Mike Klubnika tells us about his experience developing the 2024 indie hit Buckshot Roulette, as well as his newer project, s.p.l.i.t. #godotengine
new "Yeah, I Make Games" podcast live!
Featuring @mikeklubnika.bsky.social
youtu.be/-EE84QJLA2I
today I started a new side project
I have to up my bsky game for sure
It's an honor and a privilege!
Me and @wriks.motorcycles are proud to present: Cozy Car Driving Environment. Play now! Link in replies.
Photo of the Buckshot Roulette Vinyl sleeve on a shelf & the record playing underneath
Came home to a very pleasant surprise π€ Thanks so much @mikeklubnika.bsky.social for a killer soundtrack
funny car game
ryan air
whats up
The only sequence you'll be able to see in the console is the one that's shown at the start of the round to players anyway, you'll notice this log has an unshuffled sequence live, live, blank, etc. The shuffled sequence is no longer sent. It is a secret. The shuffled sequence is coming for you run h
the buckshot roulette soundtrack vol. 2 will also release on october 31! composed by a very good friend of mine, more news then π₯
update: half a million new people in the last day π€―
welcome, γγγ£γγγγΎγ, νμ, bem-vindo! π¦π
ay who up in they bluesky!
I agree that multiplayer would be awesome, but if the question is when and if, then all I can say is no comment
yo thats awesome
it's funny that the only reason buckshot roulette exists is the unity runtime fee announcement lol
Anyways, if anyone reading this is considering switching from Unity then I would recommend Godot. I think a very important thing is that engine switching does not mean all of your work in the previous engine is forfeit. You'll be surprised at how easily everything transfers over.
The first few weeks I hated the engine though and was completely baffled as to how people use it to make games. Some things are still very rough & weird, but I'm hopeful that Godot will become a really good piece of software.
I've been learning Godot ever since the runtime fee dropped, and I've reached the point where I can think of something in my head and be able to (pretty) effortlessly translate it into something on screen. It took me 3 years to reach that point in Unity. Engine switching is not impossible yo
where the gif button at I want to make my lego crane spin