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Matthew Ostil

@matthewostil

Toronto based Unity developer. Always tinkering and collaborating. Creating JollyRoll: https://store.steampowered.com/app/3914160/JollyRoll/

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14.09.2024
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Latest posts by Matthew Ostil @matthewostil

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No more manually making tracks for JollyRoll. Created a simple builder component to lay everything out quickly, it's going to save so much time.๐Ÿ˜… ๐Ÿ˜ญ #madewithunity #indiedev #gamedev

07.03.2026 05:06 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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From zero to this, one year of building JollyRoll from the ground up. Just two devs, all the passion. The glow-up is real. ๐ŸŽฎโœจ

#indiegame #gamedev #JollyRoll #indiedevs #relaxing #nostalgic #spherematch

25.02.2026 18:57 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Replying to be notified!

25.02.2026 03:59 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This is how we feel every time we add even the smallest thing to our game. ๐Ÿ˜†

18.06.2025 13:29 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A playtester found that they could "cheat" by pausing the game and aiming at the frozen balls, so tried this approach to make it a little harder. ๐Ÿ˜†โธ๏ธ #madewithunity #indiegame #gamedev

30.05.2025 19:30 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Added a system to support powerup balls, starting with the classic bomb ball with a satisfying explosion. ๐Ÿ’ฃ๐Ÿ’ฅ #madewithunity #indiegame #gamedev

25.05.2025 16:13 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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For this milestone, we wanted to add a few new test levels. But first, we needed a way to do level selection. Naturally, we chose the option that took the most amount of work. ๐Ÿ˜… (Still WIP!) #madewithunity #indiegame #gamedev

30.04.2025 17:31 ๐Ÿ‘ 21 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I wonder why that is. I only started using Bluesky since Twitter is the worst, I may give Mastodon a try as well.

26.04.2025 12:46 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I was just thinking this same thing a few days ago! The view count is definitely higher than Twitter, but everyone is so quiet. ๐Ÿคซ

25.04.2025 23:56 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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A playtester suggested using a catapult at the end to make failing feel more satisfying. This definitely is an improvement! #madewithunity #indiegame #gamedev

19.04.2025 02:58 ๐Ÿ‘ 43 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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We're getting close to the point where we can start playtesting our test level with some people. Super excited! #screenshotsaturday #madewithunity #indiegame #gamedev

29.03.2025 18:41 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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First post! We've been working on a cozy version of the nostalgia Zuma games. #madewithunity #indiegame #gamedev

11.03.2025 14:28 ๐Ÿ‘ 12 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0