This is awesome! How do you pick your palettes?
This is awesome! How do you pick your palettes?
๐ we'll start a new game category: Things my partner said
Some butterflies using MultimeshInstance in #godot #godotengine #gamedev
How does it work?
The slugs of "Too many slugs" (they might be snails) have different shells to indicate their strength. All animation is done with shaders. #TooManySlugs #godot #godotengine #gamedev #sologamedev
A small, pink, low-poly hoverboat facing thousands of large green slugs.
I've been testing out large numbers of enemies in my game and I've been using slugs since they are easy to animate with shaders. My girlfriend saw it and said "Babe, that's too many slugs." So until further notice, this game is called "Too Many Slugs".
#godot #godotengine #gamedev #solodev
Very early days. Been working on it for less than two months. But, want something to show to people when they ask me what I'm working on.
Picture of a videogame where hundreds of large slugs swarm a small vehicle.
First look at my 3D vehicle based survivors-like. #gamedev #godot #godotengine
I'm making a survivors-like game in 3D where you drive a variety of vehicles. #godot #godotengine #gamedev
Big Bones
If you want to render the back face of the ball as well, you can follow these instructions:
forum.godotengine.org/t/visual-art...
Cool! Thanks!
Looks great!
Did you manually select the colors or use a formula?
Also do you swap colors in fragment or light step?