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Aizakku

@aizakkuzs

21πŸŽ‰. Game Developer / student SWE in Aerospace & Defense. Personal Account. Ik houd van NL, zo rijk aan schittering πŸ‡³πŸ‡±πŸ§‘

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17.10.2024
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Latest posts by Aizakku @aizakkuzs

Anki

15.01.2026 18:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Oh? Oops #Wrapped … doe maar normaal.

05.12.2025 03:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Zeker!!

26.10.2025 06:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Awww, dat is cute.

26.10.2025 06:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You also learn to never ever shed breaks though.

15.10.2025 04:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes, and the recovery is always weird after, you are likeβ€” β€œMaybe I’m able” and your body says no, you then feel drained but progressively feel more rested as you take more breaks.

But also any breaks never feel very much long enough, it’s very annoying. Once it passes you enjoy rest more though

15.10.2025 04:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Overheid.nl | Consultatie Verlenging naturalisatietermijnen

I’ve submitted a response to InternetConsulatie as maybe this matter is more urgent than I thought, thank you for highlighting the topic.

www.internetconsultatie.nl/naturalisati...

06.10.2025 05:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Adding in the educational cuts which, personally plan-wise I saw a 40% tuition cost hike. I am not sure the direction The Netherlands is headed-in but hopefully it can still be competitive on the world-stage.
Education is simply a massive part of that, and also the integration of migrants long-term.

06.10.2025 05:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Well to add, upon looking into it, not even the US is this stringent around naturalization.

I thought of other European countries but, unlike other European countries, Netherlands is still pushing for a globally competitve economy, and pretty much always has.

This policy change seems backwards.

06.10.2025 05:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That’s fair. More time to acclimate, even if it’s not a guarantee. I think some migrants would be affected planning-wise. Although hopefully not by much.

But, Permanent residence permits being changed would probably set off more alarms.

02.10.2025 18:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Well why increase the time necessary, when you could just necessitate a higher language proficiency?

01.10.2025 21:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Such a fan of how #Godot showcases new releases

There care taken into detailing features, the interactive widgets, in-depth explainers, it makes so much it easier to pick up what's personally useful while still appreciating the whole package

Amazing stuff @godotengine.org team!

#indiedev #gamedev

15.09.2025 21:28 πŸ‘ 66 πŸ” 12 πŸ’¬ 5 πŸ“Œ 2
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Doesn't look like much but this means I have figured out custom dynamic meshes + basic shaders in Raylib for my #FallingBlockJam entry :)

15.09.2025 20:52 πŸ‘ 76 πŸ” 6 πŸ’¬ 4 πŸ“Œ 0
Work in progress pixel art of a spooky house for an indie 2D RPG game

Work in progress pixel art of a spooky house for an indie 2D RPG game

Finally made some time to start detailing map sketches.

#pixelart #wip #indiegamedev #godot

13.09.2025 13:03 πŸ‘ 373 πŸ” 36 πŸ’¬ 10 πŸ“Œ 0

2/2 Normally, the basic rule is: wait a a day or more if there is uncertainty regarding motives. But if a horrible murder is used to create a moral panic, it is important, also for experts, to stress such an ambivalence and not cast blame too soon in a specific direction.

14.09.2025 07:05 πŸ‘ 79 πŸ” 9 πŸ’¬ 4 πŸ“Œ 1
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My game "Replicube":
Code, Logic, and Math never looked so TASTYπŸ‰
25% off on Steam right now to celebrate back to school!
s.team/a/3401490

28.08.2025 20:42 πŸ‘ 983 πŸ” 225 πŸ’¬ 21 πŸ“Œ 14
A scene from the High Heresy cinematic in Destiny 2: Heresy (2025)

A scene from the High Heresy cinematic in Destiny 2: Heresy (2025)

A scene from the Safiyah cinematic from Destiny 2: Season of the Haunted (2022)

A scene from the Safiyah cinematic from Destiny 2: Season of the Haunted (2022)

A scene from the final mission in Dishonored: Death of the Outsider (2017)

A scene from the final mission in Dishonored: Death of the Outsider (2017)

A cutscene featuring the Outsider from Dishonored: Death of the Outsider (2017)

A cutscene featuring the Outsider from Dishonored: Death of the Outsider (2017)

It's #portfolioday! I'm presently a senior narrative designer at Blizzard, but before that I was at Bungie and Arkane. I wrote for the Writer's Guild award-nominated Dishonored: Death of the Outsider, and a bunch of critically acclaimed seasons and expansions in Destiny 2.

