Nevermind, I thought that late-February was for another beta release. I misread the post, it says late-February is for the full release!
Nevermind, I thought that late-February was for another beta release. I misread the post, it says late-February is for the full release!
Oh, I thought that late-February was for a preview build. Nice to know that it will be sooner than I thought. I am excited for the improvements that 4.4 has made.
Do you know approximately when the full release of 4.4 will be?
Oops, meant that I have about 25% left and not that I have done 25%.
Why are objects in games sometimes blocky and low-res? The answer may surprise you! 🎮🧊
#Gaming #GamingHistory #GameDev #Detailing #Games
Here are super simple breakdowns of #FXAA, #SSAA, #MSAA & #TXAA most commonly used anti-aliasing methods in games.
#gamedev #unity3d #unrealengine #godot #antialiasing
Increase your game’s frame rate with this one neat trick! 🔆
#Gaming #GamingHistory #Lighting #Simulation #GodRays #Volumetric
Why are weapons rendered differently? 🎮🔫
#Gaming #GamingHistory #Weapons #Guns #Rendering
This is a really nice spin on the original course. I remember doing that Godot course a while back. Nice polish!
Yes, it's indeed a nice touch. I might do something similar when I later make a game more like Fire Emblem after i'm done with the course that I am following now.
Cool, you have made a lot more progress than me.