paul's Avatar

paul

@thecastlebuilder

he/they. perhaps not just another software guy. newbie ttrpg designer. I blog about video games and ttrpgs biweekly blog: https://thoughtsabout.games/ games: https://thecastlebuilder.itch.io/

88
Followers
396
Following
321
Posts
14.07.2023
Joined
Posts Following

Latest posts by paul @thecastlebuilder

I think I'd argue that the 2nd one should be RPVG but also I think gamers deserve to have an acronym that's short for Video Game Role Playing Game because it's very funny

05.03.2026 17:35 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

that's terrifying. that's a whole work week imo

05.03.2026 09:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yeah I meant more the spirit of it than combat specifics, like everyone understanding they're in an ontologically rigid world and not questioning it. But here it sounds like questioning it is a deliberate maneuver, which rules

05.03.2026 06:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This feels like it's actually exactly meant for sickos like me who are like "don't you think it's kind of weird that the shopkeepers in this world innately understand that there are exactly 13 damage types and will sell you stuff that resists some of them... like how do they know...?"

05.03.2026 06:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

my initial reaction to "Disco Elysium but it's D&D" was (rightly) to recoil but then I keep hearing deeply interesting positive crit like this and now I think I gotta get it

05.03.2026 06:21 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

you gotta understand the layers of marketing sheen on astro bot feels like taxidermy gone awry but the game itself is fun! sucks

04.03.2026 20:53 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

This year's stream is over now, but don't worry! You can still support PCRF by purchasing our bundle for another 11 days (itch.io/b/3531/roll-...) and you can view the stream VODs on our YouTube channel at youtube.com/@rollplusbon...

02.03.2026 16:31 πŸ‘ 12 πŸ” 12 πŸ’¬ 1 πŸ“Œ 0

I forgot to post before the block that I played in but the stream is going for about another day playing a bunch more cool games, so you should go tune in and donate!!!

01.03.2026 04:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
To See with Eyes Unclouded by Hate by waytooshiny A game about hate, battling against, and overcoming it - A Firebrands hack inspired by Princess Mononoke

IT BEGINS!!! Starting off day 1 of the stream on twitch.tv/rollplusbond are Mitchell, Remus, Cindy, Jenna, and Motion playing To See with Eyes Unclouded by Hate (waytooshiny.itch.io/to-see-with-... ) by waytooshiny

27.02.2026 05:00 πŸ‘ 18 πŸ” 14 πŸ’¬ 0 πŸ“Œ 1

I have spent a *lot* of my life being insufferable. In a way, game design is kind of an outlet for that. But I don't think I would've gotten up here at all if it wasn't for folks enthusiastically telling pulpy stories.

24.02.2026 21:45 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

I didn't catch this update until tonight, but a friend and I had a great time getting owned by the first new major area as we figure out how to contend with its nonsense. I truly adore how much this game has invited me into a style of play that I would NEVER have the patience to reach in an MMO

24.02.2026 08:03 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Mothership, OSR, and One Shots

I wanted to write about my impression of running Mothership for the first time, and my aversion to the general ideas of OSR philosophies, and I wrote... a lot.... thoughtsabout.games/blog/posts/d...

24.02.2026 06:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I've been tutoring an adult ESL student for a year and a half (his native language is Spanish) and boy do I know it lmao

21.02.2026 20:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
MALCONTENT - A Monster of the Week Mystery by paul doyle An MotW mystery about evil technology

Finally got around to publishing a Monster of the Week mystery that I wrote and ran almost 3 years ago now about an evil tech company building an evil AI (among other things).

...yes, it's a little on the nose, but I had fun running it and you might too!

thecastlebuilder.itch.io/malcontent-a...

17.02.2026 23:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

...that distinguishes itself from looking back on real history with rose-tinted revisionism. I'm not deeply familiar with hypnospace but from what I know it feels like it weaves in genuine weirdness, UFO 50 is more thoughtful of the conditions of game dev, etc.

16.02.2026 22:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I relate to struggling to form a thesis, but this post still brought me to some thoughts of my own, so I think it's still working!

Namely, these games use a kind of "enlightened nostalgia" that still gives you that nostalgic feeling, but wraps it in more critical and self-aware packaging...

16.02.2026 22:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I reviewed Space Warlord Baby Trading Simulator.

