the video game industry depends on policies that allow people to have free time and extra money to spend in games.

27.02.2026 15:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

haha the player's shadow is dynamic but the crate's shadow is not :)
to be fixed

24.02.2026 00:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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feature creep is fun sometimes
#gamedev #puzzlegame

24.02.2026 00:02 ๐Ÿ‘ 19 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Testing GIF exporting for a little something something I'll present soon...

#puzzle #gamedev

17.02.2026 20:16 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Gazillion dollar idea:
A social network where instead of "likes" each post gets a score indicating how unique it is among all previous posts, using a mixture of informational entropy, Kolmogorov complexity, etc.

13.02.2026 17:15 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

is @discord.com down or something?

12.02.2026 12:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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80s voice synth in a 2020s game ๐Ÿค–
The Robots in Reconfigure can speak now! If you grew up with C64, Atari ST or Apple II you know the voice. #godot #gamedev

store.steampowered.com/app/3989530/...

11.02.2026 10:49 ๐Ÿ‘ 71 ๐Ÿ” 12 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0

I'm experimenting with porting the generator from D to C (to make it more portable and standard, and to learn a bit myself) and discovered that the C version is roughly twice as fast than the D version. Either C compilers are more mature, or the port has many bugs :)

31.01.2026 16:09 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

dangerous!!! I'll keep it in mind. Thanks!

30.01.2026 14:33 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I need more details please :)

29.01.2026 13:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Indicating shapes with a sparkling border - Marcos' Mysterious Maze devlog #116
Indicating shapes with a sparkling border - Marcos' Mysterious Maze devlog #116 YouTube video by Puzzling Gamedev

Indicating shapes with a sparkling border

youtu.be/Mh2RglkN2X4

#gamedev #godotengine #puzzle #procgen

27.01.2026 19:26 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Remember when Donald Trump said: 'I Could ... Shoot Somebody, And I Wouldn't Lose Any Voters' ?
He never intended to do it himself, obviously. Too much work. But his minions are more than happy to do it.

24.01.2026 21:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Nazis Have the Dumbest Star Trek Opinions
Nazis Have the Dumbest Star Trek Opinions YouTube video by Jessie Gender

I don't agree with all of Jessie's tastes about Star Trek, but this video is a masterpiece.
Those who complain that the series has "become woke" seem not to have understood a single episode of their favorite series.

youtu.be/3HOzBtDUlbo?...

16.01.2026 22:01 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks to my insightful playtesters (well, for now he's only one) I enhanced the level generator to avoid some frustrating situations in the game.
It's now 10x slower, but it generates much better levels.
Game design is tradeoffs all the way down :)
#gamedesign #procgen

09.01.2026 14:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Number of puzzles per kind of crate I generated so far for my game.
The distribution is a bit weird, but perhaps it's a "natural" consequence of the way they interact.

72037 Normal
30549 Bone
17268 Radioactive
12897 Heavy
10650 Sticky
10221 Fragile

#gamedev #procgen

05.01.2026 22:51 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

We don't need artificial intelligence; we need intelligent artifacts.

20.12.2025 12:12 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Switch Angel (@switchangel.bsky.social) I create high energy music with math and code https://linktr.ee/switchangel

(by @switchangel.bsky.social, sorry I did not put it above)

17.12.2025 23:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Excellent questions, and part of why I'm torn :)

17.12.2025 23:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Coding Trance Music from Scratch (Again )
Coding Trance Music from Scratch (Again ) YouTube video by Switch Angel

this is so impressive
youtu.be/iu5rnQkfO6M?...

17.12.2025 23:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I'm a bit torn between two options: making the entire map before the player begins to play (like it's shown here) or let the player "create" the map, so to speak, only constructing a corridor and adding a new level each time (if possible) they open a door.
#gamedev #godotengine

17.12.2025 20:34 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A rare example of fixing a bug with simpler code - Marcos' Mysterious Maze devlog #115
A rare example of fixing a bug with simpler code - Marcos' Mysterious Maze devlog #115 YouTube video by Puzzling Gamedev

A rare example of fixing a bug with simpler code
youtu.be/AEjp2Fd0C8g
#gamedev #godotengine #procgen #puzzle

16.12.2025 17:21 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

ah, the famous Greek philosopher Apropos of Nothing

15.12.2025 19:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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It was very exciting to show some of my puzzle games at the Quilmes Game Fest.
I had a great time, and found several enhancements to add to my current project thanks to the testers :)
#gamedev

14.12.2025 11:58 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I already smell the parody game "order of the stinking fart" or its variations

12.12.2025 12:27 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This game is genius! A lovely match of mechanics and theme.

12.12.2025 11:25 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Congratulations Patrick!

12.12.2025 11:18 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I just realized that the saying in English is "...like the back of my hand" but in Spanish we say "...like the palm of my hand".
I wonder what accident of history is involved here.

09.12.2025 22:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0