My cats like to make me to stay with them when they eat. I think they feel safer that way.
@colleagueriley
I'm a software developer, focused on building lightweight low-level tools, primarily in C, that encourage clarity, simplicity, and better software design. https://github.com/Colleagueriley/ https://x.com/ColleagueRiley https://discord.gg/pXVNgVVbvh
My cats like to make me to stay with them when they eat. I think they feel safer that way.
epic
I've learned about all sorts of search engines via RGFW's traffic page.
Women's socks tend to be ankle socks. Smaller and thinner. Generally it feels like they make a lot of women's clothing worse even though it's more expensive.
Tbh a lot of it is historical revisionism from people who weren't even alive during the period.
I donβt copy and paste, I yank and put.
Tomorrow [the 27th] is my birthday!
Using abstract versioning is my biggest regret for RGFW. I am switching to semver for RGFW 2.0 and realistically it should be called 1.0 since itβs the first complete major release of the public API.
8 month ago
The majority of good Linux software was written before Linux.
Imagine how much more efficient it would be if I could install neovim into my brain and program while killing time and waiting for my shift at Goodwill end.
Iβve been using this to lazily test on Linux for a while. Testing directly on hardware with Windows is best, but it can be nice if I need to do a quick test and donβt feel like rebooting.
The market didnβt deprive people of ownership, itβs always been that way. You donβt own the contents of the physical media you buy, but with digital that can be enforced.
RGFW 2.0 will be my hawk tuah
C++ compile time in general kinda sucks once you start introducing C++ features.
For me OSX is still the one that compiles the fastest.
In my understanding generally, dealing with arbitrary vram memory is not a great idea.
Sorry I misunderstood what you were talking about. I thought you meant a long 2D array not a 100% 1D.
Generally speaking with a lot of texture APIs you are handling 2D array data that's formatted in a specific way. Which is probably why a lot of systems use texture atlases.
If you have a lot of texture data with varying sizes, texture atlas can make it easier to optimize for space.
Wearing my hood while reading this
At the start of 2025:
- RGFW had 800 stars, now it's *nearly* 1600
- the discord had 29 members, now it's 100
It's been very exciting to watch the project grow and have more people actually using it. I'm very excited to see what happens this year!
y'all program irl?
It supports Vulkan & Metal. With OpenCore Legacy Patcher it can run newer versions of OSX without any issues.
It's perfect for testing RGFW π₯²
Bought a cheap late 2012 macmini on eBay. Itβs so cute!
I mean most AI features are not made for users. They are made so the company can have a list of AI features they've added for shareholders because shareholders want to see more AI stuff.
I can't imagine actual users that like AI features will be using this over integrated editor extensions.
lol I think they get more users in IDE extensions, I donβt think they are doing this for users
Yes
they were waiting for the post irony to set in, keep watching!
Ban him for cheating at chess
RGFW 1.8 just released today. If you're interested, check it out and let me know what you think.
github.com/ColleagueRil...
C has a lot of options when it comes to graphics. Raylib is kind of like Processing, but more games focused and made in C.