Expanded WIPs | FrankenGraphics
Get more from FrankenGraphics on Patreon
Expanded WIP sneak peeks for tiers 'subscriber' and above.
Authentic NES displayable graphics using MMC5-style 8x8 attributes and tile banks (Actually Broke Studio's more pragmatical "rainbow mapper", but it's the same mapping concept).
www.patreon.com/posts/expand...
05.03.2026 10:18
π 9
π 2
π¬ 0
π 0
NEXXT studio 3.7.5 by FrankenGraphics
Featureful NES assets studio based off the classic
I've just uploaded a fix a user reported soft crash to NEXXT studio (the tool i make nearly all my NES graphics in). we're now at 3.7.5
Grab the latest version here:
frankengraphics.itch.io/nexxt
02.02.2026 12:16
π 72
π 17
π¬ 0
π 1
Thank you!
21.01.2026 15:57
π 0
π 0
π¬ 0
π 0
I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable.
My process thoughts available on patreon, supporter tier & up.
www.patreon.com/posts/148758...
21.01.2026 12:46
π 83
π 14
π¬ 2
π 2
I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable.
My process thoughts available on patreon, supporter tier & up.
www.patreon.com/posts/148758...
21.01.2026 12:46
π 83
π 14
π¬ 2
π 2
lots of people run it on wine. a good deal of effort has gone into making accomodations for linux users even if itβs not native.
29.12.2025 12:30
π 0
π 0
π¬ 0
π 0
NEXXT studio 3.7.4 by FrankenGraphics
Featureful NES assets studio based off the classic
I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update.
So, here's NEXXT studio 3.7.4.
One crash case leaner.
frankengraphics.itch.io/nexxt
28.12.2025 21:35
π 42
π 7
π¬ 0
π 1
NEXXT studio 3.7.4 by FrankenGraphics
Featureful NES assets studio based off the classic
I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update.
So, here's NEXXT studio 3.7.4.
One crash case leaner.
frankengraphics.itch.io/nexxt
28.12.2025 21:35
π 42
π 7
π¬ 0
π 1
NEXXT studio 3.7.3 by FrankenGraphics
Featureful NES assets studio based off the classic
NEXXT studio 3.7.3 is up.
Get it here:
frankengraphics.itch.io/nexxt
Accompanying change blogpost:
www.patreon.com/posts/146840...
28.12.2025 12:53
π 78
π 29
π¬ 2
π 1
NEXXT studio 3.7.3 by FrankenGraphics
Featureful NES assets studio based off the classic
NEXXT studio 3.7.3 is up.
Get it here:
frankengraphics.itch.io/nexxt
Accompanying change blogpost:
www.patreon.com/posts/146840...
28.12.2025 12:53
π 78
π 29
π¬ 2
π 1
thanks! on the NES in particular, itβs the most stable-appearing βgradientβ too (dither patterns come with an array of artifact issues, as does vertical bars somewhat), but you need to be a little mindful of what colours you combine for the PAL audience (bc of vertical chroma blur)
17.12.2025 23:05
π 1
π 0
π¬ 0
π 0
2-panel comic about two guys lamenting about modern games whilst refusing to acknowledge indie games
01.12.2025 18:55
π 10210
π 3194
π¬ 67
π 109
uptade: all critical bugs resolved, but will need to address the minor ones before releasing. probably tomorrow
28.11.2025 19:21
π 11
π 1
π¬ 0
π 0
Addendum to the NEXXT 3.7 release
Despite testing, some bugs were discovered after while recording new tutorials.
Here's some things to avoid 'til i release a patch:
-Don't delete sprites
-Don't paste sprites
both may create difficult to deal with behaviour.
+3 minor bugs.
Halfway through fixing
28.11.2025 14:42
π 18
π 1
π¬ 1
π 0
NEXXT 3.7 finally out | FrankenGraphics
Get more from FrankenGraphics on Patreon
I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev.
Open blogpost summary here:
www.patreon.com/posts/144526...
Or get it directly from here:
frankengraphics.itch.io/nexxt
27.11.2025 14:32
π 40
π 19
π¬ 1
π 0
Maintaining & Improving on the tool is a lot of work - it's a dayjob when i'm doing sprints. At the same time, i'm committed to the tool being free, accessible, and open source.
A coin in the tip jar is appreciated, if you can. I've got patreon and ko-fi.
27.11.2025 14:32
π 5
π 0
π¬ 0
π 0
NEXXT 3.7 finally out | FrankenGraphics
Get more from FrankenGraphics on Patreon
I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev.
Open blogpost summary here:
www.patreon.com/posts/144526...
Or get it directly from here:
frankengraphics.itch.io/nexxt
27.11.2025 14:32
π 40
π 19
π¬ 1
π 0
Believe it or not, Super Sunny World has never had a Pause Menu until now! A new feature is finally pushing me to create one.
Currently, Iβm sketching out the layout in NEXXT. #nesdev
13.11.2025 04:05
π 50
π 4
π¬ 1
π 0
I'm so excited to finally be able to demo Tactus in person at #SuperMAGFest2026! This will be the game's first public showing, so come on by and Slay to the Beat!
Shoutouts also to @frankengraphics.bsky.social and the rest of the Halcyon team! That game looks *rad* and you should check them out!
12.11.2025 16:46
π 7
π 1
π¬ 0
π 0
SpellCaster
Giving Tiktok another chance (?)
#pixelart #D&D
14.05.2025 23:27
π 534
π 78
π¬ 8
π 0
right, there's all kinds of staff and noone pulled the brakes, at least not hard enough to stop it
15.08.2025 20:54
π 0
π 0
π¬ 0
π 0
this occured to me while i was just reading the news that the swedish vice prime minister had thrown dirt on a journalist in a speech. only for it to be revealed that the βdirtβ had been requested from chatGPT, which had happily hallucinated it, with no valid source.
15.08.2025 10:23
π 16
π 0
π¬ 1
π 0
Meatwashing.
When a human being repeats hallunicantions from chatbots, which other people inadvertedly trust more; creating both factoids & simulacra in the process.
iβm sure iβm not the forst this has occured to, but i want to call it that.
Meatwashing.
As in βthatβs just meatwashed slopβ.
15.08.2025 10:20
π 92
π 11
π¬ 2
π 0