It’s a great game and you can trust my opinion of it because im really good at the game

15.02.2026 16:22 πŸ‘ 50 πŸ” 11 πŸ’¬ 3 πŸ“Œ 0

I read it more like a bizarre choice to interject some of the writing voice into the instructional language. definitely possible for AI fuckery to have been involved, but it could totally have been a human choice that's just baffling when it appears in context. video games are weird and hard to make

14.02.2026 03:18 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A schedule for a 72-hour marathon livestream at twitch.tv/rollplusbond. The featured games are, in order, To See With Eyes Unclouded by Hate, Pumasi, Fathom, Realis, Beam Saber, Guillotine, Dogs in the Bark, Horse Girl, Starfinder, Princess with a Cursed Sword, Uneasy Lies the Head, Hounds, Venture, Desperation, Dream Askew, Mourningstar, Monster of the Week, and Feather Down.

A schedule for a 72-hour marathon livestream at twitch.tv/rollplusbond. The featured games are, in order, To See With Eyes Unclouded by Hate, Pumasi, Fathom, Realis, Beam Saber, Guillotine, Dogs in the Bark, Horse Girl, Starfinder, Princess with a Cursed Sword, Uneasy Lies the Head, Hounds, Venture, Desperation, Dream Askew, Mourningstar, Monster of the Week, and Feather Down.

The schedule for this year's 7th anniversary stream is here! Tune in February 27th - March 1st for 72 hours of TTRPGs, benefitting Palestine Children's Relief Fund!
(Note: All times in EST.)

14.02.2026 01:33 πŸ‘ 16 πŸ” 16 πŸ’¬ 1 πŸ“Œ 3

Somehow it's the "thereafter" that really gets me

13.02.2026 18:17 πŸ‘ 85 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
No ICE in Minnesota by jesthehuman and 651 others No ICE in Minnesota: 1439 items for $10.00

I have a lil game in this bundle and so do a whole bunch of very cool designers. It's an important cause and a massive collection of awesome work, so it really deserves your support itch.io/b/3484/no-ic...

12.02.2026 21:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I almost said that this catches me at a time when I'm feeling similar doubts, but that would probably be always. Gonna be sitting with your insights here for a while, especially as I've been pushing myself harder lately to hone my blogging craft

12.02.2026 16:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
A Dialogue with Austin Walker - Unwinnable Austin Walker is a writer, game developer, and a prolific podcast host.

"But I do think culturally we are back to brunch."

This month in Dialogue, @austinwalker.bsky.social goes long on craft, industry, and doing the work.

11.02.2026 15:50 πŸ‘ 229 πŸ” 74 πŸ’¬ 6 πŸ“Œ 17
Preview
Unbeatable - Beautiful Distractions

For my blog this week, I wrote about the relentlessly stylish rhythm adventure game Unbeatable. The storytelling in this game does a lot of things that bewilder me but it's built on so much loving and lavish art and music that it's hard not to come around on.

thoughtsabout.games/blog/posts/g...

09.02.2026 23:05 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Unbeatable - Beautiful Distractions

For my blog this week, I wrote about the relentlessly stylish rhythm adventure game Unbeatable. The storytelling in this game does a lot of things that bewilder me but it's built on so much loving and lavish art and music that it's hard not to come around on.

thoughtsabout.games/blog/posts/g...

09.02.2026 23:05 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Democratizing the arts looks like universal income, low-barrier grants for both emerging and working artists, well-funded municipal arts & recreation programs, vibrant third spaces, and a well-funded public school system with progressive curriculum.

Not a free pass for corporate-owned slop engines.

07.02.2026 00:58 πŸ‘ 4396 πŸ” 1900 πŸ’¬ 22 πŸ“Œ 20

I'd like to add that like in all industries, when we stop understanding how our tools work, we become entirely dependent on the corporate entities that own the mold. We are trading the ability to build and repair for the convenience of being permanent tenants in someone else's infrastructure/subs.

05.02.2026 17:29 πŸ‘ 1108 πŸ” 477 πŸ’¬ 3 πŸ“Œ 5

If there's a word I wish I could banish from all design discourse forever it'd be "immersion." Nobody can agree what it means or uses it in an easily understood manner and yet there's also a vocal subsect of players for whom it is the most important thing and a ton of arbitrary things can "ruin" it

03.02.2026 00:13 πŸ‘ 23 πŸ” 4 πŸ’¬ 6 πŸ“Œ 1

And it's more than just video, it's what all of social media has evolved into. Everything is a personalized firehouse for you to browse and flit about and stare at an autoplaying preview for a few seconds with the certainty that if we don't like it there's infinity more to scroll past

01.02.2026 01:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0