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allaze-eroler

@allaze-eroler

Follow my gamedev progress at @momoonobottles.bsky.social you can find my other social network at: https://allaze-eroler.carrd.co/ Minors: https://tenor.com/en-GB/view/get-out-leave-gtfo-get-out-of-here-gif-620712

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14.09.2023
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Latest posts by allaze-eroler @allaze-eroler

how i arrived on bluesky:
www.youtube.com/watch?v=PirV...

05.03.2026 21:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

breath of fire 4 vibe for sure! and i love it!

05.03.2026 14:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oki! Even if it's just an addon, it is still a useful feature no less!

04.03.2026 13:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

missed to notice these: the claws and their smiles!

04.03.2026 09:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

eyes... it's all in the eyes!

04.03.2026 09:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

you should push a pr to @godotengine.org team!

04.03.2026 08:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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i forgot the second part:

01.03.2026 18:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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it's reasonably priced honestly also, it have this kind of clause to which i greatly appreciated it:

01.03.2026 18:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Aeon Timeline | Grow big ideas into brilliant narratives

you can try that software: www.aeontimeline.com it helped me so much for my world building and that is also found out a fatal flaw in my calculation about the time system... XD

01.03.2026 18:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

no ditherization or quantization/posterization in the library? or do they have a different naming convention?

28.02.2026 23:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

probably because that subscriber wanted to do that but didn't got anything from your video πŸ˜…

28.02.2026 22:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
How This Autodesk Tech Kept Blender Behind
How This Autodesk Tech Kept Blender Behind YouTube video by InspirationTuts

i recently watched that video about FBX stuff, i now understand how messed up that thing was... www.youtube.com/watch?v=6hPx...

27.02.2026 09:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
a man with a beard and mustache is smiling and looking at the camera . ALT: a man with a beard and mustache is smiling and looking at the camera .

yes

25.02.2026 20:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Indeed, dotemu was originally a french company known for porting older game to pc. They were very good at it… then got sold to an unknown investor and moved to a different country, that ultimately change the whole purpose of that company. Now that you mentioned this TNMT game… i see why.

25.02.2026 12:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

gosh... that is the very reminiscence of Sonic the hedgehog 2 with that insane speed XD especially in chemical plant zone!

25.02.2026 11:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ah, quite interesting to learn... yes, now that you mentioned it, i never heard of FINE Co... so, it was FINE Co who are responsible for this new port and Dotemu are not responsible?

25.02.2026 11:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Worse: they outsourced to a company called dotemu known for porting older games to current hardware pc… yes, it was them who ruined alot of games with their gross filters…

25.02.2026 08:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i have 3... and i was born in the 80's

24.02.2026 09:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
4 random bevel / topology tips - Blender Secrets
4 random bevel / topology tips - Blender Secrets YouTube video by Blender Secrets

this video will certainly help you speed up your low poly work: www.youtube.com/watch?v=tfmm...

21.02.2026 14:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
a cartoon of goofy and mickey mouse sitting around a campfire with the words hey op can you give us ALT: a cartoon of goofy and mickey mouse sitting around a campfire with the words hey op can you give us
19.02.2026 17:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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wip progress on all game over version... the pregnant version is a bit more harder than i thought... if you have a suggestion for the pregnant animation, feel free!

#gamedev, #indidegame, #madeWithGamemaker, #gamemaker, #solodev, #NSFW

18.02.2026 20:28 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

no problem! you can follow that fellow dude: @blendersecrets.bsky.social for more awesome nice technique in optimization on 3D model done with blender.

16.02.2026 19:43 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

no problem!

16.02.2026 19:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Mini: Dither Blending colors without mixing

you're welcome! you can look up at that site: mini.gmshaders.com/p/gm-shaders... by @xordev.com that might help you out... as for me, i never managed to get it right since ti will involve the LUT texture... XD;

16.02.2026 19:23 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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you can save up even more if you merge these part. unless there is a specific reason to be set up like this.

16.02.2026 17:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

your son is a literal mini you! and that was a compliment!πŸ˜…

16.02.2026 15:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

if you add a dithering shader, it will work even better! and yes, as you pointed out, it's not perfect yet. but it's already a good start!

16.02.2026 11:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

back then around 2010, only B&W worked because it was using the + and - as magnetic system... also, the refresh image time was incredibly slow... not ideal for video but perfect for a still image. it can stay as long as possible without a source of energy... like a mona lisa painting.

16.02.2026 11:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

yup, e-ink is incredibly energy efficient because it's not like with LED who need constant energy, all the e-ink need was just use the energy only once to produce an image... if you take a lens, you will see so many tiny colored balls to contain white, red, blue, and yellow.

16.02.2026 11:09 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

giant yonic graphophone with tasteful music. i LOVE it!

16.02.2026 10:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0