Updated all my various shield VFX for shields in Sacrilege to provide cleaner visual feedback. Looks much nicer than before!
Download (free): www.playsacrilege.com
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
19.01.2026 18:46
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I added more SFX and VFX to wheeled vehicles which includes Tire smoke, Tire SFX, Headlights, working brakelights, and more! I also adjusted the AI to make them a little better.
Download (free): www.playsacrilege.com
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
22.12.2025 22:33
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My flamethrower was pretty disappointing, so I took some time to redo everything for it, including a half-baked blockout model, SFX, VFX, code, and more! Here's a short video!
Download (free): www.playsacrilege.com
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
11.12.2025 01:36
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Too kind! <3
25.11.2025 02:52
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One really small thing I did yesterday was add hitbox-based damage multipliers, and adding physic reactions to headshots akin to Halo 2. Much more satisfying to score headshots.
Download (free): www.playsacrilege.com
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
25.11.2025 02:34
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Sacrilege v13.0.0 has released! In it you can find many changes, including equipment like Bubble shields, Regenerators, etc, and features such as the new PhotoMode!
Sacrilege also has a new home!
www.playsacrilege.com
#Halo #Sacrilege #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
15.10.2025 14:34
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Halo is a pretty good candidate for a gravity gun, don't you think? I implemented one in @playsacrilege.bsky.social so you try!
Available in the latest build!: github.com/SgtFlex/Sacr...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
20.06.2025 20:30
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Nothing says Halo like really dangerous environmental objects that can either be used for or against you, right?
Part of the latest release for download!
github.com/SgtFlex/Sacr...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
18.06.2025 02:06
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Cranked out a minimap/radar system yesterday. Not a lot of info on creating one, but wasn't that bad to make. Satisfied with how it came out (will get polish)
(Radar enlarged for dramatic effect)
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
16.06.2025 17:53
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Improved the Elites dodge functionality. They dodge everything thats a "Danger", such as fast vehicles, grenades, etc
Also a reminder that this is all currently playable!
github.com/SgtFlex/Sacr...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart
15.06.2025 05:29
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Remodeled and Textured my "Trip Mine" for #Sacrilege
@playsacrilege.bsky.social
#Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart
06.06.2025 19:51
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Remodeled and Textured my health pack for #Sacrilege
#Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart
05.06.2025 22:54
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Hey folks! It's time! I'm making the game that I've been working on for the past 3 years in UE5 playable to everyone for FREE! @playsacrilege.bsky.social will be the official account, but I will continue to post dev stuff on @sgtflex.bsky.social
03.06.2025 20:02
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๐คฃ I feel that. Weight painting and UV Seam placement/unwrapping are the 2 things I get hung up on the most out of the character creation process (and topology too). But really, whatever works, works... right?
01.06.2025 00:15
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Fantastic model!
I get lazy and hit "automatic weighting" cuz I REALLY want to see what it looks like animated.
BTW, what do ur UVs and seam placements look like?
31.05.2025 23:47
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vibes remind me a lot of tuna hake's underwater
31.05.2025 20:39
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definitely gonna be more goofy moments with these new physics at play.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
30.05.2025 18:16
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Making things a more reactive to physics forces (even more chaos!). Characters get launched by strong forces, and vehicles can get launched too. Next up is to affect projectiles too!
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
29.05.2025 02:58
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Textured up the Fusion Coil!
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #3D #Blender
28.05.2025 20:19
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AMEN
09.05.2025 20:21
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SacrilegeDemoReel
YouTube video by SgtFlexxx
Fixed some major crashes and optimized a lot of things. Things are shaping up! To celebrate, here's an older unfinished demo reel.
Let me know what you think!
www.youtube.com/watch?v=_TiD...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
09.05.2025 18:41
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Refactored my grenade system and HUD. Made an editor tool that allows me to take screenshots and make icons really quickly, which helped to flesh out the UI a lot.
(Shameful repost due to outage right as I posted)
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
25.04.2025 00:18
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Thank you! ๐
24.04.2025 22:40
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Refactored my grenade system and HUD (much more stable+readable!), made some grenade models. Made an editor tool that allows me to take screenshots and make icons really quickly, which helped to flesh out the UI a lot.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
24.04.2025 22:32
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I will make as many ground vehicles as I can so I can put off learning quaternions for air vehicles. So here's an early Scorpion.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
08.04.2025 23:34
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Lego Break / Fall Apart - Sound Effect (HD)
YouTube video by Gaming Sound FX
www.youtube.com/watch?v=8Z0J...
27.03.2025 17:55
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Worked a bit on making my main menu better and worked on the logo.
(Halo 3 music falls under Microsoft's GCUR and is available for non-profit use I found out the other day).
Feedback of menu and logo appreciated.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #UI
27.03.2025 00:48
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Lots of accidental teamkilling, my AI are not the brightest yet
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
23.03.2025 19:44
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