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SgtFlex

@sgtflex

Gamedev/3D Artist Lead/Solo developer of "Sacrilege", a Halo fan-game made in UE5. Lover of everything video games. Programmer and hobbyist 3D artist. Trying to find a job in the games industry. Open to commissions!

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16.11.2024
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Latest posts by SgtFlex @sgtflex

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Updated all my various shield VFX for shields in Sacrilege to provide cleaner visual feedback. Looks much nicer than before!

Download (free): www.playsacrilege.com

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

19.01.2026 18:46 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I added more SFX and VFX to wheeled vehicles which includes Tire smoke, Tire SFX, Headlights, working brakelights, and more! I also adjusted the AI to make them a little better.

Download (free): www.playsacrilege.com

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

22.12.2025 22:33 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My flamethrower was pretty disappointing, so I took some time to redo everything for it, including a half-baked blockout model, SFX, VFX, code, and more! Here's a short video!

Download (free): www.playsacrilege.com

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

11.12.2025 01:36 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Too kind! <3

25.11.2025 02:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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One really small thing I did yesterday was add hitbox-based damage multipliers, and adding physic reactions to headshots akin to Halo 2. Much more satisfying to score headshots.

Download (free): www.playsacrilege.com

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

25.11.2025 02:34 ๐Ÿ‘ 12 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Sacrilege v13.0.0 has released! In it you can find many changes, including equipment like Bubble shields, Regenerators, etc, and features such as the new PhotoMode!

Sacrilege also has a new home!
www.playsacrilege.com

#Halo #Sacrilege #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

15.10.2025 14:34 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Halo is a pretty good candidate for a gravity gun, don't you think? I implemented one in @playsacrilege.bsky.social so you try!

Available in the latest build!: github.com/SgtFlex/Sacr...

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

20.06.2025 20:30 ๐Ÿ‘ 52 ๐Ÿ” 12 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
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Nothing says Halo like really dangerous environmental objects that can either be used for or against you, right?

Part of the latest release for download!
github.com/SgtFlex/Sacr...

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

18.06.2025 02:06 ๐Ÿ‘ 19 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Releases ยท SgtFlex/Sacrilege A Halo Fan Game, prototyping. Contribute to SgtFlex/Sacrilege development by creating an account on GitHub.

Download and play!: github.com/SgtFlex/Sacr...

16.06.2025 19:44 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Cranked out a minimap/radar system yesterday. Not a lot of info on creating one, but wasn't that bad to make. Satisfied with how it came out (will get polish)

(Radar enlarged for dramatic effect)

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

16.06.2025 17:53 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Improved the Elites dodge functionality. They dodge everything thats a "Danger", such as fast vehicles, grenades, etc

Also a reminder that this is all currently playable!

github.com/SgtFlex/Sacr...

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart

15.06.2025 05:29 ๐Ÿ‘ 34 ๐Ÿ” 9 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Remodeled and Textured my "Trip Mine" for #Sacrilege

@playsacrilege.bsky.social

#Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart

06.06.2025 19:51 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Remodeled and Textured my health pack for #Sacrilege

#Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart

05.06.2025 22:54 ๐Ÿ‘ 16 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hey folks! It's time! I'm making the game that I've been working on for the past 3 years in UE5 playable to everyone for FREE! @playsacrilege.bsky.social will be the official account, but I will continue to post dev stuff on @sgtflex.bsky.social

03.06.2025 20:02 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

๐Ÿคฃ I feel that. Weight painting and UV Seam placement/unwrapping are the 2 things I get hung up on the most out of the character creation process (and topology too). But really, whatever works, works... right?

01.06.2025 00:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Fantastic model!

I get lazy and hit "automatic weighting" cuz I REALLY want to see what it looks like animated.

BTW, what do ur UVs and seam placements look like?

31.05.2025 23:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

vibes remind me a lot of tuna hake's underwater

31.05.2025 20:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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definitely gonna be more goofy moments with these new physics at play.

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

30.05.2025 18:16 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Making things a more reactive to physics forces (even more chaos!). Characters get launched by strong forces, and vehicles can get launched too. Next up is to affect projectiles too!

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

29.05.2025 02:58 ๐Ÿ‘ 20 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Textured up the Fusion Coil!

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #3D #Blender

28.05.2025 20:19 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

AMEN

09.05.2025 20:21 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
SacrilegeDemoReel
SacrilegeDemoReel YouTube video by SgtFlexxx

Fixed some major crashes and optimized a lot of things. Things are shaping up! To celebrate, here's an older unfinished demo reel.

Let me know what you think!

www.youtube.com/watch?v=_TiD...

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

09.05.2025 18:41 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Refactored my grenade system and HUD. Made an editor tool that allows me to take screenshots and make icons really quickly, which helped to flesh out the UI a lot.
(Shameful repost due to outage right as I posted)
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

25.04.2025 00:18 ๐Ÿ‘ 14 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you! ๐Ÿ˜

24.04.2025 22:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Refactored my grenade system and HUD (much more stable+readable!), made some grenade models. Made an editor tool that allows me to take screenshots and make icons really quickly, which helped to flesh out the UI a lot.

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

24.04.2025 22:32 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I will make as many ground vehicles as I can so I can put off learning quaternions for air vehicles. So here's an early Scorpion.

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

08.04.2025 23:34 ๐Ÿ‘ 20 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Lego Break / Fall Apart - Sound Effect (HD)
Lego Break / Fall Apart - Sound Effect (HD) YouTube video by Gaming Sound FX

www.youtube.com/watch?v=8Z0J...

27.03.2025 17:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Worked a bit on making my main menu better and worked on the logo.

(Halo 3 music falls under Microsoft's GCUR and is available for non-profit use I found out the other day).

Feedback of menu and logo appreciated.

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #UI

27.03.2025 00:48 ๐Ÿ‘ 13 ๐Ÿ” 6 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Lots of accidental teamkilling, my AI are not the brightest yet

#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5

23.03.2025 19:44 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0