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Frank Grove

@fragro

indie dev ~ building "The Boundary Traveller" | dad | local agitator | legalized medical cannabis in Oklahoma, that old SQ788 | communalist

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13.11.2024
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Latest posts by Frank Grove @fragro

I'm still alive and building, going through one of those transitional phases in life. My dad passed away on June 15th and I have been his primary caretaker for over 8 years, daily the last few months. Then my car got totaled this weekend, and I have a new job starting soon.

Stay tuned.

25.06.2025 17:53 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The media did the same thing during Occupy over a decade ago. People then believed whatever narrative they wanted to as well. This is nothing new.

10.06.2025 23:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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08.06.2025 01:35 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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"We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong about games Sam Barlow, Metaphor: ReFantazio leads, ConcernedApe's business head, indie legends, and many more weigh in

"Video games don't want to exist [..] Just by default, they resist existing. They do everything wrong. By force of will, we'll just kind of tear them into shape, patting them down, just trying to contain this chaotic thing."
www.gamesradar.com/games/game-d...

23.05.2025 18:31 ๐Ÿ‘ 110 ๐Ÿ” 20 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
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The System Authority assures us that the trade war with the rest of the galaxy won't impact our local economy here at The Yard, yet the shelves are empty... #indiedev #gamedev #tradewars #revolution

07.05.2025 23:47 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Overthrow the Government Space Edition

02.05.2025 00:13 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on the HealthMonitor UI so you can keep track of your player character needs.

You can't convince your fellow workers to join the revolution on an empty stomach!

#indiedev #gamedev #godotengine #survival #revolution

29.04.2025 17:08 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

No one claims that capitalist products or intentionally designed racist systems are "neutral". The fact that technology could be used to build both an anti-racist or racist chat bot actually proves that yes, the underlying tech is unbiased. Humans introduce bias into those datasets.

29.04.2025 16:12 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Added Tasks to the interface that you can select on your datapad, so it's easy to keep track of where you should be next. A little progression to keep players moving. #indiedev #gamedev #godotengine

23.04.2025 17:08 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on progression in the courier gig. As you work your way up you get access to better packages, and more incentive to steal and sell information...

In our universe quantum computing broke encryption eons ago pushing society back into more analog means of communication, like letters. #indiedev

21.04.2025 16:32 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The replimat is popping today. We've implemented a lot since our last updates:

* Survival Mechanics (food, water, rest)
* GOAP and more dynamic behaviors
* Inventory, Storage, Pickup/Set Down Items
* Fully functional semantic memory
* Courier Job and delivery

And more! #indiedev #gamedev #godot

17.04.2025 17:35 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh hell ya this is just what I was looking for

15.04.2025 18:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Update on my pixel art guide for beginners:

Transferred all the information from Tumblr to a Google Doc, so anyone who doesn't have a Tumblr account can now read through the whole thing!
I also updated quite a bit of information too.
I hope it will help somebody!

docs.google.com/document/d/1...

05.11.2024 15:04 ๐Ÿ‘ 5814 ๐Ÿ” 2270 ๐Ÿ’ฌ 190 ๐Ÿ“Œ 37
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Sci-fi icons and logomarks 1 by Luna P. Icon pack

You can purchase these icons so I can buy fonts, thanks
satelitesnaturales.itch.io/icons1

14.04.2025 18:40 ๐Ÿ‘ 66 ๐Ÿ” 47 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 4
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Sometimes you gotta prioritize those life goals #indiedev #gamedev #crime

10.04.2025 19:56 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Interested in building urban worlds for video games? Hopefully this free 148-page ebook titled 'Of Cities and Games' will be of help.

๐Ÿ“˜Download the PDF here: www.d6learning.com/game-cities-...

02.04.2025 15:49 ๐Ÿ‘ 34 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 2
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The simplest way to scale UI in Godot GUI scaling techniques and tricks for Godot games and apps

๐Ÿ” In search of the simplest way to scale GUI in Godot!

๐Ÿ•‘ Took me a few weeks to finally get around to it, but here's the article on GUI scaling strategies and tips!

humnom.net/thoughts/67b...

#godotengine #godottips #uiux

31.03.2025 17:14 ๐Ÿ‘ 122 ๐Ÿ” 32 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 1

This is a great idea! Gonna use this ๐Ÿ˜„

30.03.2025 00:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

We have tons of updates coming soon for the Boundary Traveller. Development is accelerating as we've built a lot of the foundation for our multiagent sim and we've narrowed the scope of our 3D environment to deal with the limitations of most of our VRAM dedicated to the LLM. Exciting time ahead!

19.02.2025 20:10 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 2 of #BrackeysGameJam 2025.1! I didn't have as much time to work on it today, but things are forming. Got some simple audio. Made some more design decisions. And the part I'm most excited about, I started building out some of the lore/puzzle! Mini-games tomorrow maybe?

#gamedev #indiedev

18.02.2025 03:20 ๐Ÿ‘ 16 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I found a job! Think I joined a crime family though. That's okay we'll see how much crime we can squeeze out of a gritty spacestation backed by an immersive multiagent sim. #godotengine #indiedev #gamedev

06.02.2025 18:32 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hassling the on-duty Megafumi Mart courier for jobs yields nothing. Gotta find the corporate Courier department head who's got the knowledge and ability to give you a space job. Now where did he go?

#gamedev #godot #indiedev

06.02.2025 17:22 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Focused on early-game progression right now. There are many jobs you can do as a space hobo to work your way up to more illustrious roles.

I've built out Ranks from Ensign to Captain, are now distributing the right ID card access to NPCs, and working on the job dialogue. #gamedev #indiedev #godot

05.02.2025 18:13 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a man with red hair and a beard is standing in the woods ALT: a man with red hair and a beard is standing in the woods

tfw when you got to build out some functionality, and someone already built out the functionality, and that someone is you

03.02.2025 17:46 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We have the best onboarding at The Yard HR Department, where you learn all the important items necessary to keep you alive on the Engineering Team. Just one more perk of working at the Yard, safety first! #indiedev #gamedev #godot

31.01.2025 01:57 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My son got me into legos again, I'm getting him into #startrek. We were lucky to grab these before the supply ran out. DS9 is a big inspiration for our game!

28.01.2025 17:39 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Our Cargo Trader program at The Yard is nearly done after another day of hacking. Trading cargo is one of the relatively easy ways to make credits and keep your crew fed and your ship flying. Gotta watch out for pirates though!

#ScreenShotSaturday #Godot #indiedev #gamedev

18.01.2025 18:27 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

We are developing in #Godot for WIndows, Linux, and OSX!

17.01.2025 23:14 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Actual Prices and differential economy based on local manufacturing at each space stations coming next! With that and generative personal transport missions, we will have the legal and carefree part of our game-loop established. Once that is *fun* we can move on to infiltration and heists.

17.01.2025 20:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0