Wishlist ๐Ÿš€Periapsis: Eclipse๐Ÿš€'s Avatar

Wishlist ๐Ÿš€Periapsis: Eclipse๐Ÿš€

@skytrellisgames

Solo dev making Orbital Mechanics + Nuclear Spaceships + Puppets space sim Steam: https://store.steampowered.com/app/3320850/Periapsis_Eclipse/ YouTube: youtube.com/@skytrellisgames Community Discord: https://discord.gg/EACmr9rMt7

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05.11.2024
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Latest posts by Wishlist ๐Ÿš€Periapsis: Eclipse๐Ÿš€ @skytrellisgames

Yeah me too!! Hoping we see a general realistic space sim resurgence

16.10.2025 17:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Thank you!

10.10.2025 11:30 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks for playing! I havenโ€™t done any Steam Deck support work so Iโ€™m curious how the experience is. Other than the text, any issues ?

09.10.2025 15:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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store.steampowered.com/app/3320850/Periapsis_Eclipse/
๐Ÿš€Itโ€™s finally time!! Periapsis: Eclipse is out now in Early Access!๐Ÿš€

Get in there, light up the reactor, deploy the radiators, and turn some hostiles into dust!

09.10.2025 14:15 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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๐Ÿ”ŠHow to use orbital-mechanics to intercept a spaceship in 60s ๐Ÿช store.steampowered.com/app/3320850/...

10.09.2025 14:44 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks! Whatโ€™s this in reference to?

04.09.2025 13:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿ’ฅHow to cold-start a nuclear-thermal warship in Periapsis: Eclipse in 45 seconds๐Ÿ’ฅ

store.steampowered.com/app/3320850/...

#indiegame #space #gamedev

27.08.2025 23:25 ๐Ÿ‘ 34 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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anime-style procedural pixel clouds achieved! :Dโ˜๏ธ
#bombshellblitz #gamedev #madewithunity

13.06.2025 20:28 ๐Ÿ‘ 1469 ๐Ÿ” 168 ๐Ÿ’ฌ 20 ๐Ÿ“Œ 2

Thatโ€™s a rap sheet Iโ€™m happy to have ๐Ÿ™ƒ

13.06.2025 12:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Just a bit lol

12.06.2025 15:05 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The Periapsis: Eclipse demo is finally out on Steam! Go see if your orbital warfare tactics are good enough to complete Operation False Altar!
store.steampowered.com/app/3320850/...

#indiegame #space #trailer #scifi

12.06.2025 14:51 ๐Ÿ‘ 68 ๐Ÿ” 17 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 3
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when bro asks if I'm good at orbital mechanics:
(every maneuver is lithobreaking)

27.05.2025 14:47 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Playtesting for #FrontiersReach : Battlespace has been going pretty good so far. Lots of great feedback.

#indiegame #gamedev #indiedev #scifi #retro #aviation #space #navy #madewithunity

07.05.2025 12:23 ๐Ÿ‘ 17 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A 504m long Manticorian standard cruiser from Honor Harrington.
All the warships in the series have the same layout and shape.
#space #art by 'helot'.
www.deviantart.com/helot/art/St...

06.05.2025 00:38 ๐Ÿ‘ 29 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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Exrocketman post on nuclear pulse propulsion:
exrocketman.blogspot.com/2025/04/abou...
The most interesting facts:
A full Orion-like launch is like a 4-5 Megaton yield atmospheric test.
Effective Isp increases rapidly with size, reaching 20,000s Isp with a 20,000 ton vehicle

03.05.2025 09:54 ๐Ÿ‘ 30 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yeah Iโ€™ve been down in the fun-mines digging for game loops

29.04.2025 22:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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describe your game with one line of dialogue

29.04.2025 22:19 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Same. Hard to accept a world where any rando can have their own flying fusion bomb. The danger from bad actors might be moderated by how bright an active fusion reactor must be tho - everyone can see it coming soon enough to blow it up in time.

05.04.2025 17:06 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Thanks! Iโ€™m pretty happy with it!

04.04.2025 20:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine.

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine.

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine. (side view)

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine. (side view)

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine. (top view)

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine. (top view)

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine. (front 3/4 view)

Two light blue spacecraft with conical noses, and a cylindrical midsection. One marked "new" is sleeker with a more spherical and detailed engine at the rear. The other, marked "old", is chunkier, thicker and has a less detailed, more cylindrical engine. (front 3/4 view)

Been working on the tutorial for a few days and needed a break so I decided to do a refresh of some older ship models starting with the ubiquitous Starsprite Corvette.

What do you think?

04.04.2025 20:37 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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My game has Casaba Howitzers (nuclear shaped charges) now! What're you melting first?
#scifi #indiedev #gamedev #space

26.03.2025 17:04 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Today, we are announcing the formation of United Videogame Workers-CWA, an industry-wide union formed by @codecwa.bsky.social and @cwaunion.bsky.social ๐Ÿ’ช๐ŸŽฎ

We're launching at #GDC2025 this morning to build a video game industry that works for us. We're done playing.

19.03.2025 13:00 ๐Ÿ‘ 3515 ๐Ÿ” 1700 ๐Ÿ’ฌ 62 ๐Ÿ“Œ 177
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[sound up ๐Ÿ”Š] Check out how debris and surface-fired railgun projectiles are affected by orbital mechanics!

If you like nuclear propulsion and realistic space combat, wishlist Periapsis: Eclipse! store.steampowered.com/app/3320850/...

#indiegame #Space #scifi #Physics

18.03.2025 19:35 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Usually, but Iโ€™ve had conversations with people who Iโ€™d consider gamers who assumed I meant gen A/I - it was kind of surprising

17.03.2025 22:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Warp drive! Bending space and cheating time.
#space #art by Thomas Thomsen.
www.artstation.com/artwork/6LvQVn

17.03.2025 19:18 ๐Ÿ‘ 371 ๐Ÿ” 54 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 1

I find myself wanting new, easy to grasp terms for game A/I to avoid association with LLMs and gen-A/I in convos. NPCs maybe, but not everyone knows that term. Computer controlled enemies? Algorithmic assailants? Thinkin buddies?

It's strange to have to explain the difference these days.

17.03.2025 19:26 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Looking really cool so far. It does look like fun! Mine ended up at just over 2 minutes and seems like a decent length for YouTube in terms of retention but I ended up making a shorter version for other platforms where 2 min felt excessive or was too large a file to upload.

16.03.2025 23:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Periapsis: Eclipse - Announcement Trailer
Periapsis: Eclipse - Announcement Trailer YouTube video by Skytrellis Games

Check out the full Periapsis: Eclipse trailer! www.youtube.com/watch?v=g7qr...

15.03.2025 15:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Do you like nuclear propulsion, orbital mechanics, hot radiators, Orion drives, casaba howitzers and sarcasm? Wishlist ๐Ÿš€Periapsis: Eclipse๐Ÿš€ today to have it all!!

store.steampowered.com/app/3320850/...

#indiegame #indiedev #solodev #gamedev #screenshotsaturday #scifi #hardscifi #physics #space

15.03.2025 15:43 ๐Ÿ‘ 17 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Iโ€™m happy youโ€™re happy!

12.03.2025 16:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0