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Gixorn

@gixorn

Hi I'm Kevin, a random person, making random stuff ⬇️Other social medias in link bellow ⬇️ linktr.ee/gixorn

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08.12.2024
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Latest posts by Gixorn @gixorn

Nevermind, I thought that late-February was for another beta release. I misread the post, it says late-February is for the full release!

18.02.2025 13:18 👍 3 🔁 0 💬 0 📌 0

Oh, I thought that late-February was for a preview build. Nice to know that it will be sooner than I thought. I am excited for the improvements that 4.4 has made.

18.02.2025 13:14 👍 0 🔁 0 💬 1 📌 0

Do you know approximately when the full release of 4.4 will be?

18.02.2025 11:59 👍 3 🔁 0 💬 3 📌 0

Oops, meant that I have about 25% left and not that I have done 25%.

09.02.2025 01:32 👍 0 🔁 0 💬 0 📌 0
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Why are objects in games sometimes blocky and low-res? The answer may surprise you! 🎮🧊

#Gaming #GamingHistory #GameDev #Detailing #Games

07.02.2025 19:01 👍 9 🔁 1 💬 0 📌 0
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Here are super simple breakdowns of #FXAA, #SSAA, #MSAA & #TXAA most commonly used anti-aliasing methods in games.

#gamedev #unity3d #unrealengine #godot #antialiasing

06.02.2025 09:30 👍 62 🔁 12 💬 2 📌 0
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Increase your game’s frame rate with this one neat trick! 🔆

#Gaming #GamingHistory #Lighting #Simulation #GodRays #Volumetric

24.01.2025 21:17 👍 9 🔁 1 💬 0 📌 0
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Why are weapons rendered differently? 🎮🔫

#Gaming #GamingHistory #Weapons #Guns #Rendering

28.01.2025 19:35 👍 5 🔁 1 💬 0 📌 0

This is a really nice spin on the original course. I remember doing that Godot course a while back. Nice polish!

07.02.2025 13:56 👍 0 🔁 0 💬 0 📌 0

Yes, it's indeed a nice touch. I might do something similar when I later make a game more like Fire Emblem after i'm done with the course that I am following now.

07.02.2025 13:38 👍 2 🔁 0 💬 0 📌 0

Cool, you have made a lot more progress than me.

07.02.2025 10:45 👍 0 🔁 0 💬 0 📌 0