08.07.2025 19:39 πŸ‘ 758 πŸ” 140 πŸ’¬ 14 πŸ“Œ 5
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πŸŽ“ Ten young UM researchers awarded Veni grants by NWOβ€”up to €320K each!

Their projects span topics like 3D-printed meat, transnational siblinghood & smarter heart therapies. A proud moment for the Maastricht University community. πŸ‘

More on their work here πŸ‘‰ edu.nl/pntyb

#NWO #VeniGrants #Research

17.07.2025 09:46 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
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Was having trouble simulating realistic water in my @bevy.org game but one must endure the rain to see the rainbow!! Simplifying things for now by using the pipe method to move vertices up and down on the surface plane. I'm sure I made many mistakes but here's my code: github.com/wkwan/bevy-f...

22.06.2025 20:47 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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🌱 What happens when 18 unis team up for nature under #HogerOnderwijsBloeit? A burst of biodiversity!

Together we logged 2,500+ species in 30 daysβ€”goal smashed. Knowledge = power to protect our ecosystems.

πŸ” Discover what lives at UM: edu.nl/jyn74

#BioBlitz #biodiversity

26.06.2025 11:05 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Die site is zo gaaf

29.06.2025 15:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oof? Wat is er gebeurd? πŸ˜…

29.06.2025 09:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New episode of the In Science Podcast! 🎧

Guest is @tamalika.bsky.social (FSE), She is a Prof. of Physics & Spintronics and founder of IMChip, a CogniGron startup and talks about creating faster, energy-efficient chips from new materials πŸ‘‡
www.rug.nl/about-ug/lat...

@sciencenewsroom-ug.bsky.social

24.06.2025 14:50 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 2
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Discover the Feringa Building during our open house on Saturday 14 June! πŸ§ͺ

Anyone is welcome! There will be guided tours, activities for kids and more. Have a look at the programme below πŸ‘€

Will we see you on 14 June? πŸ™Œ
www.rug.nl/about-ug/lat...

#Groningen #OpenHouse

03.06.2025 09:26 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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πŸš€ INKOM 2025: The start of something new πŸ‘©β€πŸŽ“

From 18–21 Aug, new students in Maastricht can dive into culture, language, careers & workoutsβ€”plus parties at MECC and a 🎀 John Tana performance.πŸ•Ί

Discover everything student life at UM has in store for you! Join us at INKOM 2025 πŸ‘‰ inkom.nl

#INKOM2025

28.05.2025 14:55 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Opruiming bij extreemrechtse coalitie.
Twee er uit.
Nog twee te gaan.
Wie is de volgende?
Dilan, de eerzuchtige?

03.06.2025 09:53 πŸ‘ 155 πŸ” 21 πŸ’¬ 15 πŸ“Œ 1
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hello again folks!

the CDs for the Deepwoken OST (Vol. I) have now all been printed! shipping shld begin soon - so these should be making their way to *your* hands in the coming weeks!

see the publisher at Virtually Nothing Records giving us an unboxing demonstration below:

31.05.2025 22:17 πŸ‘ 9 πŸ” 2 πŸ’¬ 7 πŸ“Œ 0
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no line lights in the engine?
I guess we prototype adding our own. I must have them!

my stylized transparent barriers catch a bit of the lighting + creates an interesting visualization when you look thru the glass
free stylized feature, not bug !

#gamedev #godotengine #wip

31.05.2025 21:27 πŸ‘ 71 πŸ” 5 πŸ’¬ 5 πŸ“Œ 0
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Input variation

Holds are more convient for branching an attack string using a single button than delaying timing press, I think

#pixelart #animation

13.12.2024 17:07 πŸ‘ 315 πŸ” 49 πŸ’¬ 8 πŸ“Œ 1
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guard breaker

#pixelart #animation

29.05.2025 16:31 πŸ‘ 240 πŸ” 51 πŸ’¬ 8 πŸ“Œ 2