#Bytes&Bygones is challenging, even more so if you collect each data disc. #platformer #indiedev #gamedev #godot
#Bytes&Bygones is challenging, even more so if you collect each data disc. #platformer #indiedev #gamedev #godot
If there's still room I'd like to participate, super cool idea for a list! If I don't qualify I still ๐ for you awesome fellows!
Looks cold, I dig the snowing effect and really like the ice design.
Space Quest is such an awesome series, my personal favorite is probably V, but they are all a good time!
That's an interesting premise, what kind of RPG mechanics will it include?
Absolutely! That adds a lot of creativity to mess around with.
I appreciate you came back to tell us how this story ended!
I'm Godot indiedev!
New #Bytes&Bygones update v0.1.2.1 is now available as of today, still free on #itchio, this precision #platformer supports controllers ๐ฎ! Feedback always โค๏ธ!
Never has been. Clouds aren't either. They just fake it till they make it?
Converting to GD4.0 the Tilemap Atlas's remain, but all of the autotile Tilemaps are still essentially erased.
Converting from GD3.6 to GD4.3 breaks my Tilemaps, to the point of erasing every map I made with them, no scene was spared, to where I would need to reset it up from scratch anyway. Am I alone with this problem?
Excellent idea, I love it!
How do you get gifs to work?
I love 4 too! Probably the biggest hurdle is manually converting the tilemaps to tilemap layers, I would have to re draw / tile every single area from scratch.
Thanks! I'm also debating if this project is a good candidate to convert from Godot 3.x to 4.x
So far you can cast wherever you want, if it lands in water you have a chance for a fish to bite after a short period of time, if a fish bites you can attempt to catch using a Stardew Valley style fishing mechanic, if catch is successful... That's the part I'm working on now :)
Throwing shade I see...
True, so true, the truest!
Definitely worth it! Can never get enough fishing in adventure games!
Another work in progress, a #zeldalike in the vein of retro #zelda games, but with even more fishing ๐ #IndieGameDev #godot #indiedev
Solid tips! Keep em coming!
#KiroshiDoshi is a WIP classic platformer, not playable yet I'm afraid. This is where my profile icon comes from. #indiedev #platformer #godot
It's so beautiful!
And #Bytes&Bygones is currently free on my itch, and still in development. it is a precision #platformer. Any feedback is appreciated! #godot #indiegame #indiedev
๐
Also #TeTriDi, free demo on my itch, a 2D, grid-based, synchronous movement, spatial navigation puzzle game. #godot #indiedev #indiegame
Well I didn't expect that gif to turn into a still image...
I'll start by introducing some of my projects: #Astrofield focuses on defensive flying as most of the 12 ships don't have weapons. You're goal is to collect 3 supply crates per level. This ship has a shield, and a dodgeroll ability. #godot #indiegame #indiedev
Sonic the Hedgehog Chalk
My daughter is the artist of the family โค๏ธ #Sonic #chalk