The illusion of control is the core of game design. Making your player feel smart, skilled. Making it believe he found a hidden passage, a rare chest is what makes the game enjoyable.
Making a game enjoyable does not make it addictive.
The illusion of control is the core of game design. Making your player feel smart, skilled. Making it believe he found a hidden passage, a rare chest is what makes the game enjoyable.
Making a game enjoyable does not make it addictive.
www.creativeboom.com/resources/th...
Welcome aboard
I'm thrilled to share some exciting news with you all! I've had the wonderful opportunity to produce two incredibly immersive and educational Minecraft worlds in collaboration with The Crown Estate and Microsoft UK.
www.thecrownestate.co.uk/minecraftedu
Hoxa head gun placement
Three batteries. Full. Middle (take a break here). Empty (not here).
Don't forget to take care of yourself. I'm exhausted after #ISTElive. #EDUsky #MondayMotivation
My great pleasure - I am sure there will be more orcadian cat pictures as we sail onwards :-) thanks for the invite btw much appreciated