Got to have one of those Type B “max forward firepower” ship #wyverultra #danmakuunlimited #indiegame #indiedev #shmup #STG #ゲーム開発
Got to have one of those Type B “max forward firepower” ship #wyverultra #danmakuunlimited #indiegame #indiedev #shmup #STG #ゲーム開発
Hope everyone had a great holiday, most of the systems and level design are solid now hope I can focus on PR stuff soon as the game nears completion! In the meantime u can Wishlist the game on steam :) #danmakuunlimited #wyverultra #indiedev #indiegame #shmup
Making the warnings warninier. Finally pretty happy with the stage design now #wyverultra #danmakuunlimited #shmup #gamedev #IndieGameDev #scifi
Been doing optimization, super satisfying getting the game from unplayable to smooth when running w a potato iGPU
When they dare challenge your power.
#wyverultra #danmakuunlimited #shmup #bullethell #indiegame #gamedev
Line 'em up for the Perfect cut!
Wishlist Danmaku Unlimited 4 WYVER ULTRA on Steam: store.steampowered.com/app/3575710/Da…
#shmup #bullethell #indiegame #indiegamedev #scifi
That’s awesome! Hope you’ll have an amazing dev journey
No plans atm but maybe at some point?
A slightly longer trailer for Danmaku Unlimited 4 WYVER ULTRA is now on YouTube! Wishlist is now live on Steam :)
#shmups #bullethell #indiegame #Steam
youtu.be/JrkpJ3aIxrQ?...
🥹 thank you for your support! Too early to say but will def try to make that happen
Focused on the steam version for now but def want to put it on the Switch!
Both those numbers sounds scary lol, but yes finally reaching the end of the tunnel w development
Presenting Danmaku Unlimited 4 WYVER ULTRA, a classic shoot'em up inspired by legends past, in glorious 4K/120FPS. Wishlist now on Steam: store.steampowered.com/app/3575710/Da…
RT and spread the word :)
#shmup #indiegame #SteamGames
Hmm at the moment there are no plans for it but never say never I suppose!
Focused on the PC ver for now but I would def like to!
Waiting for approval, Wishlist page should be up soon! #shmup #indiegame #gamedev
Practicing how to draw characters, it’s really fun to reference #ZZZ cuz their poses are so dynamic
That’s part of the inspiration! :)
Think I’ve finally struck a balance of Gradius V terrain and Cave bullethell that I’m happy with #wyverultra #danmakuunlimited #shmup #bullethell #IndieGameDev #indiegame #scifi
I think it’s tradition at this point for Boss 3 to have a “falling wall” kind of pattern #wyverultra #danmakuunlimited #shmup #bullethell #IndieGameDev #indiegame #gamedev #scifi #wip
Hopefully will have a steam Wishlist page up soon! Gathering all the materials but just constantly fine tuning…
Played around w some charge and impact sounds, ended up sounding like Akai Katana anyway I think… #wyverultra #danmakuunlimited #shmup #bullethell #indiegame #indiedev #scifi
Was about to go crazy over a random stutter, turns out it was from hovering the mouse over the “X” in windowed mode (still alive just not much worthwhile to show lately)
Finally updated one of the earliest transitions with the second player #wyverultra #danmakuunlimited #shmup #screenshotsaturday #IndieGameDev #indiegame #scifi
Was going to fire up Steam to pick up games during the spring sale, ended up playing FTL again instead lol
It ain’t much, but I think the ancient settings launcher can finally be retired for the new game #wyverultra #shmup #gamedev #indiegame #opengl #videogame
I’ll need a 3rd party publisher for JP release and unfortunately my hands are full just trying to get Wyver Ultra finished, will probably look into it in the future tho for WU and my older games too
Learning how the function actually works by reading the documentation, what a novel idea (adjustWindowRect RETURNS an adjusted size, it doesn’t ADJUST it)
Putting in 3X speed to get to the desync faster, wonder if that’s also why Crimzon Clover dev added that in lol
This replay system is the most programmer-y thing that I’ve had to do in a while #shmup #indiegame #indiegamedev #gamedev