Screenshot of the best deckbuilder to ever grace this planet.
In this demo, you can experience the core loop of the game. First, you can expect a tutorial. Then you can play with two different characters for the first half of the regular game, along with the โDaily Flightโ: a brand new challenge every single day with a global leaderboard. Hours of playtime await you, and we hope you enjoy every single minute!
Sparrow Warfare is a synergy-rich deckbuilder where you make wild combinations of tiles to free birds and battle against the fiendish Storyteller and his minions.
In addition, daily flight mode offers endless replayability with different challenging modifiers and global leaderboards.
Features:
๐Deckbuilding: 150+ wildtiles to discover and infinite game-breaking combos to find
โพ๏ธ Endless Replayability: progressive difficulty, daily flights & challenging modifiers
๐ฅ Multiple Playstyles: suit your personal taste, whether you prefer aggression or cunning
๐ฆโ๐ฅ Big Bird Action: 100+ birds to free, each one featuring real bird sounds
๐คบ Meta-Strategy: experiment with synergies & build new approaches run after run
The full game of Sparrow Warfare will include all four different Ways (Fire, Song, Water, and Ghost), the full progression mode up to Level 12 for all four Ways, and Steam achievements. We plan to have full localisation for Chinese, Japanese, Korean, German, Spanish, and Russian in the full game.
Sparrow Warfare is developed by just two veteran game developers (Martin Pichlmair & Charlene Putney) who share all of the work between them, but it wouldnโt be as good without the amazing assistance of our loyal playtesters: we love you guys!
We truly hope you enjoy our demo. Please wishlist and follow Sparrow Warfare to keep informed about development and help us get the word out there.
Fly free little sparrows!
Martin & Char
And just like that, we've released our first public demo for Sparrow Warfare. From here on out we're building in the open. And you can be a part of that!
06.03.2026 10:23
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Portal's out! The base is free of course (including all the shaders, controller script and animations), but if you want to support me I made some presets too!
Link: binbun3d.itch.io/godot-portal...
#godot #godotengine #shader #vfx #gamedev #indiedev
04.03.2026 12:57
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Stunted Gravity has a Shockline Trial level in a 3D Mobius strip!
The track looks 4-sided, but it's actually one continuous side! Each lap runs on the next "side".
The goal: complete as many laps as possible while dodging the trail. By lap 5 the track is crowded and the challenge really picks up!
23.02.2026 15:31
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GodSVG alpha 14 is out! This prerelease lays down the groundwork for keyboard focus navigation and adds a few quality of life features and bugfixes. ๐
More details: www.godsvg.com/article/1-0-...
#GodotEngine #OpenSource
22.02.2026 14:32
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it's so relaxing to just sit and dial in visual details, can you spot everything I changed?
#gamedev #godotengine
21.02.2026 07:14
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One of the nice things about using C# is the built in support for value typesโฆbut then you also have to use C#
18.02.2026 06:03
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Grass, water and Glass UI shaders are now available on godotshaders too!
Link: godotshaders.com/author/binbun/
#godot #godotengine #shader #gamedev
15.02.2026 17:09
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a stylized binary star system near a nebula and two background galaxies
everything you see is a shader ๐ฎโ๐จ
#godot #gamedev #indiedev
12.02.2026 14:01
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if thatโs engagement farming, then by golly we want to be farmed!!
12.02.2026 13:52
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Wait, Godot can do that?!
#godotengine #gamedev
10.02.2026 20:53
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I'm so pleased with this shot in particular, because like... who the hell uses a fishing rod like that?? But it feels SO good. I did this by erasing a line of code that forces you to swing the rod "properly". I'm not putting it back! ๐
#GodotEngine #gamedev #indiedev #VR
11.02.2026 02:09
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Choose your fighter (mock-up)
10.02.2026 09:17
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A few simple jabs
#godotengine #gamedev
09.02.2026 14:51
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Making a space delivery game, ship may be a bit fragile!
Be careful what you run into...or this may happen...
#gamedev #godot
09.02.2026 15:51
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They can't punch each other yet, but they can certainly move around.
#godotengine #gamedev
08.02.2026 11:21
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Godot is ready to rumble.
#godotengine #b3d
07.02.2026 19:24
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fully support chicken being a playable character
07.02.2026 21:39
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๐ฎ meet the new #ai #claudecode knockoff, Cow! native terminal app with support for local models, reasoning, and tools ๐ค #dart #flutter
30.01.2026 17:24
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Bruce Springsteen - Streets Of Minneapolis (Official Audio)
YouTube video by Bruce Springsteen
I wrote this song on Saturday, recorded it yesterday and released it to you today in response to the state terror being visited on the city of Minneapolis. Itโs dedicated to the people of Minneapolis, our innocent immigrant neighbors and in memory of Alex Pretti and Renee Good.
Stay free
28.01.2026 17:02
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Worked on Dice Tower's player info UI today! #indiegamedev #gamedev #GodotEngine
28.01.2026 23:53
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Reminder that while this is mainly an equestrian account it's also political because you can't go ride your horse if ICE shoots you in the face
Just logged on to IG and saw this, theyโve radicalized the equestrians
25.01.2026 03:42
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How Long? Not Long!
YouTube video by incogito
good time to reflect on #mlk here in #minneapolis #minnesota
โthe arc of the moral universe is long, but it bends toward justiceโ
19.01.2026 17:11
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thank you for the chickensoft chicken-shout-out ๐ซถ
12.01.2026 20:22
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that looks so good!!
26.12.2025 03:51
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Chickensoft's godot testing libraries are awesome!
Wrote a test that automatically plays a level with recorded inputs and verifies that the win condition is met.
Thanks @jolexxa.bsky.social and other contributors for the open source repos :)
#godot #gamedev #chickensoft #csharp
26.12.2025 01:54
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Screenshot from Return of the Jedi of Admiral Ackbar leaning on the railing from his command balcony.
"You there, boy! [slurpy inhale sound] What day is it?"
25.12.2025 06:04
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Godot 4 C# devs!! I forked the official Godot-Tools to add:
- โ
Drag & Drop nodes to create [Export] and references
- โ
Live Scene Tree & Inspector debug in VS Code
- โ
Auto-refresh while debugging
Link: github.com/DanTrz/godot...
#godot #GodotEngine #GodotTips #Gamedev #Indiedev #csharp
22.12.2025 11:39
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Iโve updated the map interface for my dark fantasy game, Crimson Rest. Itโs now easier to identify rooms and navigate through the map. What should I add next?
โก๏ธ Wishlist 'Crimson Rest' on Steam: store.steampowered.com/app/3993140
#darkfantasy #indiedev #gamedev #psx #godot
19.12.2025 21:18
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